36b56886974eae4f9c5ebc96befd3e7bfe5de338 |
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24-Apr-2014 |
Stephen Hines <srhines@google.com> |
Update to LLVM 3.5a. Change-Id: Ifadecab779f128e62e430c2b4f6ddd84953ed617
/external/llvm/include/llvm/IR/InlineAsm.h
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118a0659ab8a4d0e0af343b88e5fa71a5c1eb6a6 |
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24-Sep-2013 |
Reid Kleckner <reid@kleckner.net> |
Explicitly request unsigned enum types when desired The underlying type of all plain enums in MSVC is 'int', even if the enumerator contains large 32-bit unsigned values or values greater than UINT_MAX. The only way to get a large or unsigned enum type is to request it explicitly with the C++11 strong enum types feature. However, since LLVM isn't C++11 yet, I had to add a conditional LLVM_ENUM_INT_TYPE to Compiler.h to control its usage. The motivating true positive for this change is compiling PointerIntPair with MSVC for win64. The PointerIntMask value is supposed to be pointer sized value of all ones with some low zeros. Instead, it's truncated to 32-bits! We are only saved later because it is sign extended back in the AND with int64_t, and we happen to want all ones. This silences lots of -Wmicrosoft warnings during a clang self-host targeting Windows. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191241 91177308-0d34-0410-b5e6-96231b3b80d8
/external/llvm/include/llvm/IR/InlineAsm.h
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674be02d525d4e24bc6943ed9274958c580bcfbc |
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10-Jan-2013 |
Jakub Staszak <kubastaszak@gmail.com> |
Fix include guards so they exactly match file names. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@172025 91177308-0d34-0410-b5e6-96231b3b80d8
/external/llvm/include/llvm/IR/InlineAsm.h
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0b8c9a80f20772c3793201ab5b251d3520b9cea3 |
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02-Jan-2013 |
Chandler Carruth <chandlerc@gmail.com> |
Move all of the header files which are involved in modelling the LLVM IR into their new header subdirectory: include/llvm/IR. This matches the directory structure of lib, and begins to correct a long standing point of file layout clutter in LLVM. There are still more header files to move here, but I wanted to handle them in separate commits to make tracking what files make sense at each layer easier. The only really questionable files here are the target intrinsic tablegen files. But that's a battle I'd rather not fight today. I've updated both CMake and Makefile build systems (I think, and my tests think, but I may have missed something). I've also re-sorted the includes throughout the project. I'll be committing updates to Clang, DragonEgg, and Polly momentarily. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171366 91177308-0d34-0410-b5e6-96231b3b80d8
/external/llvm/include/llvm/IR/InlineAsm.h
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