History log of /frameworks/native/opengl/tools/glgen/stubs/gles11/glGetShaderSource.java
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
50166d117307a278a2cb95d59ac60780c010e4c1 14-Feb-2014 Andy McFadden <fadden@android.com> Hide three malformed GL bindings

They were replaced with correct bindings a while back, but the
broken methods weren't hidden.

Also, pick up two changes that were made to the generated code
rather than the source.

Bug 6006380

Change-Id: Ibfe9a5f2e13e745f8d82116d1b4d8c2d025ac830
/frameworks/native/opengl/tools/glgen/stubs/gles11/glGetShaderSource.java
55b4e553c8e6021cb65a9ac99857bfbf4d4f335d 20-Jul-2012 Thomas Tafertshofer <tafertth@google.com> glgen stubs to fix bad methods in gles20 bindings

this adds correct versions of the broken GLES20 methods
glGetShaderSource, glGetActiveAttrib and glGetActiveUniform.
the old broken methods are still there and need to be @hide later.

Bug: 6006380
Change-Id: Ide74242ada54b85459b459ae4f20cd26a23c7610
/frameworks/native/opengl/tools/glgen/stubs/gles11/glGetShaderSource.java