/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/mingw/include/ |
H A D | wiavideo.h | 73 virtual HRESULT WINAPI Play(void) = 0; 93 HRESULT (WINAPI *Play)(IWiaVideo *This); member in struct:IWiaVideoVtbl 115 #define IWiaVideo_Play(This) (This)->lpVtbl->Play(This)
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H A D | agtctl.h | 1016 virtual HRESULT WINAPI Play(BSTR Animation,IAgentCtlRequest **Request) = 0; 1064 HRESULT (WINAPI *Play)(IAgentCtlCharacter *This,BSTR Animation,IAgentCtlRequest **Request); member in struct:IAgentCtlCharacterVtbl 1114 #define IAgentCtlCharacter_Play(This,Animation,Request) (This)->lpVtbl->Play(This,Animation,Request) 1309 HRESULT (WINAPI *Play)(IAgentCtlCharacterEx *This,BSTR Animation,IAgentCtlRequest **Request); member in struct:IAgentCtlCharacterExVtbl 1383 #define IAgentCtlCharacterEx_Play(This,Animation,Request) (This)->lpVtbl->Play(This,Animation,Request)
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H A D | agtsvr.h | 1294 virtual HRESULT WINAPI Play(BSTR bszAnimation,__LONG32 *pdwReqID) = 0; 1336 HRESULT (WINAPI *Play)(IAgentCharacter *This,BSTR bszAnimation,__LONG32 *pdwReqID); member in struct:IAgentCharacterVtbl 1380 #define IAgentCharacter_Play(This,bszAnimation,pdwReqID) (This)->lpVtbl->Play(This,bszAnimation,pdwReqID) 1517 HRESULT (WINAPI *Play)(IAgentCharacterEx *This,BSTR bszAnimation,__LONG32 *pdwReqID); member in struct:IAgentCharacterExVtbl 1584 #define IAgentCharacterEx_Play(This,bszAnimation,pdwReqID) (This)->lpVtbl->Play(This,bszAnimation,pdwReqID)
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
H A D | wiavideo.h | 73 virtual HRESULT WINAPI Play(void) = 0; 93 HRESULT (WINAPI *Play)(IWiaVideo *This); member in struct:IWiaVideoVtbl 115 #define IWiaVideo_Play(This) (This)->lpVtbl->Play(This)
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H A D | agtctl.h | 1016 virtual HRESULT WINAPI Play(BSTR Animation,IAgentCtlRequest **Request) = 0; 1064 HRESULT (WINAPI *Play)(IAgentCtlCharacter *This,BSTR Animation,IAgentCtlRequest **Request); member in struct:IAgentCtlCharacterVtbl 1114 #define IAgentCtlCharacter_Play(This,Animation,Request) (This)->lpVtbl->Play(This,Animation,Request) 1309 HRESULT (WINAPI *Play)(IAgentCtlCharacterEx *This,BSTR Animation,IAgentCtlRequest **Request); member in struct:IAgentCtlCharacterExVtbl 1383 #define IAgentCtlCharacterEx_Play(This,Animation,Request) (This)->lpVtbl->Play(This,Animation,Request)
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H A D | agtsvr.h | 1294 virtual HRESULT WINAPI Play(BSTR bszAnimation,__LONG32 *pdwReqID) = 0; 1336 HRESULT (WINAPI *Play)(IAgentCharacter *This,BSTR bszAnimation,__LONG32 *pdwReqID); member in struct:IAgentCharacterVtbl 1380 #define IAgentCharacter_Play(This,bszAnimation,pdwReqID) (This)->lpVtbl->Play(This,bszAnimation,pdwReqID) 1517 HRESULT (WINAPI *Play)(IAgentCharacterEx *This,BSTR bszAnimation,__LONG32 *pdwReqID); member in struct:IAgentCharacterExVtbl 1584 #define IAgentCharacterEx_Play(This,bszAnimation,pdwReqID) (This)->lpVtbl->Play(This,bszAnimation,pdwReqID)
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