Lines Matching defs:focused
38 // "always focused" model.
44 void InputMethodWin::Init(bool focused) {
48 InputMethodBase::Init(focused);
52 // Ignore OnFocus event for "always focused" model. See the comment in the
58 // Ignore OnBlur event for "always focused" model. See the comment in the
157 // The current text input type should not be NONE if |client| is focused.
200 TextInputClient* focused) {
207 TextInputClient* focused) {
208 if (IsWindowFocused(focused)) {
212 OnTextInputTypeChanged(focused);
218 OnCaretBoundsChanged(focused);
220 if (focused_before != focused)
231 // We need to send character events to the focused text input client event if