Searched defs:D3D11_USAGE_DEFAULT (Results 1 - 2 of 2) sorted by relevance
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/mingw/include/ |
H A D | d3d11.h | 670 D3D11_USAGE_DEFAULT = 0, enumerator in enum:D3D11_USAGE 753 D3D11_USAGE usage = D3D11_USAGE_DEFAULT, UINT cpuaccessFlags = 0, 908 D3D11_USAGE usage = D3D11_USAGE_DEFAULT, UINT cpuaccessFlags = 0, UINT sampleCount = 1, 752 CD3D11_BUFFER_DESC(UINT byteWidth,UINT bindFlags, D3D11_USAGE usage = D3D11_USAGE_DEFAULT, UINT cpuaccessFlags = 0, UINT miscFlags = 0, UINT structureByteStride = 0 ) argument 906 CD3D11_TEXTURE2D_DESC(DXGI_FORMAT format, UINT width, UINT height, UINT arraySize = 1, UINT mipLevels = 0, UINT bindFlags = D3D11_BIND_SHADER_RESOURCE, D3D11_USAGE usage = D3D11_USAGE_DEFAULT, UINT cpuaccessFlags = 0, UINT sampleCount = 1, UINT sampleQuality = 0, UINT miscFlags = 0) argument
|
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
H A D | d3d11.h | 670 D3D11_USAGE_DEFAULT = 0, enumerator in enum:D3D11_USAGE 753 D3D11_USAGE usage = D3D11_USAGE_DEFAULT, UINT cpuaccessFlags = 0, 908 D3D11_USAGE usage = D3D11_USAGE_DEFAULT, UINT cpuaccessFlags = 0, UINT sampleCount = 1, 752 CD3D11_BUFFER_DESC(UINT byteWidth,UINT bindFlags, D3D11_USAGE usage = D3D11_USAGE_DEFAULT, UINT cpuaccessFlags = 0, UINT miscFlags = 0, UINT structureByteStride = 0 ) argument 906 CD3D11_TEXTURE2D_DESC(DXGI_FORMAT format, UINT width, UINT height, UINT arraySize = 1, UINT mipLevels = 0, UINT bindFlags = D3D11_BIND_SHADER_RESOURCE, D3D11_USAGE usage = D3D11_USAGE_DEFAULT, UINT cpuaccessFlags = 0, UINT sampleCount = 1, UINT sampleQuality = 0, UINT miscFlags = 0) argument
|
Completed in 38 milliseconds