/* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.settings.drawable; import android.content.Context; import android.content.res.Resources; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.ColorFilter; import android.graphics.Paint; import android.graphics.Path; import android.graphics.PixelFormat; import android.graphics.PorterDuff; import android.graphics.PorterDuffXfermode; import android.graphics.Rect; import android.graphics.RectF; import android.graphics.drawable.Drawable; import com.android.settings.R; /** * Converts the user avatar icon to a circularly clipped one. * TODO: Move this to an internal framework class and share with the one in Keyguard. */ public class CircleFramedDrawable extends Drawable { private final Bitmap mBitmap; private final int mSize; private final Paint mPaint; private final float mShadowRadius; private final float mStrokeWidth; private final int mFrameColor; private final int mHighlightColor; private final int mFrameShadowColor; private float mScale; private Path mFramePath; private Rect mSrcRect; private RectF mDstRect; private RectF mFrameRect; private boolean mPressed; public static CircleFramedDrawable getInstance(Context context, Bitmap icon) { Resources res = context.getResources(); float iconSize = res.getDimension(R.dimen.circle_avatar_size); float strokeWidth = res.getDimension(R.dimen.circle_avatar_frame_stroke_width); float shadowRadius = res.getDimension(R.dimen.circle_avatar_frame_shadow_radius); int frameColor = res.getColor(R.color.circle_avatar_frame_color); int frameShadowColor = res.getColor(R.color.circle_avatar_frame_shadow_color); int highlightColor = res.getColor(R.color.circle_avatar_frame_pressed_color); CircleFramedDrawable instance = new CircleFramedDrawable(icon, (int) iconSize, frameColor, strokeWidth, frameShadowColor, shadowRadius, highlightColor); return instance; } public CircleFramedDrawable(Bitmap icon, int size, int frameColor, float strokeWidth, int frameShadowColor, float shadowRadius, int highlightColor) { super(); mSize = size; mShadowRadius = shadowRadius; mFrameColor = frameColor; mFrameShadowColor = frameShadowColor; mStrokeWidth = strokeWidth; mHighlightColor = highlightColor; mBitmap = Bitmap.createBitmap(mSize, mSize, Bitmap.Config.ARGB_8888); final Canvas canvas = new Canvas(mBitmap); final int width = icon.getWidth(); final int height = icon.getHeight(); final int square = Math.min(width, height); final Rect cropRect = new Rect((width - square) / 2, (height - square) / 2, square, square); final RectF circleRect = new RectF(0f, 0f, mSize, mSize); circleRect.inset(mStrokeWidth / 2f, mStrokeWidth / 2f); circleRect.inset(mShadowRadius, mShadowRadius); final Path fillPath = new Path(); fillPath.addArc(circleRect, 0f, 360f); canvas.drawColor(0, PorterDuff.Mode.CLEAR); // opaque circle matte mPaint = new Paint(); mPaint.setAntiAlias(true); mPaint.setColor(Color.BLACK); mPaint.setStyle(Paint.Style.FILL); canvas.drawPath(fillPath, mPaint); // mask in the icon where the bitmap is opaque mPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN)); canvas.drawBitmap(icon, cropRect, circleRect, mPaint); // prepare paint for frame drawing mPaint.setXfermode(null); mScale = 1f; mSrcRect = new Rect(0, 0, mSize, mSize); mDstRect = new RectF(0, 0, mSize, mSize); mFrameRect = new RectF(mDstRect); mFramePath = new Path(); } @Override public void draw(Canvas canvas) { final float inside = mScale * mSize; final float pad = (mSize - inside) / 2f; mDstRect.set(pad, pad, mSize - pad, mSize - pad); canvas.drawBitmap(mBitmap, mSrcRect, mDstRect, null); mFrameRect.set(mDstRect); mFrameRect.inset(mStrokeWidth / 2f, mStrokeWidth / 2f); mFrameRect.inset(mShadowRadius, mShadowRadius); mFramePath.reset(); mFramePath.addArc(mFrameRect, 0f, 360f); // white frame if (mPressed) { mPaint.setStyle(Paint.Style.FILL); mPaint.setColor(Color.argb((int) (0.33f * 255), Color.red(mHighlightColor), Color.green(mHighlightColor), Color.blue(mHighlightColor))); canvas.drawPath(mFramePath, mPaint); } mPaint.setStrokeWidth(mStrokeWidth); mPaint.setStyle(Paint.Style.STROKE); mPaint.setColor(mPressed ? mHighlightColor : mFrameColor); mPaint.setShadowLayer(mShadowRadius, 0f, 0f, mFrameShadowColor); canvas.drawPath(mFramePath, mPaint); } public void setScale(float scale) { mScale = scale; } public float getScale() { return mScale; } public void setPressed(boolean pressed) { mPressed = pressed; } @Override public int getOpacity() { return PixelFormat.TRANSLUCENT; } @Override public void setAlpha(int alpha) { } @Override public void setColorFilter(ColorFilter cf) { } @Override public int getIntrinsicWidth() { return mSize; } @Override public int getIntrinsicHeight() { return mSize; } }