Lines Matching defs:Connection
585 class Connection;
593 sp<Connection> connection;
786 class Connection : public RefBase {
788 virtual ~Connection();
818 explicit Connection(const sp<InputChannel>& inputChannel,
882 KeyedVector<int, sp<Connection> > mConnectionsByFd;
1052 void prepareDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
1054 void enqueueDispatchEntriesLocked(nsecs_t currentTime, const sp<Connection>& connection,
1056 void enqueueDispatchEntryLocked(const sp<Connection>& connection,
1058 void startDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
1059 void finishDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
1061 void abortBrokenDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
1071 void synthesizeCancelationEventsForConnectionLocked(const sp<Connection>& connection,
1089 void activateConnectionLocked(Connection* connection);
1090 void deactivateConnectionLocked(Connection* connection);
1094 nsecs_t currentTime, const sp<Connection>& connection, uint32_t seq, bool handled);
1096 nsecs_t currentTime, const sp<Connection>& connection);
1108 bool afterKeyEventLockedInterruptible(const sp<Connection>& connection,
1110 bool afterMotionEventLockedInterruptible(const sp<Connection>& connection,
1119 void traceOutboundQueueLengthLocked(const sp<Connection>& connection);
1120 void traceWaitQueueLengthLocked(const sp<Connection>& connection);