Lines Matching defs:internalformat

793 void GLTrace_glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data) {
811 // copy argument internalformat
815 arg_internalformat->add_intvalue((int)internalformat);
850 glContext->hooks->gl.glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data);
941 void GLTrace_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) {
959 // copy argument internalformat
963 arg_internalformat->add_intvalue((int)internalformat);
998 glContext->hooks->gl.glCopyTexImage2D(target, level, internalformat, x, y, width, height, border);
3661 void GLTrace_glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) {
3673 // copy argument internalformat
3677 arg_internalformat->add_intvalue((int)internalformat);
3694 glContext->hooks->gl.glRenderbufferStorage(target, internalformat, width, height);
4123 void GLTrace_glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels) {
4141 // copy argument internalformat
4145 arg_internalformat->add_intvalue(internalformat);
4186 glContext->hooks->gl.glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels);
5812 void GLTrace_glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels) {
5830 // copy argument internalformat
5834 arg_internalformat->add_intvalue(internalformat);
5881 glContext->hooks->gl.glTexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
6060 void GLTrace_glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data) {
6078 // copy argument internalformat
6082 arg_internalformat->add_intvalue((int)internalformat);
6123 glContext->hooks->gl.glCompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data);
6952 void GLTrace_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
6970 // copy argument internalformat
6974 arg_internalformat->add_intvalue((int)internalformat);
6991 glContext->hooks->gl.glRenderbufferStorageMultisample(target, samples, internalformat, width, height);
10182 void GLTrace_glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) {
10200 // copy argument internalformat
10204 arg_internalformat->add_intvalue((int)internalformat);
10221 glContext->hooks->gl.glTexStorage2D(target, levels, internalformat, width, height);
10234 void GLTrace_glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) {
10252 // copy argument internalformat
10256 arg_internalformat->add_intvalue((int)internalformat);
10279 glContext->hooks->gl.glTexStorage3D(target, levels, internalformat, width, height, depth);
10292 void GLTrace_glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params) {
10304 // copy argument internalformat
10308 arg_internalformat->add_intvalue((int)internalformat);
10331 glContext->hooks->gl.glGetInternalformativ(target, internalformat, pname, bufSize, params);
13012 void GLTrace_glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) {
13030 // copy argument internalformat
13034 arg_internalformat->add_intvalue((int)internalformat);
13057 glContext->hooks->gl.glTexStorage2DMultisample(target, samples, internalformat, width, height, fixedsamplelocations);
14330 void GLTrace_glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels) {
14348 // copy argument internalformat
14352 arg_internalformat->add_intvalue((int)internalformat);
14399 glContext->hooks->gl.glTexImage3DOES(target, level, internalformat, width, height, depth, border, format, type, pixels);
14578 void GLTrace_glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data) {
14596 // copy argument internalformat
14600 arg_internalformat->add_intvalue((int)internalformat);
14641 glContext->hooks->gl.glCompressedTexImage3DOES(target, level, internalformat, width, height, depth, border, imageSize, data);
14802 void GLTrace_glTexStorage3DMultisampleOES(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) {
14820 // copy argument internalformat
14824 arg_internalformat->add_intvalue((int)internalformat);
14853 glContext->hooks->gl.glTexStorage3DMultisampleOES(target, samples, internalformat, width, height, depth, fixedsamplelocations);
15561 void GLTrace_glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
15579 // copy argument internalformat
15583 arg_internalformat->add_intvalue((int)internalformat);
15600 glContext->hooks->gl.glRenderbufferStorageMultisampleANGLE(target, samples, internalformat, width, height);
15840 void GLTrace_glRenderbufferStorageMultisampleAPPLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
15858 // copy argument internalformat
15862 arg_internalformat->add_intvalue((int)internalformat);
15879 glContext->hooks->gl.glRenderbufferStorageMultisampleAPPLE(target, samples, internalformat, width, height);
17695 void GLTrace_glRenderbufferStorageMultisampleEXT(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
17713 // copy argument internalformat
17717 arg_internalformat->add_intvalue((int)internalformat);
17734 glContext->hooks->gl.glRenderbufferStorageMultisampleEXT(target, samples, internalformat, width, height);
20592 void GLTrace_glTexBufferEXT(GLenum target, GLenum internalformat, GLuint buffer) {
20604 // copy argument internalformat
20608 arg_internalformat->add_intvalue((int)internalformat);
20619 glContext->hooks->gl.glTexBufferEXT(target, internalformat, buffer);
20632 void GLTrace_glTexBufferRangeEXT(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) {
20644 // copy argument internalformat
20648 arg_internalformat->add_intvalue((int)internalformat);
20671 glContext->hooks->gl.glTexBufferRangeEXT(target, internalformat, buffer, offset, size);
20684 void GLTrace_glTexStorage1DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) {
20702 // copy argument internalformat
20706 arg_internalformat->add_intvalue((int)internalformat);
20717 glContext->hooks->gl.glTexStorage1DEXT(target, levels, internalformat, width);
20730 void GLTrace_glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) {
20748 // copy argument internalformat
20752 arg_internalformat->add_intvalue((int)internalformat);
20769 glContext->hooks->gl.glTexStorage2DEXT(target, levels, internalformat, width, height);
20782 void GLTrace_glTexStorage3DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) {
20800 // copy argument internalformat
20804 arg_internalformat->add_intvalue((int)internalformat);
20827 glContext->hooks->gl.glTexStorage3DEXT(target, levels, internalformat, width, height, depth);
20840 void GLTrace_glTextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) {
20864 // copy argument internalformat
20868 arg_internalformat->add_intvalue((int)internalformat);
20879 glContext->hooks->gl.glTextureStorage1DEXT(texture, target, levels, internalformat, width);
20892 void GLTrace_glTextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) {
20916 // copy argument internalformat
20920 arg_internalformat->add_intvalue((int)internalformat);
20937 glContext->hooks->gl.glTextureStorage2DEXT(texture, target, levels, internalformat, width, height);
20950 void GLTrace_glTextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) {
20974 // copy argument internalformat
20978 arg_internalformat->add_intvalue((int)internalformat);
21001 glContext->hooks->gl.glTextureStorage3DEXT(texture, target, levels, internalformat, width, height, depth);
21014 void GLTrace_glTextureViewEXT(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) {
21038 // copy argument internalformat
21042 arg_internalformat->add_intvalue((int)internalformat);
21071 glContext->hooks->gl.glTextureViewEXT(texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers);
21084 void GLTrace_glRenderbufferStorageMultisampleIMG(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
21102 // copy argument internalformat
21106 arg_internalformat->add_intvalue((int)internalformat);
21123 glContext->hooks->gl.glRenderbufferStorageMultisampleIMG(target, samples, internalformat, width, height);
22256 void GLTrace_glRenderbufferStorageMultisampleNV(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
22274 // copy argument internalformat
22278 arg_internalformat->add_intvalue((int)internalformat);
22295 glContext->hooks->gl.glRenderbufferStorageMultisampleNV(target, samples, internalformat, width, height);
29734 void GLTrace_glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) {
29746 // copy argument internalformat
29750 arg_internalformat->add_intvalue((int)internalformat);
29767 glContext->hooks->gl.glRenderbufferStorageOES(target, internalformat, width, height);