Searched defs:__builtin_expect (Results 1 - 12 of 12) sorted by relevance

/external/chromium_org/third_party/mesa/src/src/glx/
H A Dpixelstore.c35 # define __builtin_expect(x, y) x macro
54 if (__builtin_expect(dpy != NULL, 1)) {
H A Dindirect_vertex_program.c34 # define __builtin_expect(x, y) x macro
72 if (__builtin_expect(dpy != NULL, 1)) {
H A Dsingle2.c46 # define __builtin_expect(x, y) x macro
889 if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
956 if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
/external/mesa3d/src/glx/
H A Dpixelstore.c35 # define __builtin_expect(x, y) x macro
54 if (__builtin_expect(dpy != NULL, 1)) {
H A Dindirect_vertex_program.c34 # define __builtin_expect(x, y) x macro
72 if (__builtin_expect(dpy != NULL, 1)) {
H A Dsingle2.c46 # define __builtin_expect(x, y) x macro
889 if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
956 if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
/external/e2fsprogs/intl/
H A Dloadinfo.h42 # define __builtin_expect(expr, val) (expr) macro
H A DgettextP.h50 # define __builtin_expect(expr, val) (expr) macro
/external/chromium_org/third_party/mesa/src/src/mesa/main/
H A Dcompiler.h175 * __builtin_expect macros
178 # define __builtin_expect(x, y) (x) macro
183 # define likely(x) __builtin_expect(!!(x), 1)
184 # define unlikely(x) __builtin_expect(!!(x), 0)
/external/mesa3d/src/mesa/main/
H A Dcompiler.h175 * __builtin_expect macros
178 # define __builtin_expect(x, y) (x) macro
183 # define likely(x) __builtin_expect(!!(x), 1)
184 # define unlikely(x) __builtin_expect(!!(x), 0)
/external/qemu/include/qemu/
H A Dosdep.h38 #define __builtin_expect(x, n) (x) macro
41 #define likely(x) __builtin_expect(!!(x), 1)
42 #define unlikely(x) __builtin_expect(!!(x), 0)
/external/chromium_org/third_party/mesa/src/chromium_gensrc/mesa/
H A Dindirect.c56 # define __builtin_expect(x, y) x macro
189 if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
201 if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
213 if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
225 if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
237 if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
249 if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
261 if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
273 if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
284 if (__builtin_expect(dp
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