Lines Matching defs:mesh
250 void GLES11RenderEngine::drawMesh(const Mesh& mesh) {
251 if (mesh.getTexCoordsSize()) {
253 glTexCoordPointer(mesh.getTexCoordsSize(),
255 mesh.getByteStride(),
256 mesh.getTexCoords());
259 glVertexPointer(mesh.getVertexSize(),
261 mesh.getByteStride(),
262 mesh.getPositions());
264 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
266 if (mesh.getTexCoordsSize()) {