Searched defs:channelType (Results 1 - 7 of 7) sorted by relevance
/external/aac/libAACdec/src/ |
H A D | aacdecoder.h | 184 AUDIO_CHANNEL_TYPE channelType[(8)]; /*!< Audio channel type of each output audio channel (from 0 upto numChannels). */ member in struct:AAC_DECODER_INSTANCE 203 AUDIO_CHANNEL_TYPE channelTypePrev[(8)]; /*!< Array holding the channelType values of the last successful decode call. */
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/external/chromium_org/third_party/WebKit/Source/platform/audio/ |
H A D | AudioBus.cpp | 102 AudioChannel* AudioBus::channelByType(unsigned channelType) argument 110 if (channelType == ChannelMono || channelType == ChannelLeft) 115 switch (channelType) { 122 switch (channelType) { 131 switch (channelType) { 141 switch (channelType) {
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/external/deqp/framework/common/ |
H A D | tcuTextureUtil.cpp | 74 TextureChannelClass getTextureChannelClass (TextureFormat::ChannelType channelType) argument 76 switch (channelType) 199 static Vec2 getChannelValueRange (TextureFormat::ChannelType channelType) argument 204 switch (channelType) 293 static IVec4 getChannelBitDepth (TextureFormat::ChannelType channelType) argument 295 switch (channelType) 359 static IVec4 getChannelMantissaBitDepth (TextureFormat::ChannelType channelType) argument 361 switch (channelType) 384 return getChannelBitDepth(channelType);
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/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureLevelStateQueryTests.cpp | 1265 glw::GLenum channelType = GL_NONE; local 1286 case tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT: channelType = GL_SIGNED_NORMALIZED; break; 1287 case tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT: channelType = GL_UNSIGNED_NORMALIZED; break; 1288 case tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER: channelType = GL_INT; break; 1289 case tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER: channelType = GL_UNSIGNED_INT; break; 1290 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT: channelType = GL_FLOAT; break; 1307 return channelType; 1319 return channelType; 1330 return channelType; 1339 return channelType; [all...] |
/external/deqp/framework/referencerenderer/ |
H A D | rrRenderer.cpp | 1001 const tcu::TextureFormat::ChannelType channelType = format.type; local 1002 const tcu::TextureChannelClass channelClass = tcu::getTextureChannelClass(channelType); 1006 return getFloatingPointMinimumResolvableDifference(maxZvalue, channelType);
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/external/deqp/modules/glshared/ |
H A D | glsShaderExecUtil.cpp | 672 tcu::TextureFormat::ChannelType channelType; local 676 case glu::TYPE_UINT: channelType = tcu::TextureFormat::UNSIGNED_INT32; break; 677 case glu::TYPE_INT: channelType = tcu::TextureFormat::SIGNED_INT32; break; 678 case glu::TYPE_BOOL: channelType = tcu::TextureFormat::SIGNED_INT32; break; 679 case glu::TYPE_FLOAT: channelType = useIntOutputs ? tcu::TextureFormat::UNSIGNED_INT32 : tcu::TextureFormat::FLOAT; break; 686 return tcu::TextureFormat(channelOrderMap[numComps-1], channelType);
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/external/aac/libPCMutils/src/ |
H A D | pcmutils_lib.cpp | 441 const AUDIO_CHANNEL_TYPE channelType[], /* in */ 456 FDK_ASSERT(channelType != NULL); 477 switch (channelType[ch]) { 668 AUDIO_CHANNEL_TYPE channelType[], /* out */ 677 FDK_ASSERT(channelType != NULL); 683 FDKmemclear(channelType, PCM_DMX_MAX_IO_CHANNELS*sizeof(AUDIO_CHANNEL_TYPE)); 733 channelType[mappedIdx] = ACT_FRONT; 780 channelType[mappedIdx] = type; 1876 AUDIO_CHANNEL_TYPE channelType[], 1898 || (channelType 439 getChannelMode( const INT numChannels, const AUDIO_CHANNEL_TYPE channelType[], const UCHAR channelIndices[], UCHAR offsetTable[PCM_DMX_MAX_CHANNELS], PCM_DMX_CHANNEL_MODE *chMode ) argument 665 getChannelDescription( const PCM_DMX_CHANNEL_MODE chMode, const UCHAR channelMapping[][8], AUDIO_CHANNEL_TYPE channelType[], UCHAR channelIndices[], UCHAR offsetTable[PCM_DMX_MAX_CHANNELS] ) argument 1870 pcmDmx_ApplyFrame( HANDLE_PCM_DOWNMIX self, INT_PCM *pPcmBuf, UINT frameSize, INT *nChannels, int fInterleaved, AUDIO_CHANNEL_TYPE channelType[], UCHAR channelIndices[], const UCHAR channelMapping[][8], INT *pDmxOutScale ) argument [all...] |
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