CarouselView.java revision 14d2c1ec52bb04b5120c2bfdd1a8811a238573ce
15ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller/* 25ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * Copyright (C) 2010 The Android Open Source Project 35ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * 45ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * Licensed under the Apache License, Version 2.0 (the "License"); 55ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * you may not use this file except in compliance with the License. 65ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * You may obtain a copy of the License at 75ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * 85ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * http://www.apache.org/licenses/LICENSE-2.0 95ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * 105ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * Unless required by applicable law or agreed to in writing, software 115ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * distributed under the License is distributed on an "AS IS" BASIS, 125ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 135ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * See the License for the specific language governing permissions and 145ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * limitations under the License. 155ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller */ 165ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller 175ce730797a8a7278dfe19dac8a9460b25675fed0Jim Millerpackage com.android.ex.carousel; 185ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller 19594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shumaimport android.view.View; 205ce730797a8a7278dfe19dac8a9460b25675fed0Jim Millerimport com.android.ex.carousel.CarouselRS.CarouselCallback; 215ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller 225ce730797a8a7278dfe19dac8a9460b25675fed0Jim Millerimport android.content.Context; 235ce730797a8a7278dfe19dac8a9460b25675fed0Jim Millerimport android.graphics.Bitmap; 24b0f070636c29ad178f4e21306f301fe3d20c183bJim Millerimport android.renderscript.Float4; 255ce730797a8a7278dfe19dac8a9460b25675fed0Jim Millerimport android.renderscript.Mesh; 265ce730797a8a7278dfe19dac8a9460b25675fed0Jim Millerimport android.renderscript.RSSurfaceView; 275ce730797a8a7278dfe19dac8a9460b25675fed0Jim Millerimport android.renderscript.RenderScriptGL; 285ce730797a8a7278dfe19dac8a9460b25675fed0Jim Millerimport android.util.AttributeSet; 295ce730797a8a7278dfe19dac8a9460b25675fed0Jim Millerimport android.view.MotionEvent; 305ce730797a8a7278dfe19dac8a9460b25675fed0Jim Millerimport android.view.SurfaceHolder; 315ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller 327cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller/** 337cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * <p> 347cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * This class represents the basic building block for using a 3D Carousel. The Carousel is 357cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * basically a scene of cards and slots. The spacing between cards is dictated by the number 367cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * of slots and the radius. The number of visible cards dictates how far the Carousel can be moved. 377cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * If the number of cards exceeds the number of slots, then the Carousel will continue to go 387cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * around until the last card can be seen. 397cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller */ 405ce730797a8a7278dfe19dac8a9460b25675fed0Jim Millerpublic abstract class CarouselView extends RSSurfaceView { 415ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller private static final boolean USE_DEPTH_BUFFER = true; 425ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller private static final String TAG = "CarouselView"; 435ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller private CarouselRS mRenderScript; 445ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller private RenderScriptGL mRS; 455ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller private Context mContext; 465ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller private boolean mTracking; 479afba8c61f6aff94c68acbfaae1cc58bd28c13eaJim Miller 487cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma CarouselController mController; 495ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller 50be5482f170e191aa98a3c2ecefdeaf936b7df412Jim Miller // Drag relative to x coordinate of motion on screen 51be5482f170e191aa98a3c2ecefdeaf936b7df412Jim Miller public static final int DRAG_MODEL_SCREEN_DELTA = CarouselRS.DRAG_MODEL_SCREEN_DELTA; 52be5482f170e191aa98a3c2ecefdeaf936b7df412Jim Miller // Drag relative to projected point on plane of carousel 53be5482f170e191aa98a3c2ecefdeaf936b7df412Jim Miller public static final int DRAG_MODEL_PLANE = CarouselRS.DRAG_MODEL_PLANE; 54be5482f170e191aa98a3c2ecefdeaf936b7df412Jim Miller // Drag relative to projected point on inside (far point) of cylinder centered around carousel 55be5482f170e191aa98a3c2ecefdeaf936b7df412Jim Miller public static final int DRAG_MODEL_CYLINDER_INSIDE = CarouselRS.DRAG_MODEL_CYLINDER_INSIDE; 56be5482f170e191aa98a3c2ecefdeaf936b7df412Jim Miller // Drag relative to projected point on outside (near point) of cylinder centered around carousel 57be5482f170e191aa98a3c2ecefdeaf936b7df412Jim Miller public static final int DRAG_MODEL_CYLINDER_OUTSIDE = CarouselRS.DRAG_MODEL_CYLINDER_OUTSIDE; 58be5482f170e191aa98a3c2ecefdeaf936b7df412Jim Miller 5914d2c1ec52bb04b5120c2bfdd1a8811a238573ceJim Shuma // Draw cards counterclockwise around the carousel 6014d2c1ec52bb04b5120c2bfdd1a8811a238573ceJim Shuma public static final int FILL_DIRECTION_CCW = CarouselRS.FILL_DIRECTION_CCW; 6114d2c1ec52bb04b5120c2bfdd1a8811a238573ceJim Shuma // Draw cards clockwise around the carousel 6214d2c1ec52bb04b5120c2bfdd1a8811a238573ceJim Shuma public static final int FILL_DIRECTION_CW = CarouselRS.FILL_DIRECTION_CW; 63be5482f170e191aa98a3c2ecefdeaf936b7df412Jim Miller 644a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney // Note: remember to update carousel.rs when changing the values below 654a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney public static class DetailAlignment { 664a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney /** Detail is centered vertically with respect to the card **/ 674a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney public static final int CENTER_VERTICAL = 1; 684a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney /** Detail is aligned with the top edge of the carousel view **/ 694a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney public static final int VIEW_TOP = 1 << 1; 704a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney /** Detail is aligned with the bottom edge of the carousel view (not yet implemented) **/ 714a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney public static final int VIEW_BOTTOM = 1 << 2; 724a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney /** Detail is positioned above the card (not yet implemented) **/ 734a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney public static final int ABOVE = 1 << 3; 744a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney /** Detail is positioned below the card **/ 754a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney public static final int BELOW = 1 << 4; 764a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney /** Mask that selects those bits that control vertical alignment **/ 774a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney public static final int VERTICAL_ALIGNMENT_MASK = 0xff; 784a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney 794a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney /** 804a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney * Detail is centered horizontally with respect to either the top or bottom 814a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney * extent of the card, depending on whether the detail is above or below the card. 824a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney */ 834a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney public static final int CENTER_HORIZONTAL = 1 << 8; 844a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney /** 854a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney * Detail is aligned with the left edge of either the top or the bottom of 864a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney * the card, depending on whether the detail is above or below the card. 874a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney */ 884a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney public static final int LEFT = 1 << 9; 894a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney /** 904a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney * Detail is aligned with the right edge of either the top or the bottom of 914a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney * the card, depending on whether the detail is above or below the card. 924a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney * (not yet implemented) 934a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney */ 944a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney public static final int RIGHT = 1 << 10; 954a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney /** Mask that selects those bits that control horizontal alignment **/ 964a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney public static final int HORIZONTAL_ALIGNMENT_MASK = 0xff00; 974a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney } 984a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney 995ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller public static class Info { 1009afba8c61f6aff94c68acbfaae1cc58bd28c13eaJim Miller public Info(int _resId) { resId = _resId; } 1015ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller public int resId; // resource for renderscript resource (e.g. R.raw.carousel) 1025ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller } 1035ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller 1045ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller public abstract Info getRenderScriptInfo(); 1055ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller 1065ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller public CarouselView(Context context) { 1077cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma this(context, new CarouselController()); 1087cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma } 1097cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma 1107cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma public CarouselView(Context context, CarouselController controller) { 1117cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma this(context, null, controller); 1125ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller } 1135ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller 1145ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller /** 1155ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * Constructor used when this widget is created from a layout file. 1165ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller */ 1175ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller public CarouselView(Context context, AttributeSet attrs) { 1187cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma this(context, attrs, new CarouselController()); 1197cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma } 1207cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma 1217cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma public CarouselView(Context context, AttributeSet attrs, CarouselController controller) { 1225ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller super(context, attrs); 1235ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller mContext = context; 1247cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController = controller; 1255ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller boolean useDepthBuffer = true; 126e386bbba584685f6261e6dc846c9d05c79b53535Bryan Mawhinney ensureRenderScript(); 1275ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller // TODO: add parameters to layout 128594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma 1297cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma setOnLongClickListener(new View.OnLongClickListener() { 130594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma public boolean onLongClick(View v) { 131594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma if (interpretLongPressEvents()) { 1327cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.onLongPress(); 133594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma return true; 134594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma } else { 135594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma return false; 136594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma } 137594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma } 138594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma }); 1395ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller } 1405ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller 1415ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller private void ensureRenderScript() { 142e386bbba584685f6261e6dc846c9d05c79b53535Bryan Mawhinney if (mRS == null) { 143fc1960b04f7746f8bdb13cc5bf3297fe0928c851Jason Sams RenderScriptGL.SurfaceConfig sc = new RenderScriptGL.SurfaceConfig(); 1447cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma if (USE_DEPTH_BUFFER) { 1457cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma sc.setDepth(16, 24); 1467cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma } 147fc1960b04f7746f8bdb13cc5bf3297fe0928c851Jason Sams mRS = createRenderScript(sc); 148e386bbba584685f6261e6dc846c9d05c79b53535Bryan Mawhinney } 149a044fbbb1e5498a0112f20a1b0de11a4089ef612Jim Miller if (mRenderScript == null) { 1507cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mRenderScript = new CarouselRS(mRS, mContext.getResources(), 1517cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma getRenderScriptInfo().resId); 152a044fbbb1e5498a0112f20a1b0de11a4089ef612Jim Miller mRenderScript.resumeRendering(); 153a044fbbb1e5498a0112f20a1b0de11a4089ef612Jim Miller } 1547cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setRS(mRS, mRenderScript); 1555ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller } 1565ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller 1575ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller @Override 1585ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) { 1595ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller super.surfaceChanged(holder, format, w, h); 160fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller // setZOrderOnTop(true); 1617cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.onSurfaceChanged(); 1627cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma } 1637cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma 1647cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma public CarouselController getController() { 1657cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma return mController; 1667cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma } 1677cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma 1687cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma public void setController(CarouselController controller) { 1697cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController = controller; 1707cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setRS(mRS, mRenderScript); 1715ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller } 1725ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller 1735ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller /** 174594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma * Do I want to interpret the long-press gesture? If so, long-presses will cancel the 175594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma * current selection and call the appropriate callbacks. Otherwise, a long press will 176594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma * not be handled any way other than as a continued drag. 177594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma * 178594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma * @return True if we interpret long-presses 179594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma */ 180594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma public boolean interpretLongPressEvents() { 181594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma return false; 182594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma } 183594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma 184594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma /** 1855ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * Loads geometry from a resource id. 1865ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * 1875ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * @param resId 1885ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * @return the loaded mesh or null if it cannot be loaded 1895ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller */ 1905ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller public Mesh loadGeometry(int resId) { 1917cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma return mController.loadGeometry(mContext.getResources(), resId); 1925ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller } 1935ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller 1945ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller /** 1955ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * Load A3D file from resource. If resId == 0, will clear geometry for this item. 1965ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * @param n 1975ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * @param resId 1985ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller */ 1995ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller public void setGeometryForItem(int n, Mesh mesh) { 2007cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setGeometryForItem(n, mesh); 2015ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller } 2025ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller 2037cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller /** 2047cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * Set the number of slots around the Carousel. Basically equivalent to the poles horses 2057cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * might attach to on a real Carousel. 2067cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * 2077cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * @param n the number of slots 2087cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller */ 2095ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller public void setSlotCount(int n) { 2107cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setSlotCount(n); 2115ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller } 2125ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller 2137cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller /** 2147cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * Sets the number of visible slots around the Carousel. This is primarily used as a cheap 2157cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * form of clipping. The Carousel will never show more than this many cards. 2167cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * @param n the number of visible slots 2177cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller */ 2185ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller public void setVisibleSlots(int n) { 2197cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setVisibleSlots(n); 2207c09ccce478100d75e4427d87866ff19d758ae7aJim Shuma } 2217c09ccce478100d75e4427d87866ff19d758ae7aJim Shuma 2227c09ccce478100d75e4427d87866ff19d758ae7aJim Shuma /** 2234fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma * Set the number of cards to pre-load that are outside of the visible region, as determined by 2244fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma * setVisibleSlots(). This number gets added to the number of visible slots and used to 2254fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma * determine when resources for cards should be loaded. This number should be small (n <= 4) 2264fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma * for systems with limited texture memory or views that show more than half dozen cards in the 2274fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma * view. 2284fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma * 2294fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma * @param n the number of cards; should be even, so the count is the same on each side 2304fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma */ 2314fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma public void setPrefetchCardCount(int n) { 2327cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setPrefetchCardCount(n); 2334fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma } 2344fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma 2354fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma /** 2360cec8afdb4f9d78adf88c9b9b41e993aef617beaBryan Mawhinney * Sets the number of rows of cards to show in each slot. 2370cec8afdb4f9d78adf88c9b9b41e993aef617beaBryan Mawhinney */ 2380cec8afdb4f9d78adf88c9b9b41e993aef617beaBryan Mawhinney public void setRowCount(int n) { 2390cec8afdb4f9d78adf88c9b9b41e993aef617beaBryan Mawhinney mController.setRowCount(n); 2400cec8afdb4f9d78adf88c9b9b41e993aef617beaBryan Mawhinney } 2410cec8afdb4f9d78adf88c9b9b41e993aef617beaBryan Mawhinney 2420cec8afdb4f9d78adf88c9b9b41e993aef617beaBryan Mawhinney /** 2430cec8afdb4f9d78adf88c9b9b41e993aef617beaBryan Mawhinney * Sets the spacing between each row of cards when rowCount > 1. 2440cec8afdb4f9d78adf88c9b9b41e993aef617beaBryan Mawhinney */ 2450cec8afdb4f9d78adf88c9b9b41e993aef617beaBryan Mawhinney public void setRowSpacing(float s) { 2460cec8afdb4f9d78adf88c9b9b41e993aef617beaBryan Mawhinney mController.setRowSpacing(s); 2470cec8afdb4f9d78adf88c9b9b41e993aef617beaBryan Mawhinney } 2480cec8afdb4f9d78adf88c9b9b41e993aef617beaBryan Mawhinney 2490cec8afdb4f9d78adf88c9b9b41e993aef617beaBryan Mawhinney /** 2507cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma * Set the number of detail textures that can be visible at one time. 2517c09ccce478100d75e4427d87866ff19d758ae7aJim Shuma * 2527cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma * @param n the number of slots 2537cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma */ 2547cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma public void setVisibleDetails(int n) { 2557cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setVisibleDetails(n); 2567cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma } 2577cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma 2587cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma /** 2597cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma * Sets how detail textures are aligned with respect to the card. 260fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller * 2614a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney * @param alignment a bitmask of DetailAlignment flags. 2627c09ccce478100d75e4427d87866ff19d758ae7aJim Shuma */ 2634a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney public void setDetailTextureAlignment(int alignment) { 2647cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setDetailTextureAlignment(alignment); 2654fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma } 2664fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma 2677cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma /** 268fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller * Set whether depth is enabled while blending. Generally, this is discouraged because 269fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller * it causes bad artifacts. Careful attention to geometry and alpha transparency of 270fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller * textures can mitigate much of this. For example, geometry for an item must be drawn 271fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller * back-to-front if any edges overlap. 2727cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma * 273fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller * @param enabled True to enable depth while blending, and false to disable it. 2747cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma */ 275fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller public void setForceBlendCardsWithZ(boolean enabled) { 276fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller mController.setForceBlendCardsWithZ(enabled); 277bfc5ce2da9e0d8d0ec2535c465624574d98418d7Jim Shuma } 278bfc5ce2da9e0d8d0ec2535c465624574d98418d7Jim Shuma 2794fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma /** 2807c09ccce478100d75e4427d87866ff19d758ae7aJim Shuma * Set whether to draw a ruler from the card to the detail texture 2817c09ccce478100d75e4427d87866ff19d758ae7aJim Shuma * 2827c09ccce478100d75e4427d87866ff19d758ae7aJim Shuma * @param drawRuler True to draw a ruler, false to draw nothing where the ruler would go. 2837c09ccce478100d75e4427d87866ff19d758ae7aJim Shuma */ 2847c09ccce478100d75e4427d87866ff19d758ae7aJim Shuma public void setDrawRuler(boolean drawRuler) { 2857cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setDrawRuler(drawRuler); 2867c09ccce478100d75e4427d87866ff19d758ae7aJim Shuma } 2877c09ccce478100d75e4427d87866ff19d758ae7aJim Shuma 2887c09ccce478100d75e4427d87866ff19d758ae7aJim Shuma /** 2897cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * This dictates how many cards are in the deck. If the number of cards is greater than the 2907cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * number of slots, then the Carousel goes around n / slot_count times. 2917cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * 2927cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * Can be called again to increase or decrease the number of cards. 2937cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * 2947cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * @param n the number of cards to create. 2957cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller */ 2965ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller public void createCards(int n) { 2977cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.createCards(n); 2985ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller } 2995ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller 300a3cb716626b477c98ba912698c765eab20f27286Jim Miller public int getCardCount() { 3017cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma return mController.getCardCount(); 302a3cb716626b477c98ba912698c765eab20f27286Jim Miller } 303a3cb716626b477c98ba912698c765eab20f27286Jim Miller 3047cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller /** 3057cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * This sets the texture on card n. It should only be called in response to 3067cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * {@link CarouselCallback#onRequestTexture(int)}. Since there's no guarantee 3077cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * that a given texture is still on the screen, replacing this texture should be done 3087cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * by first setting it to null and then waiting for the next 3097cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * {@link CarouselCallback#onRequestTexture(int)} to swap it with the new one. 3107cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * 3117cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * @param n the card given by {@link CarouselCallback#onRequestTexture(int)} 3127cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * @param bitmap the bitmap image to show 3137cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller */ 3145ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller public void setTextureForItem(int n, Bitmap bitmap) { 3157cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setTextureForItem(n, bitmap); 3165ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller } 3175ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller 3187cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller /** 3197cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * This sets the detail texture that floats above card n. It should only be called in response 3207cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * to {@link CarouselCallback#onRequestDetailTexture(int)}. Since there's no guarantee 3217cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * that a given texture is still on the screen, replacing this texture should be done 3227cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * by first setting it to null and then waiting for the next 3237cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * {@link CarouselCallback#onRequestDetailTexture(int)} to swap it with the new one. 3247cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * 325b378af500b36226635b6343b1d5009ee9af44fc1Jim Miller * @param n the card to set detail texture for 326b378af500b36226635b6343b1d5009ee9af44fc1Jim Miller * @param offx an optional offset to apply to the texture (in pixels) from top of detail line 327b378af500b36226635b6343b1d5009ee9af44fc1Jim Miller * @param offy an optional offset to apply to the texture (in pixels) from top of detail line 328b378af500b36226635b6343b1d5009ee9af44fc1Jim Miller * @param loffx an optional offset to apply to the line (in pixels) from left edge of card 329b378af500b36226635b6343b1d5009ee9af44fc1Jim Miller * @param loffy an optional offset to apply to the line (in pixels) from top of screen 3307cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * @param bitmap the bitmap to show as the detail 3317cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller */ 332b378af500b36226635b6343b1d5009ee9af44fc1Jim Miller public void setDetailTextureForItem(int n, float offx, float offy, float loffx, float loffy, 333b378af500b36226635b6343b1d5009ee9af44fc1Jim Miller Bitmap bitmap) { 3347cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setDetailTextureForItem(n, offx, offy, loffx, loffy, bitmap); 3357cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller } 3367cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller 3377cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller /** 3387cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * Sets the bitmap to show on a card when the card draws the very first time. 3397cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * Generally, this bitmap will only be seen during the first few frames of startup 3407cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * or when the number of cards are changed. It can be ignored in most cases, 3417cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * as the cards will generally only be in the loading or loaded state. 3427cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * 3437cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * @param bitmap 3447cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller */ 3455ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller public void setDefaultBitmap(Bitmap bitmap) { 3467cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setDefaultBitmap(bitmap); 3475ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller } 3485ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller 3497cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller /** 3507cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * Sets the bitmap to show on the card while the texture is loading. It is set to this 3517cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * value just before {@link CarouselCallback#onRequestTexture(int)} is called and changed 3527cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * when {@link CarouselView#setTextureForItem(int, Bitmap)} is called. It is shared by all 3537cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * cards. 3547cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * 3557cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * @param bitmap 3567cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller */ 3575ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller public void setLoadingBitmap(Bitmap bitmap) { 3587cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setLoadingBitmap(bitmap); 3595ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller } 3605ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller 3617cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller /** 362b0f070636c29ad178f4e21306f301fe3d20c183bJim Miller * Sets background to specified color. If a background texture is specified with 363b0f070636c29ad178f4e21306f301fe3d20c183bJim Miller * {@link CarouselView#setBackgroundBitmap(Bitmap)}, then this call has no effect. 364b0f070636c29ad178f4e21306f301fe3d20c183bJim Miller * 365b0f070636c29ad178f4e21306f301fe3d20c183bJim Miller * @param red the amount of red 366b0f070636c29ad178f4e21306f301fe3d20c183bJim Miller * @param green the amount of green 367b0f070636c29ad178f4e21306f301fe3d20c183bJim Miller * @param blue the amount of blue 368b0f070636c29ad178f4e21306f301fe3d20c183bJim Miller * @param alpha the amount of alpha 369b0f070636c29ad178f4e21306f301fe3d20c183bJim Miller */ 370b0f070636c29ad178f4e21306f301fe3d20c183bJim Miller public void setBackgroundColor(float red, float green, float blue, float alpha) { 3717cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setBackgroundColor(red, green, blue, alpha); 372b0f070636c29ad178f4e21306f301fe3d20c183bJim Miller } 373420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller 374b0f070636c29ad178f4e21306f301fe3d20c183bJim Miller /** 375b0f070636c29ad178f4e21306f301fe3d20c183bJim Miller * Can be used to optionally set the background to a bitmap. When set to something other than 376b0f070636c29ad178f4e21306f301fe3d20c183bJim Miller * null, this overrides {@link CarouselView#setBackgroundColor(Float4)}. 3777cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * 3787cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * @param bitmap 3797cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller */ 3809afba8c61f6aff94c68acbfaae1cc58bd28c13eaJim Miller public void setBackgroundBitmap(Bitmap bitmap) { 3817cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setBackgroundBitmap(bitmap); 3829afba8c61f6aff94c68acbfaae1cc58bd28c13eaJim Miller } 3839afba8c61f6aff94c68acbfaae1cc58bd28c13eaJim Miller 3847cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller /** 385420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller * Can be used to optionally set a "loading" detail bitmap. Typically, this is just a black 386420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller * texture with alpha = 0 to allow details to slowly fade in. 387420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller * 388420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller * @param bitmap 389420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller */ 390420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller public void setDetailLoadingBitmap(Bitmap bitmap) { 3917cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setDetailLoadingBitmap(bitmap); 392420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller } 393420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller 394420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller /** 3957cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * This texture is used to draw a line from the card alongside the texture detail. The line 3967cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * will be as wide as the texture. It can be used to give the line glow effects as well as 3977cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * allowing other blending effects. It is typically one dimensional, e.g. 3x1. 3987cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * 3997cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * @param bitmap 4007cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller */ 4017cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller public void setDetailLineBitmap(Bitmap bitmap) { 4027cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setDetailLineBitmap(bitmap); 4037cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller } 4047cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller 4057cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller /** 4067cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * This geometry will be shown when no geometry has been loaded for a given slot. If not set, 407fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller * a quad will be drawn in its place. It is shared for all cards. If something other than 408fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller * simple planar geometry is used, consider enabling depth test with 409fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller * {@link CarouselView#setForceBlendCardsWithZ(boolean)} 4107cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * 4117cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * @param mesh 4127cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller */ 4135ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller public void setDefaultGeometry(Mesh mesh) { 4147cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setDefaultGeometry(mesh); 4155ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller } 4165ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller 4177cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller /** 4187cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * This is an intermediate version of the object to show while geometry is loading. If not set, 419fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller * a quad will be drawn in its place. It is shared for all cards. If something other than 420fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller * simple planar geometry is used, consider enabling depth test with 421fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller * {@link CarouselView#setForceBlendCardsWithZ(boolean)} 4227cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * 4237cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * @param mesh 4247cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller */ 4255ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller public void setLoadingGeometry(Mesh mesh) { 4267cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setLoadingGeometry(mesh); 4275ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller } 4285ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller 4297cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller /** 4307cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * Sets the callback for receiving events from RenderScript. 4317cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * 4327cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * @param callback 4337cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller */ 4345ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller public void setCallback(CarouselCallback callback) 4355ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller { 4367cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setCallback(callback); 4375ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller } 4385ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller 4397cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller /** 4407cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * Sets the startAngle for the Carousel. The start angle is the first position of the first 4417cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * slot draw. Cards will be drawn from this angle in a counter-clockwise manner around the 4427cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * Carousel. 4437cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * 4447cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * @param angle the angle, in radians. 4457cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller */ 4465ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller public void setStartAngle(float angle) 4475ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller { 4487cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setStartAngle(angle); 449a84feeb7e4dc1a75ec6d0b1f2494893987fc3ca3Jack Palevich } 450a84feeb7e4dc1a75ec6d0b1f2494893987fc3ca3Jack Palevich 451c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma public void setRadius(float radius) { 4527cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setRadius(radius); 453c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma } 454c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma 455c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma public void setCardRotation(float cardRotation) { 4567cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setCardRotation(cardRotation); 457c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma } 458c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma 45983d7a5f03e6511372f73e3e4e03a6d403b20125dBryan Mawhinney public void setCardsFaceTangent(boolean faceTangent) { 4607cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setCardsFaceTangent(faceTangent); 46183d7a5f03e6511372f73e3e4e03a6d403b20125dBryan Mawhinney } 46283d7a5f03e6511372f73e3e4e03a6d403b20125dBryan Mawhinney 463c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma public void setSwaySensitivity(float swaySensitivity) { 4647cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setSwaySensitivity(swaySensitivity); 465c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma } 466c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma 467c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma public void setFrictionCoefficient(float frictionCoefficient) { 4687cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setFrictionCoefficient(frictionCoefficient); 469c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma } 470c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma 471c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma public void setDragFactor(float dragFactor) { 4727cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setDragFactor(dragFactor); 473c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma } 474c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma 475be5482f170e191aa98a3c2ecefdeaf936b7df412Jim Miller public void setDragModel(int model) { 476be5482f170e191aa98a3c2ecefdeaf936b7df412Jim Miller mController.setDragModel(model); 477be5482f170e191aa98a3c2ecefdeaf936b7df412Jim Miller } 478be5482f170e191aa98a3c2ecefdeaf936b7df412Jim Miller 479c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma public void setLookAt(float[] eye, float[] at, float[] up) { 4807cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setLookAt(eye, at, up); 481c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma } 4825ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller 483420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller /** 484420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller * This sets the number of cards in the distance that will be shown "rezzing in". 485420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller * These alpha values will be faded in from the background to the foreground over 486420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller * 'n' cards. A floating point value is used to allow subtly changing the rezzing in 487420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller * position. 488420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller * 489420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller * @param n the number of cards to rez in. 490420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller */ 491420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller public void setRezInCardCount(float n) { 4927cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setRezInCardCount(n); 493420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller } 494420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller 495420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller /** 496420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller * This sets the duration (in ms) that a card takes to fade in when loaded via a call 497420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller * to {@link CarouselView#setTextureForItem(int, Bitmap)}. The timer starts the 498420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller * moment {@link CarouselView#setTextureForItem(int, Bitmap)} is called and continues 499420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller * until all of the cards have faded in. Note: using large values will extend the 500420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller * animation until all cards have faded in. 501420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller * 502420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller * @param t 503420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller */ 504420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller public void setFadeInDuration(long t) { 5057cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setFadeInDuration(t); 506420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller } 507420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller 5085ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller @Override 5095ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller protected void onDetachedFromWindow() { 5105ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller super.onDetachedFromWindow(); 511c3e94dc22d3c03b514bf3aff41082bfab7aca845Jack Palevich mRenderScript = null; 512c3e94dc22d3c03b514bf3aff41082bfab7aca845Jack Palevich if (mRS != null) { 5135ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller mRS = null; 5145ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller destroyRenderScript(); 5155ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller } 5167cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma mController.setRS(mRS, mRenderScript); 5175ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller } 5185ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller 5195ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller @Override 5205ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller protected void onAttachedToWindow() { 5215ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller super.onAttachedToWindow(); 5225ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller ensureRenderScript(); 5235ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller } 5245ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller 5255ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller @Override 5265ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller public boolean onTouchEvent(MotionEvent event) { 527594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma super.onTouchEvent(event); 5285ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller final int action = event.getAction(); 5295ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller 5305ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller if (mRenderScript == null) { 5315ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller return true; 5325ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller } 5335ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller 5345ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller switch (action) { 5355ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller case MotionEvent.ACTION_DOWN: 5365ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller mTracking = true; 5371882cebdc1b7b0551189ca33fb7cb77ef10c988bJim Miller mController.onTouchStarted(event.getX(), event.getY(), event.getEventTime()); 5385ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller break; 5395ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller 5405ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller case MotionEvent.ACTION_MOVE: 5415ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller if (mTracking) { 5421882cebdc1b7b0551189ca33fb7cb77ef10c988bJim Miller for (int i = 0; i < event.getHistorySize(); i++) { 5431882cebdc1b7b0551189ca33fb7cb77ef10c988bJim Miller mController.onTouchMoved(event.getHistoricalX(i), event.getHistoricalY(i), 5441882cebdc1b7b0551189ca33fb7cb77ef10c988bJim Miller event.getHistoricalEventTime(i)); 5451882cebdc1b7b0551189ca33fb7cb77ef10c988bJim Miller } 5461882cebdc1b7b0551189ca33fb7cb77ef10c988bJim Miller mController.onTouchMoved(event.getX(), event.getY(), event.getEventTime()); 5475ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller } 5485ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller break; 5495ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller 5505ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller case MotionEvent.ACTION_UP: 5511882cebdc1b7b0551189ca33fb7cb77ef10c988bJim Miller mController.onTouchStopped(event.getX(), event.getY(), event.getEventTime()); 5525ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller mTracking = false; 5535ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller break; 5545ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller } 5555ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller 5565ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller return true; 5575ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller } 5585ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller} 559