Lines Matching refs:mAngle
83 float mAngle;
89 mAngle = angle;
939 float currentAngle = angleList[currentIndex].mAngle;
940 float nextAngle = angleList[(currentIndex + 1) % listLength].mAngle;
1038 float currentUmbraAngle = umbraAngleList[umbraIndex].mAngle;
1039 float currentPenumbraAngle = penumbraAngleList[penumbraIndex].mAngle;
1051 currentUmbraAngle = umbraAngleList[umbraIndex].mAngle;
1066 currentPenumbraAngle = penumbraAngleList[penumbraIndex].mAngle;
1122 " %d distancesToOuter %d", i, allVerticesAngleData[i].mAngle,
1158 float currentAngle = allVerticesAngleData[i].mAngle;
1159 float nextAngle = allVerticesAngleData[(i + 1) % totalRayNumber].mAngle;
1300 float rayAngle = allVerticesAngleData[i].mAngle;