CarouselView.java revision 1a5b4d109397ea175b5cbaa7490ca18e78eb040f
15ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller/*
25ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * Copyright (C) 2010 The Android Open Source Project
35ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller *
45ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * Licensed under the Apache License, Version 2.0 (the "License");
55ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * you may not use this file except in compliance with the License.
65ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * You may obtain a copy of the License at
75ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller *
85ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller *      http://www.apache.org/licenses/LICENSE-2.0
95ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller *
105ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * Unless required by applicable law or agreed to in writing, software
115ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * distributed under the License is distributed on an "AS IS" BASIS,
125ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
135ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * See the License for the specific language governing permissions and
145ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller * limitations under the License.
155ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller */
165ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller
175ce730797a8a7278dfe19dac8a9460b25675fed0Jim Millerpackage com.android.ex.carousel;
185ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller
19594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shumaimport android.view.View;
205ce730797a8a7278dfe19dac8a9460b25675fed0Jim Millerimport com.android.ex.carousel.CarouselRS.CarouselCallback;
215ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller
225ce730797a8a7278dfe19dac8a9460b25675fed0Jim Millerimport android.content.Context;
235ce730797a8a7278dfe19dac8a9460b25675fed0Jim Millerimport android.graphics.Bitmap;
24b0f070636c29ad178f4e21306f301fe3d20c183bJim Millerimport android.renderscript.Float4;
255ce730797a8a7278dfe19dac8a9460b25675fed0Jim Millerimport android.renderscript.Mesh;
265ce730797a8a7278dfe19dac8a9460b25675fed0Jim Millerimport android.renderscript.RSSurfaceView;
275ce730797a8a7278dfe19dac8a9460b25675fed0Jim Millerimport android.renderscript.RenderScriptGL;
285ce730797a8a7278dfe19dac8a9460b25675fed0Jim Millerimport android.util.AttributeSet;
295ce730797a8a7278dfe19dac8a9460b25675fed0Jim Millerimport android.view.MotionEvent;
305ce730797a8a7278dfe19dac8a9460b25675fed0Jim Millerimport android.view.SurfaceHolder;
315ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller
327cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller/**
337cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * <p>
347cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * This class represents the basic building block for using a 3D Carousel. The Carousel is
357cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * basically a scene of cards and slots.  The spacing between cards is dictated by the number
367cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * of slots and the radius. The number of visible cards dictates how far the Carousel can be moved.
377cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * If the number of cards exceeds the number of slots, then the Carousel will continue to go
387cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller * around until the last card can be seen.
397cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller */
405ce730797a8a7278dfe19dac8a9460b25675fed0Jim Millerpublic abstract class CarouselView extends RSSurfaceView {
415ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    private static final boolean USE_DEPTH_BUFFER = true;
425ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    private static final String TAG = "CarouselView";
435ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    private CarouselRS mRenderScript;
445ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    private RenderScriptGL mRS;
455ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    private Context mContext;
465ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    private boolean mTracking;
479afba8c61f6aff94c68acbfaae1cc58bd28c13eaJim Miller
487cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma    CarouselController mController;
495ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller
50be5482f170e191aa98a3c2ecefdeaf936b7df412Jim Miller    // Drag relative to x coordinate of motion on screen
51be5482f170e191aa98a3c2ecefdeaf936b7df412Jim Miller    public static final int DRAG_MODEL_SCREEN_DELTA = CarouselRS.DRAG_MODEL_SCREEN_DELTA;
52be5482f170e191aa98a3c2ecefdeaf936b7df412Jim Miller    // Drag relative to projected point on plane of carousel
53be5482f170e191aa98a3c2ecefdeaf936b7df412Jim Miller    public static final int DRAG_MODEL_PLANE = CarouselRS.DRAG_MODEL_PLANE;
54be5482f170e191aa98a3c2ecefdeaf936b7df412Jim Miller    // Drag relative to projected point on inside (far point) of cylinder centered around carousel
55be5482f170e191aa98a3c2ecefdeaf936b7df412Jim Miller    public static final int DRAG_MODEL_CYLINDER_INSIDE = CarouselRS.DRAG_MODEL_CYLINDER_INSIDE;
56be5482f170e191aa98a3c2ecefdeaf936b7df412Jim Miller    // Drag relative to projected point on outside (near point) of cylinder centered around carousel
57be5482f170e191aa98a3c2ecefdeaf936b7df412Jim Miller    public static final int DRAG_MODEL_CYLINDER_OUTSIDE = CarouselRS.DRAG_MODEL_CYLINDER_OUTSIDE;
58be5482f170e191aa98a3c2ecefdeaf936b7df412Jim Miller
5914d2c1ec52bb04b5120c2bfdd1a8811a238573ceJim Shuma    // Draw cards counterclockwise around the carousel
6014d2c1ec52bb04b5120c2bfdd1a8811a238573ceJim Shuma    public static final int FILL_DIRECTION_CCW = CarouselRS.FILL_DIRECTION_CCW;
6114d2c1ec52bb04b5120c2bfdd1a8811a238573ceJim Shuma    // Draw cards clockwise around the carousel
6214d2c1ec52bb04b5120c2bfdd1a8811a238573ceJim Shuma    public static final int FILL_DIRECTION_CW = CarouselRS.FILL_DIRECTION_CW;
63be5482f170e191aa98a3c2ecefdeaf936b7df412Jim Miller
644a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney    // Note: remember to update carousel.rs when changing the values below
654a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney    public static class DetailAlignment {
664a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney        /** Detail is centered vertically with respect to the card **/
674a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney        public static final int CENTER_VERTICAL = 1;
684a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney        /** Detail is aligned with the top edge of the carousel view **/
694a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney        public static final int VIEW_TOP = 1 << 1;
704a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney        /** Detail is aligned with the bottom edge of the carousel view (not yet implemented) **/
714a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney        public static final int VIEW_BOTTOM = 1 << 2;
724a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney        /** Detail is positioned above the card (not yet implemented) **/
734a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney        public static final int ABOVE = 1 << 3;
744a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney        /** Detail is positioned below the card **/
754a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney        public static final int BELOW = 1 << 4;
764a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney        /** Mask that selects those bits that control vertical alignment **/
774a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney        public static final int VERTICAL_ALIGNMENT_MASK = 0xff;
784a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney
794a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney        /**
804a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney         * Detail is centered horizontally with respect to either the top or bottom
814a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney         * extent of the card, depending on whether the detail is above or below the card.
824a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney         */
834a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney        public static final int CENTER_HORIZONTAL = 1 << 8;
844a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney        /**
854a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney         * Detail is aligned with the left edge of either the top or the bottom of
864a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney         * the card, depending on whether the detail is above or below the card.
874a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney         */
884a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney        public static final int LEFT = 1 << 9;
894a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney        /**
904a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney         * Detail is aligned with the right edge of either the top or the bottom of
914a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney         * the card, depending on whether the detail is above or below the card.
924a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney         * (not yet implemented)
934a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney         */
944a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney        public static final int RIGHT = 1 << 10;
954a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney        /** Mask that selects those bits that control horizontal alignment **/
964a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney        public static final int HORIZONTAL_ALIGNMENT_MASK = 0xff00;
974a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney    }
984a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney
995ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    public static class Info {
1009afba8c61f6aff94c68acbfaae1cc58bd28c13eaJim Miller        public Info(int _resId) { resId = _resId; }
1015ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller        public int resId; // resource for renderscript resource (e.g. R.raw.carousel)
1025ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    }
1035ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller
1045ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    public abstract Info getRenderScriptInfo();
1055ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller
1065ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    public CarouselView(Context context) {
1077cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        this(context, new CarouselController());
1087cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma    }
1097cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma
1107cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma    public CarouselView(Context context, CarouselController controller) {
1117cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        this(context, null, controller);
1125ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    }
1135ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller
1145ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    /**
1155ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller     * Constructor used when this widget is created from a layout file.
1165ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller     */
1175ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    public CarouselView(Context context, AttributeSet attrs) {
1187cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        this(context, attrs, new CarouselController());
1197cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma    }
1207cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma
1217cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma    public CarouselView(Context context, AttributeSet attrs, CarouselController controller) {
1225ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller        super(context, attrs);
1235ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller        mContext = context;
1247cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController = controller;
1255ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller        boolean useDepthBuffer = true;
126e386bbba584685f6261e6dc846c9d05c79b53535Bryan Mawhinney        ensureRenderScript();
1275ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller        // TODO: add parameters to layout
128594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma
1297cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        setOnLongClickListener(new View.OnLongClickListener() {
130594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma            public boolean onLongClick(View v) {
131594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma                if (interpretLongPressEvents()) {
1327cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma                    mController.onLongPress();
133594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma                    return true;
134594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma                } else {
135594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma                    return false;
136594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma                }
137594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma            }
138594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma        });
1395ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    }
1405ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller
1415ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    private void ensureRenderScript() {
142e386bbba584685f6261e6dc846c9d05c79b53535Bryan Mawhinney        if (mRS == null) {
143fc1960b04f7746f8bdb13cc5bf3297fe0928c851Jason Sams            RenderScriptGL.SurfaceConfig sc = new RenderScriptGL.SurfaceConfig();
1447cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma            if (USE_DEPTH_BUFFER) {
1457cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma                sc.setDepth(16, 24);
1467cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma            }
14727b81f375cfa65f4f689c64bd2c48e3a56c1e11bJason Sams            mRS = createRenderScriptGL(sc);
148e386bbba584685f6261e6dc846c9d05c79b53535Bryan Mawhinney        }
149a044fbbb1e5498a0112f20a1b0de11a4089ef612Jim Miller        if (mRenderScript == null) {
1507cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma            mRenderScript = new CarouselRS(mRS, mContext.getResources(),
1517cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma                    getRenderScriptInfo().resId);
152a044fbbb1e5498a0112f20a1b0de11a4089ef612Jim Miller            mRenderScript.resumeRendering();
153a044fbbb1e5498a0112f20a1b0de11a4089ef612Jim Miller        }
1547cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.setRS(mRS, mRenderScript);
1555ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    }
1565ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller
1575ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    @Override
1585ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
1595ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller        super.surfaceChanged(holder, format, w, h);
160fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller        // setZOrderOnTop(true);
1617cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.onSurfaceChanged();
1627cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma    }
1637cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma
1647cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma    public CarouselController getController() {
1657cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        return mController;
1667cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma    }
1677cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma
1687cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma    public void setController(CarouselController controller) {
1697cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController = controller;
1707cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.setRS(mRS, mRenderScript);
1715ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    }
1725ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller
1735ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    /**
174594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma     * Do I want to interpret the long-press gesture? If so, long-presses will cancel the
175594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma     * current selection and call the appropriate callbacks. Otherwise, a long press will
176594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma     * not be handled any way other than as a continued drag.
177594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma     *
178594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma     * @return True if we interpret long-presses
179594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma     */
180594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma    public boolean interpretLongPressEvents() {
181594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma        return false;
182594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma    }
183594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma
184594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma    /**
1855ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller     * Loads geometry from a resource id.
1865ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller     *
1875ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller     * @param resId
1885ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller     * @return the loaded mesh or null if it cannot be loaded
1895ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller     */
1905ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    public Mesh loadGeometry(int resId) {
191358868df5043b240c9a241c7bb75128ff94b1f34Bryan Mawhinney        return mController.loadGeometry(resId);
1925ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    }
1935ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller
1945ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    /**
195358868df5043b240c9a241c7bb75128ff94b1f34Bryan Mawhinney     * Set the geometry for a given item.
1965ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller     * @param n
197358868df5043b240c9a241c7bb75128ff94b1f34Bryan Mawhinney     * @param mesh
1985ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller     */
1995ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    public void setGeometryForItem(int n, Mesh mesh) {
2007cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.setGeometryForItem(n, mesh);
2015ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    }
2025ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller
2037cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller    /**
2047cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * Set the number of slots around the Carousel. Basically equivalent to the poles horses
2057cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * might attach to on a real Carousel.
2067cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     *
2077cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * @param n the number of slots
2087cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     */
2095ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    public void setSlotCount(int n) {
2107cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.setSlotCount(n);
2115ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    }
2125ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller
2137cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller    /**
2147cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * Sets the number of visible slots around the Carousel.  This is primarily used as a cheap
2157cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * form of clipping. The Carousel will never show more than this many cards.
2167cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * @param n the number of visible slots
2177cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     */
2185ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    public void setVisibleSlots(int n) {
2197cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.setVisibleSlots(n);
2207c09ccce478100d75e4427d87866ff19d758ae7aJim Shuma    }
2217c09ccce478100d75e4427d87866ff19d758ae7aJim Shuma
2227c09ccce478100d75e4427d87866ff19d758ae7aJim Shuma    /**
2234fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma     * Set the number of cards to pre-load that are outside of the visible region, as determined by
2244fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma     * setVisibleSlots(). This number gets added to the number of visible slots and used to
2254fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma     * determine when resources for cards should be loaded. This number should be small (n <= 4)
2264fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma     * for systems with limited texture memory or views that show more than half dozen cards in the
2274fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma     * view.
2284fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma     *
2294fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma     * @param n the number of cards; should be even, so the count is the same on each side
2304fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma     */
2314fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma    public void setPrefetchCardCount(int n) {
2327cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.setPrefetchCardCount(n);
2334fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma    }
2344fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma
2354fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma    /**
2360cec8afdb4f9d78adf88c9b9b41e993aef617beaBryan Mawhinney     * Sets the number of rows of cards to show in each slot.
2370cec8afdb4f9d78adf88c9b9b41e993aef617beaBryan Mawhinney     */
2380cec8afdb4f9d78adf88c9b9b41e993aef617beaBryan Mawhinney    public void setRowCount(int n) {
2390cec8afdb4f9d78adf88c9b9b41e993aef617beaBryan Mawhinney        mController.setRowCount(n);
2400cec8afdb4f9d78adf88c9b9b41e993aef617beaBryan Mawhinney    }
2410cec8afdb4f9d78adf88c9b9b41e993aef617beaBryan Mawhinney
2420cec8afdb4f9d78adf88c9b9b41e993aef617beaBryan Mawhinney    /**
2430cec8afdb4f9d78adf88c9b9b41e993aef617beaBryan Mawhinney     * Sets the spacing between each row of cards when rowCount > 1.
2440cec8afdb4f9d78adf88c9b9b41e993aef617beaBryan Mawhinney     */
2450cec8afdb4f9d78adf88c9b9b41e993aef617beaBryan Mawhinney    public void setRowSpacing(float s) {
2460cec8afdb4f9d78adf88c9b9b41e993aef617beaBryan Mawhinney        mController.setRowSpacing(s);
2470cec8afdb4f9d78adf88c9b9b41e993aef617beaBryan Mawhinney    }
2480cec8afdb4f9d78adf88c9b9b41e993aef617beaBryan Mawhinney
2490cec8afdb4f9d78adf88c9b9b41e993aef617beaBryan Mawhinney    /**
2501a5b4d109397ea175b5cbaa7490ca18e78eb040fSimon Wilson     * Sets the position of the first card when rowCount > 1.
2511a5b4d109397ea175b5cbaa7490ca18e78eb040fSimon Wilson     */
2521a5b4d109397ea175b5cbaa7490ca18e78eb040fSimon Wilson    public void setFirstCardTop(boolean f) {
2531a5b4d109397ea175b5cbaa7490ca18e78eb040fSimon Wilson        mController.setFirstCardTop(f);
2541a5b4d109397ea175b5cbaa7490ca18e78eb040fSimon Wilson    }
2551a5b4d109397ea175b5cbaa7490ca18e78eb040fSimon Wilson
2561a5b4d109397ea175b5cbaa7490ca18e78eb040fSimon Wilson    /**
2577cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma     * Set the number of detail textures that can be visible at one time.
2587c09ccce478100d75e4427d87866ff19d758ae7aJim Shuma     *
2597cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma     * @param n the number of slots
2607cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma     */
2617cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma    public void setVisibleDetails(int n) {
2627cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.setVisibleDetails(n);
2637cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma    }
2647cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma
2657cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma    /**
2667cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma     * Sets how detail textures are aligned with respect to the card.
267fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller     *
2684a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney     * @param alignment a bitmask of DetailAlignment flags.
2697c09ccce478100d75e4427d87866ff19d758ae7aJim Shuma     */
2704a8736e22d7b40ab9dfa3fbd8a10de92144912b3Bryan Mawhinney    public void setDetailTextureAlignment(int alignment) {
2717cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.setDetailTextureAlignment(alignment);
2724fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma    }
2734fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma
2747cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma    /**
275fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller     * Set whether depth is enabled while blending. Generally, this is discouraged because
276fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller     * it causes bad artifacts. Careful attention to geometry and alpha transparency of
277fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller     * textures can mitigate much of this. For example, geometry for an item must be drawn
278fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller     * back-to-front if any edges overlap.
2797cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma     *
280fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller     * @param enabled True to enable depth while blending, and false to disable it.
2817cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma     */
282fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller    public void setForceBlendCardsWithZ(boolean enabled) {
283fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller        mController.setForceBlendCardsWithZ(enabled);
284bfc5ce2da9e0d8d0ec2535c465624574d98418d7Jim Shuma    }
285bfc5ce2da9e0d8d0ec2535c465624574d98418d7Jim Shuma
2864fe6ea729d1fc44c8126de7a92a710c3885fb2ecJim Shuma    /**
2877c09ccce478100d75e4427d87866ff19d758ae7aJim Shuma     * Set whether to draw a ruler from the card to the detail texture
2887c09ccce478100d75e4427d87866ff19d758ae7aJim Shuma     *
2897c09ccce478100d75e4427d87866ff19d758ae7aJim Shuma     * @param drawRuler True to draw a ruler, false to draw nothing where the ruler would go.
2907c09ccce478100d75e4427d87866ff19d758ae7aJim Shuma     */
2917c09ccce478100d75e4427d87866ff19d758ae7aJim Shuma    public void setDrawRuler(boolean drawRuler) {
2927cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.setDrawRuler(drawRuler);
2937c09ccce478100d75e4427d87866ff19d758ae7aJim Shuma    }
2947c09ccce478100d75e4427d87866ff19d758ae7aJim Shuma
2957c09ccce478100d75e4427d87866ff19d758ae7aJim Shuma    /**
2967cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * This dictates how many cards are in the deck.  If the number of cards is greater than the
2977cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * number of slots, then the Carousel goes around n / slot_count times.
2987cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     *
2997cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * Can be called again to increase or decrease the number of cards.
3007cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     *
3017cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * @param n the number of cards to create.
3027cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     */
3035ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    public void createCards(int n) {
3047cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.createCards(n);
3055ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    }
3065ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller
307a3cb716626b477c98ba912698c765eab20f27286Jim Miller    public int getCardCount() {
3087cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        return mController.getCardCount();
309a3cb716626b477c98ba912698c765eab20f27286Jim Miller    }
310a3cb716626b477c98ba912698c765eab20f27286Jim Miller
3117cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller    /**
3127cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * This sets the texture on card n.  It should only be called in response to
3137cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * {@link CarouselCallback#onRequestTexture(int)}.  Since there's no guarantee
3147cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * that a given texture is still on the screen, replacing this texture should be done
3157cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * by first setting it to null and then waiting for the next
3167cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * {@link CarouselCallback#onRequestTexture(int)} to swap it with the new one.
3177cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     *
3187cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * @param n the card given by {@link CarouselCallback#onRequestTexture(int)}
3197cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * @param bitmap the bitmap image to show
3207cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     */
3215ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    public void setTextureForItem(int n, Bitmap bitmap) {
3227cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.setTextureForItem(n, bitmap);
3235ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    }
3245ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller
3257cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller    /**
3267cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * This sets the detail texture that floats above card n. It should only be called in response
3277cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * to {@link CarouselCallback#onRequestDetailTexture(int)}.  Since there's no guarantee
3287cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * that a given texture is still on the screen, replacing this texture should be done
3297cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * by first setting it to null and then waiting for the next
3307cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * {@link CarouselCallback#onRequestDetailTexture(int)} to swap it with the new one.
3317cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     *
332b378af500b36226635b6343b1d5009ee9af44fc1Jim Miller     * @param n the card to set detail texture for
333b378af500b36226635b6343b1d5009ee9af44fc1Jim Miller     * @param offx an optional offset to apply to the texture (in pixels) from top of detail line
334b378af500b36226635b6343b1d5009ee9af44fc1Jim Miller     * @param offy an optional offset to apply to the texture (in pixels) from top of detail line
335b378af500b36226635b6343b1d5009ee9af44fc1Jim Miller     * @param loffx an optional offset to apply to the line (in pixels) from left edge of card
336b378af500b36226635b6343b1d5009ee9af44fc1Jim Miller     * @param loffy an optional offset to apply to the line (in pixels) from top of screen
3377cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * @param bitmap the bitmap to show as the detail
3387cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     */
339b378af500b36226635b6343b1d5009ee9af44fc1Jim Miller    public void setDetailTextureForItem(int n, float offx, float offy, float loffx, float loffy,
340b378af500b36226635b6343b1d5009ee9af44fc1Jim Miller            Bitmap bitmap) {
3417cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.setDetailTextureForItem(n, offx, offy, loffx, loffy, bitmap);
3427cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller    }
3437cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller
3447cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller    /**
3457cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * Sets the bitmap to show on a card when the card draws the very first time.
3467cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * Generally, this bitmap will only be seen during the first few frames of startup
3477cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * or when the number of cards are changed.  It can be ignored in most cases,
3487cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * as the cards will generally only be in the loading or loaded state.
3497cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     *
3507cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * @param bitmap
3517cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     */
3525ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    public void setDefaultBitmap(Bitmap bitmap) {
3537cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.setDefaultBitmap(bitmap);
3545ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    }
3555ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller
3567cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller    /**
3577cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * Sets the bitmap to show on the card while the texture is loading. It is set to this
3587cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * value just before {@link CarouselCallback#onRequestTexture(int)} is called and changed
3597cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * when {@link CarouselView#setTextureForItem(int, Bitmap)} is called. It is shared by all
3607cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * cards.
3617cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     *
3627cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * @param bitmap
3637cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     */
3645ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    public void setLoadingBitmap(Bitmap bitmap) {
3657cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.setLoadingBitmap(bitmap);
3665ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    }
3675ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller
3687cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller    /**
369b0f070636c29ad178f4e21306f301fe3d20c183bJim Miller     * Sets background to specified color.  If a background texture is specified with
370b0f070636c29ad178f4e21306f301fe3d20c183bJim Miller     * {@link CarouselView#setBackgroundBitmap(Bitmap)}, then this call has no effect.
371b0f070636c29ad178f4e21306f301fe3d20c183bJim Miller     *
372b0f070636c29ad178f4e21306f301fe3d20c183bJim Miller     * @param red the amount of red
373b0f070636c29ad178f4e21306f301fe3d20c183bJim Miller     * @param green the amount of green
374b0f070636c29ad178f4e21306f301fe3d20c183bJim Miller     * @param blue the amount of blue
375b0f070636c29ad178f4e21306f301fe3d20c183bJim Miller     * @param alpha the amount of alpha
376b0f070636c29ad178f4e21306f301fe3d20c183bJim Miller     */
377b0f070636c29ad178f4e21306f301fe3d20c183bJim Miller    public void setBackgroundColor(float red, float green, float blue, float alpha) {
3787cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.setBackgroundColor(red, green, blue, alpha);
379b0f070636c29ad178f4e21306f301fe3d20c183bJim Miller    }
380420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller
381b0f070636c29ad178f4e21306f301fe3d20c183bJim Miller    /**
382b0f070636c29ad178f4e21306f301fe3d20c183bJim Miller     * Can be used to optionally set the background to a bitmap. When set to something other than
383b0f070636c29ad178f4e21306f301fe3d20c183bJim Miller     * null, this overrides {@link CarouselView#setBackgroundColor(Float4)}.
3847cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     *
3857cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * @param bitmap
3867cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     */
3879afba8c61f6aff94c68acbfaae1cc58bd28c13eaJim Miller    public void setBackgroundBitmap(Bitmap bitmap) {
3887cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.setBackgroundBitmap(bitmap);
3899afba8c61f6aff94c68acbfaae1cc58bd28c13eaJim Miller    }
3909afba8c61f6aff94c68acbfaae1cc58bd28c13eaJim Miller
3917cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller    /**
392420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller     * Can be used to optionally set a "loading" detail bitmap. Typically, this is just a black
393420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller     * texture with alpha = 0 to allow details to slowly fade in.
394420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller     *
395420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller     * @param bitmap
396420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller     */
397420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller    public void setDetailLoadingBitmap(Bitmap bitmap) {
3987cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.setDetailLoadingBitmap(bitmap);
399420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller    }
400420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller
401420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller    /**
4027cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * This texture is used to draw a line from the card alongside the texture detail. The line
4037cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * will be as wide as the texture. It can be used to give the line glow effects as well as
4047cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * allowing other blending effects. It is typically one dimensional, e.g. 3x1.
4057cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     *
4067cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * @param bitmap
4077cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     */
4087cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller    public void setDetailLineBitmap(Bitmap bitmap) {
4097cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.setDetailLineBitmap(bitmap);
4107cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller    }
4117cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller
4127cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller    /**
4137cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * This geometry will be shown when no geometry has been loaded for a given slot. If not set,
414fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller     * a quad will be drawn in its place. It is shared for all cards. If something other than
415fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller     * simple planar geometry is used, consider enabling depth test with
416fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller     * {@link CarouselView#setForceBlendCardsWithZ(boolean)}
4177cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     *
418358868df5043b240c9a241c7bb75128ff94b1f34Bryan Mawhinney     * @param resId
4197cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     */
420358868df5043b240c9a241c7bb75128ff94b1f34Bryan Mawhinney    public void setDefaultGeometry(int resId) {
421358868df5043b240c9a241c7bb75128ff94b1f34Bryan Mawhinney        mController.setDefaultGeometry(resId);
4225ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    }
4235ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller
4247cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller    /**
42551dd0196e4f3bd4086545f5bf30038ca9ad9ac27Bryan Mawhinney     * Sets the matrix used to transform card geometries.  By default, this
42651dd0196e4f3bd4086545f5bf30038ca9ad9ac27Bryan Mawhinney     * is the identity matrix, but you can specify a different matrix if you
42751dd0196e4f3bd4086545f5bf30038ca9ad9ac27Bryan Mawhinney     * want to scale, translate and / or rotate the card before drawing.
42851dd0196e4f3bd4086545f5bf30038ca9ad9ac27Bryan Mawhinney     *
42951dd0196e4f3bd4086545f5bf30038ca9ad9ac27Bryan Mawhinney     * @param matrix array of 9 or 16 floats representing a 3x3 or 4x4 matrix,
43051dd0196e4f3bd4086545f5bf30038ca9ad9ac27Bryan Mawhinney     * or null as a shortcut for an identity matrix.
43151dd0196e4f3bd4086545f5bf30038ca9ad9ac27Bryan Mawhinney     */
43251dd0196e4f3bd4086545f5bf30038ca9ad9ac27Bryan Mawhinney    public void setDefaultCardMatrix(float[] matrix) {
43351dd0196e4f3bd4086545f5bf30038ca9ad9ac27Bryan Mawhinney        mController.setDefaultCardMatrix(matrix);
43451dd0196e4f3bd4086545f5bf30038ca9ad9ac27Bryan Mawhinney    }
43551dd0196e4f3bd4086545f5bf30038ca9ad9ac27Bryan Mawhinney
43651dd0196e4f3bd4086545f5bf30038ca9ad9ac27Bryan Mawhinney    /**
4377cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * This is an intermediate version of the object to show while geometry is loading. If not set,
438fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller     * a quad will be drawn in its place.  It is shared for all cards. If something other than
439fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller     * simple planar geometry is used, consider enabling depth test with
440fb179e7afd8f02be63061b478b0283e3085fc25fJim Miller     * {@link CarouselView#setForceBlendCardsWithZ(boolean)}
4417cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     *
442358868df5043b240c9a241c7bb75128ff94b1f34Bryan Mawhinney     * @param resId
4437cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     */
444358868df5043b240c9a241c7bb75128ff94b1f34Bryan Mawhinney    public void setLoadingGeometry(int resId) {
445358868df5043b240c9a241c7bb75128ff94b1f34Bryan Mawhinney        mController.setLoadingGeometry(resId);
4465ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    }
4475ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller
4487cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller    /**
4497cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * Sets the callback for receiving events from RenderScript.
4507cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     *
4517cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * @param callback
4527cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     */
4535ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    public void setCallback(CarouselCallback callback)
4545ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    {
4557cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.setCallback(callback);
4565ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    }
4575ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller
4587cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller    /**
4597cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * Sets the startAngle for the Carousel. The start angle is the first position of the first
4607cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * slot draw.  Cards will be drawn from this angle in a counter-clockwise manner around the
4617cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * Carousel.
4627cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     *
4637cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     * @param angle the angle, in radians.
4647cb0068e59dde61ef0e649735199e5ba31c9c6afJim Miller     */
4655ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    public void setStartAngle(float angle)
4665ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    {
4677cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.setStartAngle(angle);
468a84feeb7e4dc1a75ec6d0b1f2494893987fc3ca3Jack Palevich    }
469a84feeb7e4dc1a75ec6d0b1f2494893987fc3ca3Jack Palevich
470c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma    public void setRadius(float radius) {
4717cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.setRadius(radius);
472c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma    }
473c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma
474c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma    public void setCardRotation(float cardRotation) {
4757cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.setCardRotation(cardRotation);
476c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma    }
477c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma
47883d7a5f03e6511372f73e3e4e03a6d403b20125dBryan Mawhinney    public void setCardsFaceTangent(boolean faceTangent) {
4797cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.setCardsFaceTangent(faceTangent);
48083d7a5f03e6511372f73e3e4e03a6d403b20125dBryan Mawhinney    }
48183d7a5f03e6511372f73e3e4e03a6d403b20125dBryan Mawhinney
482c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma    public void setSwaySensitivity(float swaySensitivity) {
4837cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.setSwaySensitivity(swaySensitivity);
484c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma    }
485c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma
486c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma    public void setFrictionCoefficient(float frictionCoefficient) {
4877cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.setFrictionCoefficient(frictionCoefficient);
488c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma    }
489c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma
490c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma    public void setDragFactor(float dragFactor) {
4917cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.setDragFactor(dragFactor);
492c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma    }
493c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma
494be5482f170e191aa98a3c2ecefdeaf936b7df412Jim Miller    public void setDragModel(int model) {
495be5482f170e191aa98a3c2ecefdeaf936b7df412Jim Miller        mController.setDragModel(model);
496be5482f170e191aa98a3c2ecefdeaf936b7df412Jim Miller    }
497be5482f170e191aa98a3c2ecefdeaf936b7df412Jim Miller
498c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma    public void setLookAt(float[] eye, float[] at, float[] up) {
4997cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.setLookAt(eye, at, up);
500c0bb8af58ae15674178f2db240283719918c6f28Jim Shuma    }
5015ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller
502420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller    /**
503420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller     * This sets the number of cards in the distance that will be shown "rezzing in".
504420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller     * These alpha values will be faded in from the background to the foreground over
505420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller     * 'n' cards.  A floating point value is used to allow subtly changing the rezzing in
506420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller     * position.
507420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller     *
508420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller     * @param n the number of cards to rez in.
509420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller     */
510420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller    public void setRezInCardCount(float n) {
5117cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.setRezInCardCount(n);
512420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller    }
513420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller
514420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller    /**
515420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller     * This sets the duration (in ms) that a card takes to fade in when loaded via a call
516420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller     * to {@link CarouselView#setTextureForItem(int, Bitmap)}. The timer starts the
517420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller     * moment {@link CarouselView#setTextureForItem(int, Bitmap)} is called and continues
518420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller     * until all of the cards have faded in.  Note: using large values will extend the
519420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller     * animation until all cards have faded in.
520420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller     *
521420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller     * @param t
522420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller     */
523420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller    public void setFadeInDuration(long t) {
5247cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.setFadeInDuration(t);
525420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller    }
526420b44b8b11ec1c309ea130e69a6876325dbfef9Jim Miller
5275ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    @Override
5285ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    protected void onDetachedFromWindow() {
5295ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller        super.onDetachedFromWindow();
530c3e94dc22d3c03b514bf3aff41082bfab7aca845Jack Palevich        mRenderScript = null;
531c3e94dc22d3c03b514bf3aff41082bfab7aca845Jack Palevich        if (mRS != null) {
5325ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller            mRS = null;
53327b81f375cfa65f4f689c64bd2c48e3a56c1e11bJason Sams            destroyRenderScriptGL();
5345ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller        }
5357cc5787b49708f63aeb818bdd06efed3d4229925Jim Shuma        mController.setRS(mRS, mRenderScript);
5365ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    }
5375ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller
5385ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    @Override
5395ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    protected void onAttachedToWindow() {
5405ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller        super.onAttachedToWindow();
5415ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller        ensureRenderScript();
5425ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    }
5435ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller
5445ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    @Override
5455ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    public boolean onTouchEvent(MotionEvent event) {
546594ff62c170509c0d69b30f4c2a5e71d4799a9c8Jim Shuma        super.onTouchEvent(event);
5475ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller        final int action = event.getAction();
5485ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller
5495ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller        if (mRenderScript == null) {
5505ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller            return true;
5515ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller        }
5525ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller
5535ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller        switch (action) {
5545ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller            case MotionEvent.ACTION_DOWN:
5555ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller                mTracking = true;
5561882cebdc1b7b0551189ca33fb7cb77ef10c988bJim Miller                mController.onTouchStarted(event.getX(), event.getY(), event.getEventTime());
5575ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller                break;
5585ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller
5595ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller            case MotionEvent.ACTION_MOVE:
5605ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller                if (mTracking) {
5611882cebdc1b7b0551189ca33fb7cb77ef10c988bJim Miller                    for (int i = 0; i < event.getHistorySize(); i++) {
5621882cebdc1b7b0551189ca33fb7cb77ef10c988bJim Miller                        mController.onTouchMoved(event.getHistoricalX(i), event.getHistoricalY(i),
5631882cebdc1b7b0551189ca33fb7cb77ef10c988bJim Miller                                event.getHistoricalEventTime(i));
5641882cebdc1b7b0551189ca33fb7cb77ef10c988bJim Miller                    }
5651882cebdc1b7b0551189ca33fb7cb77ef10c988bJim Miller                    mController.onTouchMoved(event.getX(), event.getY(), event.getEventTime());
5665ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller                }
5675ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller                break;
5685ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller
5695ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller            case MotionEvent.ACTION_UP:
5701882cebdc1b7b0551189ca33fb7cb77ef10c988bJim Miller                mController.onTouchStopped(event.getX(), event.getY(), event.getEventTime());
5715ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller                mTracking = false;
5725ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller                break;
5735ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller        }
5745ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller
5755ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller        return true;
5765ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller    }
5775ce730797a8a7278dfe19dac8a9460b25675fed0Jim Miller}
578