Searched defs:coordPrecName (Results 1 - 2 of 2) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fShaderTextureFunctionTests.cpp432 const char* coordPrecName = glu::getPrecisionName(coordPrec); local
463 << "attribute " << coordPrecName << " " << coordTypeName << " a_in0;\n";
466 vert << "attribute " << coordPrecName << " float a_in1;\n"; local
475 vert << "varying " << coordPrecName << " " << coordTypeName << " v_texCoord;\n";
476 frag << "varying " << coordPrecName << " " << coordTypeName << " v_texCoord;\n";
480 vert << "varying " << coordPrecName << " float v_lodBias;\n"; local
481 frag << "varying " << coordPrecName << " float v_lodBias;\n"; local
/external/deqp/modules/gles3/functional/
H A Des3fShaderTextureFunctionTests.cpp821 const char* coordPrecName = glu::getPrecisionName(coordPrec); local
862 << "in " << coordPrecName << " " << coordTypeName << " a_in0;\n";
866 vert << "in " << coordPrecName << " " << gradTypeName << " a_in1;\n";
867 vert << "in " << coordPrecName << " " << gradTypeName << " a_in2;\n";
870 vert << "in " << coordPrecName << " float a_in1;\n"; local
882 vert << "out " << coordPrecName << " " << coordTypeName << " v_texCoord;\n";
883 frag << "in " << coordPrecName << " " << coordTypeName << " v_texCoord;\n";
887 vert << "out " << coordPrecName << " " << gradTypeName << " v_gradX;\n";
888 vert << "out " << coordPrecName << " " << gradTypeName << " v_gradY;\n";
889 frag << "in " << coordPrecName << " " << gradTypeNam
895 vert << "out " << coordPrecName << " float v_lodBias;\\n"; local
896 frag << "in " << coordPrecName << " float v_lodBias;\\n"; local
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