/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.scenegraph; import java.lang.Math; import com.android.scenegraph.SceneManager; import com.android.scenegraph.TextureBase; import android.content.res.Resources; import android.renderscript.*; import android.util.Log; /** * @hide */ public class TextureCube extends TextureBase { String mFileName; String mFileDir; int mResourceID; public TextureCube() { super(ScriptC_export.const_TextureType_TEXTURE_CUBE); } public TextureCube(Allocation tex) { super(ScriptC_export.const_TextureType_TEXTURE_CUBE); setTexture(tex); } public TextureCube(String dir, String file) { super(ScriptC_export.const_TextureType_TEXTURE_CUBE); setFileDir(dir); setFileName(file); } public TextureCube(int resourceID) { super(ScriptC_export.const_TextureType_TEXTURE_2D); mResourceID = resourceID; } public void setFileDir(String dir) { mFileDir = dir; } public void setFileName(String file) { mFileName = file; } public String getFileName() { return mFileName; } public void setTexture(Allocation tex) { mData.texture = tex != null ? tex : SceneManager.getDefaultTexCube(); if (mField != null) { mField.set_texture(0, mData.texture, true); } } void load() { RenderScriptGL rs = SceneManager.getRS(); Resources res = SceneManager.getRes(); if (mFileName != null && mFileName.length() > 0) { String shortName = mFileName.substring(mFileName.lastIndexOf('/') + 1); setTexture(SceneManager.loadCubemap(mFileDir + shortName, rs, res)); } else if (mResourceID != 0) { setTexture(SceneManager.loadCubemap(mResourceID , rs, res)); } } ScriptField_Texture_s getRsData(boolean loadNow) { if (mField != null) { return mField; } RenderScriptGL rs = SceneManager.getRS(); Resources res = SceneManager.getRes(); if (rs == null || res == null) { return null; } mField = new ScriptField_Texture_s(rs, 1); if (loadNow) { load(); } else { mData.texture = SceneManager.getDefaultTexCube(); new SingleImageLoaderTask().execute(this); } mField.set(mData, 0, true); return mField; } }