Lines Matching refs:scratch2
38 uint32_t scratch1, scratch2;
80 "preceu.ph.qbr %[scratch2], %[load3] \n\t"
82 "precrq.ph.w %[n2], %[p2], %[scratch2] \n\t" /* pixel 2 */
83 "append %[p2], %[scratch2], 16 \n\t" /* pixel 1 */
94 "preceu.ph.qbl %[scratch2], %[load3] \n\t"
96 "precrq.ph.w %[n2], %[p2], %[scratch2] \n\t" /* pixel 2 */
97 "append %[p2], %[scratch2], 16 \n\t" /* pixel 1 */
117 "preceu.ph.qbr %[scratch2], %[load3] \n\t"
119 "precrq.ph.w %[n2], %[p2], %[scratch2] \n\t" /* pixel 2 */
120 "append %[p2], %[scratch2], 16 \n\t" /* pixel 1 */
133 "preceu.ph.qbl %[scratch2], %[load3] \n\t"
135 "precrq.ph.w %[n2], %[p2], %[scratch2] \n\t" /* pixel 2 */
136 "append %[p2], %[scratch2], 16 \n\t" /* pixel 1 */
161 [scratch1] "=&r" (scratch1), [scratch2] "=&r" (scratch2),
192 uint32_t scratch1, scratch2;
235 "preceu.ph.qbr %[scratch2], %[load3] \n\t"
237 "precrq.ph.w %[n2], %[p2], %[scratch2] \n\t" /* pixel 2 */
238 "append %[p2], %[scratch2], 16 \n\t" /* pixel 1 */
249 "preceu.ph.qbl %[scratch2], %[load3] \n\t"
251 "precrq.ph.w %[n2], %[p2], %[scratch2] \n\t" /* pixel 2 */
252 "append %[p2], %[scratch2], 16 \n\t" /* pixel 1 */
272 "preceu.ph.qbr %[scratch2], %[load3] \n\t"
274 "precrq.ph.w %[n2], %[p2], %[scratch2] \n\t" /* pixel 2 */
275 "append %[p2], %[scratch2], 16 \n\t" /* pixel 1 */
288 "preceu.ph.qbl %[scratch2], %[load3] \n\t"
290 "precrq.ph.w %[n2], %[p2], %[scratch2] \n\t" /* pixel 2 */
291 "append %[p2], %[scratch2], 16 \n\t" /* pixel 1 */
316 [scratch1] "=&r" (scratch1), [scratch2] "=&r" (scratch2),