Searched defs:af (Results 1 - 8 of 8) sorted by relevance

/frameworks/av/services/audiopolicy/
H A DAudioPolicyClientImpl.cpp30 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); local
31 if (af == 0) {
36 return af->loadHwModule(name);
47 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); local
48 if (af == 0) {
52 return af->openOutput(module, output, config, devices, address, latencyMs, flags);
59 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); local
60 if (af == 0) {
64 return af->openDuplicateOutput(output1, output2);
69 sp<IAudioFlinger> af local
79 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); local
90 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); local
107 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); local
118 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); local
136 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); local
178 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); local
[all...]
H A DAudioPolicyClientImplLegacy.cpp56 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); local
57 if (af == 0) {
62 return af->loadHwModule(name);
74 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); local
75 if (af == 0) {
92 status_t status = af->openOutput(module, &output, &config, pDevices,
136 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); local
137 if (af == 0) {
141 return af->openDuplicateOutput(output1, output2);
146 sp<IAudioFlinger> af local
156 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); local
167 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); local
182 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); local
230 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); local
240 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); local
252 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); local
[all...]
H A DAudioPolicyService.cpp463 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); local
464 if (af == 0) {
467 command->mStatus = af->createAudioPatch(&data->mPatch, &data->mHandle);
473 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); local
474 if (af == 0) {
477 command->mStatus = af->releaseAudioPatch(data->mHandle);
503 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); local
504 if (af == 0) {
507 command->mStatus = af->setAudioPortConfig(&data->mConfig);
/frameworks/av/media/libmedia/
H A DAudioEffect.cpp410 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); local
411 if (af == 0) return PERMISSION_DENIED;
412 return af->queryNumberEffects(numEffects);
417 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); local
418 if (af == 0) return PERMISSION_DENIED;
419 return af->queryEffect(index, descriptor);
425 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); local
426 if (af == 0) return PERMISSION_DENIED;
427 return af->getEffectDescriptor(uuid, descriptor);
H A DAudioSystem.cpp90 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); local
91 if (af == 0) return PERMISSION_DENIED;
92 return af->setMicMute(state);
97 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); local
98 if (af == 0) return PERMISSION_DENIED;
99 *state = af->getMicMute();
105 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); local
106 if (af == 0) return PERMISSION_DENIED;
107 af->setMasterVolume(value);
113 const sp<IAudioFlinger>& af local
121 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); local
129 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); local
139 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); local
148 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); local
158 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); local
167 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); local
176 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); local
183 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); local
190 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); local
271 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); local
314 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); local
356 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); local
378 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); local
405 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); local
413 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); local
421 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); local
432 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); local
439 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); local
447 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); local
455 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); local
838 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); local
845 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); local
852 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); local
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/frameworks/base/media/java/android/media/
H A DAudioFormat.java349 * @param af the {@link AudioFormat} object whose data will be reused in the new Builder.
351 public Builder(AudioFormat af) { argument
352 mEncoding = af.mEncoding;
353 mSampleRate = af.mSampleRate;
354 mChannelMask = af.mChannelMask;
355 mPropertySetMask = af.mPropertySetMask;
364 AudioFormat af = new AudioFormat(1980/*ignored*/);
365 af.mEncoding = mEncoding;
366 af.mSampleRate = mSampleRate;
367 af
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/frameworks/av/services/audioflinger/
H A DEffects.cpp208 sp<AudioFlinger> af = mAudioFlinger.promote(); local
209 if (af != 0) {
210 af->updateOrphanEffectChains(this);
H A DTracks.cpp949 sp<AudioFlinger> af = mClient->audioFlinger(); local
951 Mutex::Autolock _l(af->mLock);
953 sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);

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