Lines Matching refs:m_textures
824 std::vector<glw::GLuint> m_textures;
855 m_textures = std::vector<glw::GLuint>(m_numBindings, 0);
858 for (int texNdx = 0; texNdx < (int)m_textures.size(); ++texNdx)
862 gl.genTextures((glw::GLsizei)m_textures.size(), &m_textures[0]);
864 for (int texNdx = 0; texNdx < (int)m_textures.size(); ++texNdx)
865 initializeTexture(m_bindings[texNdx], m_textures[texNdx], m_textureColors[texNdx]);
875 for (int i = 0; i < (int)m_textures.size(); ++i)
877 if (m_textures[i])
879 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_textures[i]);
1122 std::vector<glw::GLuint> m_textures;
1153 m_textures = std::vector<glw::GLuint>(m_numBindings, 0);
1156 for (int texNdx = 0; texNdx < (int)m_textures.size(); ++texNdx)
1160 gl.genTextures(m_numBindings, &m_textures[0]);
1162 for (int texNdx = 0; texNdx < (int)m_textures.size(); ++texNdx)
1163 initializeImage(m_bindings[texNdx], texNdx, m_textures[texNdx], m_textureColors[texNdx]);
1171 for (int texNdx = 0; texNdx < (int)m_textures.size(); ++texNdx)
1173 if (m_textures[texNdx])
1175 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_textures[texNdx]);