Searched defs:depth_ (Results 1 - 4 of 4) sorted by relevance

/art/runtime/
H A Dthread_pool_test.cc110 depth_(depth) {}
113 if (depth_ > 1) {
114 thread_pool_->AddTask(self, new TreeTask(thread_pool_, count_, depth_ - 1));
115 thread_pool_->AddTask(self, new TreeTask(thread_pool_, count_, depth_ - 1));
128 const int depth_; member in class:art::TreeTask
H A Dprofiler.cc65 : StackVisitor(thread, NULL), stack_(stack), max_depth_(max_depth), depth_(0) {
75 ++depth_;
76 if (depth_ < max_depth_) {
86 uint32_t depth_; member in class:art::BoundedStackVisitor
H A Dthread.cc1378 depth_(0), skip_depth_(0), skipping_(true) {}
1391 ++depth_;
1400 return depth_;
1408 uint32_t depth_; member in class:art::CountStackDepthVisitor
H A Ddebugger.cc2305 : StackVisitor(thread, NULL), depth_(0),
2316 if (depth_ >= start_frame_ + frame_count_) {
2319 if (depth_ >= start_frame_) {
2323 VLOG(jdwp) << StringPrintf(" Frame %3zd: id=%3" PRIu64 " ", depth_, frame_id) << location;
2327 ++depth_;
2332 size_t depth_; member in class:art::GetFrameVisitor

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