Lines Matching refs:new_state

112    GLbitfield new_state = 0x0;
210 new_state |= _NEW_PROGRAM;
218 new_state |= _NEW_PROGRAM;
226 new_state |= _NEW_PROGRAM;
233 return new_state;
243 GLbitfield new_state = 0x0;
249 new_state |= _NEW_PROGRAM_CONSTANTS;
259 new_state |= _NEW_PROGRAM_CONSTANTS;
267 new_state |= _NEW_PROGRAM_CONSTANTS;
271 return new_state;
391 update_tricaps(struct gl_context *ctx, GLbitfield new_state)
398 if (1/*new_state & _NEW_POINT*/) {
408 if (1/*new_state & _NEW_LINE*/) {
418 if (1/*new_state & _NEW_POLYGON*/) {
458 GLbitfield new_state = ctx->NewState;
462 if (new_state == _NEW_CURRENT_ATTRIB)
466 _mesa_print_state("_mesa_update_state", new_state);
486 if (new_state & prog_flags)
489 if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION))
490 _mesa_update_modelview_project( ctx, new_state );
492 if (new_state & (_NEW_PROGRAM|_NEW_TEXTURE|_NEW_TEXTURE_MATRIX))
493 _mesa_update_texture( ctx, new_state );
495 if (new_state & _NEW_BUFFERS)
498 if (new_state & (_NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT))
501 if (new_state & _NEW_POLYGON)
504 if (new_state & _NEW_LIGHT)
507 if (new_state & (_NEW_LIGHT | _NEW_PROGRAM))
510 if (new_state & (_NEW_LIGHT | _NEW_BUFFERS))
513 if (new_state & (_NEW_STENCIL | _NEW_BUFFERS))
516 if (new_state & _NEW_PIXEL)
517 _mesa_update_pixel( ctx, new_state );
519 if (new_state & _MESA_NEW_SEPARATE_SPECULAR)
522 if (new_state & (_NEW_BUFFERS | _NEW_VIEWPORT))
525 if (new_state & (_NEW_MULTISAMPLE | _NEW_BUFFERS))
528 if (new_state & (_NEW_COLOR | _NEW_BUFFERS))
531 if(new_state & (_NEW_FRAG_CLAMP | _NEW_BUFFERS))
535 if (new_state & (_NEW_POINT | _NEW_LINE | _NEW_POLYGON | _NEW_LIGHT
537 update_tricaps( ctx, new_state );
549 if (new_state & _MESA_NEW_NEED_EYE_COORDS)
550 _mesa_update_tnl_spaces( ctx, new_state );
552 if (new_state & prog_flags) {
560 if (new_state & (_NEW_ARRAY | _NEW_PROGRAM | _NEW_BUFFER_OBJECT))
567 * Give the driver a chance to act upon the new_state flags.
575 new_state = ctx->NewState | new_prog_state;
577 ctx->Driver.UpdateState(ctx, new_state);