/frameworks/base/core/jni/ |
H A D | android_view_GLES20Canvas.cpp | 620 int bytesCount = glyphsCount * sizeof(jchar); local 621 renderer->drawText((const char*) (glyphs + start), bytesCount, glyphsCount,
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H A D | android_view_GraphicBuffer.cpp | 188 ssize_t bytesCount = buffer->getStride() * bytesPerPixel(buffer->getPixelFormat()); local 194 bytesCount);
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H A D | android_view_TextureView.cpp | 159 ssize_t bytesCount = buffer.stride * bytesPerPixel(buffer.format); 162 bitmap.setInfo(convertPixelFormat(buffer), bytesCount); local
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/frameworks/base/libs/hwui/ |
H A D | DisplayListOp.h | 1304 DrawSomeTextOp(const char* text, int bytesCount, int count, const SkPaint* paint) argument 1305 : DrawOp(paint), mText(text), mBytesCount(bytesCount), mCount(count) {}; 1334 DrawTextOnPathOp(const char* text, int bytesCount, int count, argument 1336 : DrawSomeTextOp(text, bytesCount, count, paint), 1356 DrawPosTextOp(const char* text, int bytesCount, int count, argument 1358 : DrawSomeTextOp(text, bytesCount, count, paint), mPositions(positions) { 1374 DrawTextOp(const char* text, int bytesCount, int count, float x, float y, argument 1376 : DrawStrokableOp(bounds, paint), mText(text), mBytesCount(bytesCount), mCount(count),
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H A D | DisplayListRenderer.cpp | 355 status_t DisplayListRenderer::drawTextOnPath(const char* text, int bytesCount, int count, argument 359 text = refText(text, bytesCount); 363 DrawOp* op = new (alloc()) DrawTextOnPathOp(text, bytesCount, count, path, 369 status_t DisplayListRenderer::drawPosText(const char* text, int bytesCount, int count, argument 373 text = refText(text, bytesCount); 377 DrawOp* op = new (alloc()) DrawPosTextOp(text, bytesCount, count, positions, paint); 392 status_t DisplayListRenderer::drawText(const char* text, int bytesCount, int count, argument 398 text = refText(text, bytesCount); 411 addDrawOp(new (alloc()) DrawTextOp(text, bytesCount, count, 418 addDrawOp(new (alloc()) DrawTextOp(text, bytesCount, coun [all...] |
H A D | OpenGLRenderer.cpp | 2673 int bytesCount, int count, const float* positions, 2686 paint, text, bytesCount, count, textShadow.radius, positions); 2723 status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count, argument 2752 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer, 2769 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y, 2803 status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y, argument 2835 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer, 2871 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y, 2874 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y, 2890 status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, in argument 2672 drawTextShadow(const SkPaint* paint, const char* text, int bytesCount, int count, const float* positions, FontRenderer& fontRenderer, int alpha, float x, float y) argument [all...] |