/external/deqp/modules/gles2/functional/ |
H A D | es2fDefaultVertexAttributeTests.cpp | 82 virtual tcu::Vec4 load (glu::CallLogWrapper& gl, int index, const tcu::Vec4& v) const = 0; 99 tcu::Vec4 load (glu::CallLogWrapper& gl, int index, const tcu::Vec4& v) const \ 104 gl.glVertexAttrib ##COMPS ##TYPECODE VALUES; \ 133 tcu::Vec4 load (glu::CallLogWrapper& gl, int index, const tcu::Vec4& v) const \ 138 gl.glVertexAttrib ##COMPS ##TYPECODE (index, value.getPtr()); \ 266 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 268 gl.genBuffers(1, &m_bufID); 269 gl.bindBuffer(GL_ARRAY_BUFFER, m_bufID); 270 gl.bufferData(GL_ARRAY_BUFFER, sizeof(fullscreenQuad), fullscreenQuad, GL_STATIC_DRAW); 271 GLU_EXPECT_NO_ERROR(gl [all...] |
H A D | es2fDepthStencilClearTests.cpp | 278 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 279 int colorLoc = gl.getUniformLocation(m_visProgram->getProgram(), "u_color"); 280 int positionLoc = gl.getAttribLocation(m_visProgram->getProgram(), "a_position"); 284 gl.clearDepthf (1.0f); 285 gl.clearStencil (0); 286 gl.clearColor (1.0f, 0.0f, 0.0f, 1.0f); 287 gl.clear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); 289 GLU_EXPECT_NO_ERROR(gl.getError(), "Before clears"); 295 gl.enable(GL_SCISSOR_TEST); 296 gl [all...] |
H A D | es2fFboApiTest.cpp | 24 * All gl calls are passed thru sgl2::Context class. Reasons: 568 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 570 GLU_EXPECT_NO_ERROR(gl.getError(), "Before test case"); 581 GLU_EXPECT_NO_ERROR(gl.getError(), "After test case");
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H A D | es2fFloatStateQueryTests.cpp | 71 StateVerifier (const glw::Functions& gl, tcu::TestLog& log, const char* testNamePostfix); 90 StateVerifier::StateVerifier (const glw::Functions& gl, tcu::TestLog& log, const char* testNamePostfix) argument 91 : glu::CallLogWrapper (gl, log) 111 GetBooleanVerifier (const glw::Functions& gl, tcu::TestLog& log); 119 GetBooleanVerifier::GetBooleanVerifier (const glw::Functions& gl, tcu::TestLog& log) argument 120 : StateVerifier(gl, log, "_getboolean") 253 GetIntegerVerifier (const glw::Functions& gl, tcu::TestLog& log); 261 GetIntegerVerifier::GetIntegerVerifier (const glw::Functions& gl, tcu::TestLog& log) argument 262 : StateVerifier(gl, log, "_getinteger") 416 // check if test range outside of gl stat 446 GetInteger64Verifier(const glw::Functions& gl, tcu::TestLog& log) argument 631 GetFloatVerifier(const glw::Functions& gl, tcu::TestLog& log) argument [all...] |
H A D | es2fShaderBuiltinVarTests.cpp | 233 const glw::Functions& gl = m_renderCtx.getFunctions(); local 244 gl.depthRangef(m_depthRange.zNear, m_depthRange.zFar); 245 GLU_EXPECT_NO_ERROR(gl.getError(), "glDepthRangef()"); 273 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 311 const int scaleLoc = gl.getUniformLocation(program.getProgram(), "u_scale"); 314 gl.useProgram(program.getProgram()); 315 gl.uniform3fv(scaleLoc, 1, scale.getPtr()); 321 GLU_EXPECT_NO_ERROR(gl.getError(), "Draw"); 367 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 407 gl 454 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 575 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local [all...] |
H A D | es2fTextureFormatTests.cpp | 139 const glw::Functions& gl = m_renderCtx.getFunctions(); local 168 gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height); 174 gl.activeTexture(GL_TEXTURE0); 175 gl.bindTexture(GL_TEXTURE_2D, m_texture->getGLTexture()); 178 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrapS); 179 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrapT); 180 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, minFilter); 181 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, magFilter); 183 GLU_EXPECT_NO_ERROR(gl.getError(), "Set texturing state"); 188 GLU_EXPECT_NO_ERROR(gl 314 const glw::Functions& gl = m_renderCtx.getFunctions(); local 448 const glw::Functions& gl = m_renderCtx.getFunctions(); local 559 const glw::Functions& gl = m_renderCtx.getFunctions(); local [all...] |
/external/deqp/modules/gles2/stress/ |
H A D | es2sSpecialFloatTests.cpp | 256 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 258 const GLint positionLoc = gl.getAttribLocation(patternProgram.getProgram(), "a_pos"); 276 gl.genTextures(1, &textureID); 277 gl.bindTexture(GL_TEXTURE_2D, textureID); 278 gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, textureSize, textureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, buffer[0].getPtr()); 279 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 280 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 283 gl.clearColor(0.0f, 0.0f, 0.0f, 1.0f); 284 gl.clear(GL_COLOR_BUFFER_BIT); 285 gl [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fBooleanStateQueryTests.cpp | 48 StateVerifier (const glw::Functions& gl, tcu::TestLog& log, const char* testNamePostfix); 59 StateVerifier::StateVerifier (const glw::Functions& gl, tcu::TestLog& log, const char* testNamePostfix) argument 60 : glu::CallLogWrapper (gl, log) 80 IsEnabledVerifier (const glw::Functions& gl, tcu::TestLog& log); 85 IsEnabledVerifier::IsEnabledVerifier (const glw::Functions& gl, tcu::TestLog& log) argument 86 : StateVerifier(gl, log, "_isenabled") 121 GetBooleanVerifier (const glw::Functions& gl, tcu::TestLog& log); 126 GetBooleanVerifier::GetBooleanVerifier (const glw::Functions& gl, tcu::TestLog& log) argument 127 : StateVerifier(gl, log, "_getboolean") 190 GetIntegerVerifier (const glw::Functions& gl, tc 196 GetIntegerVerifier(const glw::Functions& gl, tcu::TestLog& log) argument 265 GetInteger64Verifier(const glw::Functions& gl, tcu::TestLog& log) argument 334 GetFloatVerifier(const glw::Functions& gl, tcu::TestLog& log) argument [all...] |
H A D | es3fColorClearTest.cpp | 103 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 119 gl.enable(GL_SCISSOR_TEST); 142 gl.scissor(clearX, clearY, clearWidth, clearHeight); 150 gl.clearColor(r/255.0f, g/255.0f, b/255.0f, a/255.0f); 158 gl.colorMask((clearMask&0x1) != 0, (clearMask&0x2) != 0, (clearMask&0x4) != 0, (clearMask&0x8) != 0); 161 gl.clear(GL_COLOR_BUFFER_BIT); 233 GLU_EXPECT_NO_ERROR(gl.getError(), "glReadPixels"); 242 if (gl.isEnabled(GL_DITHER))
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H A D | es3fDepthStencilClearTests.cpp | 281 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 282 int colorLoc = gl.getUniformLocation(m_visProgram->getProgram(), "u_color"); 283 int positionLoc = gl.getAttribLocation(m_visProgram->getProgram(), "a_position"); 287 gl.clearDepthf (1.0f); 288 gl.clearStencil (0); 289 gl.clearColor (1.0f, 0.0f, 0.0f, 1.0f); 290 gl.clear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); 292 GLU_EXPECT_NO_ERROR(gl.getError(), "Before clears"); 298 gl.enable(GL_SCISSOR_TEST); 299 gl [all...] |
H A D | es3fFboApiTests.cpp | 24 * All gl calls are passed thru sglr::Context class. Reasons: 544 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 546 GLU_EXPECT_NO_ERROR(gl.getError(), "Before test case"); 558 GLU_EXPECT_NO_ERROR(gl.getError(), "After test case");
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H A D | es3fFboStateQueryTests.cpp | 46 void checkAttachmentComponentSizeAtLeast (tcu::TestContext& testCtx, glu::CallLogWrapper& gl, GLenum target, GLenum attachment, int r, int g, int b, int a, int d, int s) argument 66 gl.glGetFramebufferAttachmentParameteriv(target, attachment, paramNames[ndx], &state); 70 gl.glGetError(); // just log the error 83 void checkAttachmentComponentSizeExactly (tcu::TestContext& testCtx, glu::CallLogWrapper& gl, GLenum target, GLenum attachment, int r, int g, int b, int a, int d, int s) argument 103 gl.glGetFramebufferAttachmentParameteriv(target, attachment, paramNames[ndx], &state); 107 gl.glGetError(); // just log the error 144 void checkAttachmentParam(tcu::TestContext& testCtx, glu::CallLogWrapper& gl, GLenum target, GLenum attachment, GLenum pname, GLenum reference) argument 147 gl.glGetFramebufferAttachmentParameteriv(target, attachment, pname, &state); 153 void checkColorAttachmentParam(tcu::TestContext& testCtx, glu::CallLogWrapper& gl, GLenum target, GLenum pname, GLenum reference) argument 155 checkAttachmentParam(testCtx, gl, targe [all...] |
H A D | es3fFloatStateQueryTests.cpp | 71 StateVerifier (const glw::Functions& gl, tcu::TestLog& log, const char* testNamePostfix); 91 StateVerifier::StateVerifier (const glw::Functions& gl, tcu::TestLog& log, const char* testNamePostfix) argument 92 : glu::CallLogWrapper (gl, log) 112 GetBooleanVerifier (const glw::Functions& gl, tcu::TestLog& log); 121 GetBooleanVerifier::GetBooleanVerifier (const glw::Functions& gl, tcu::TestLog& log) argument 122 : StateVerifier(gl, log, "_getboolean") 285 GetIntegerVerifier (const glw::Functions& gl, tcu::TestLog& log); 294 GetIntegerVerifier::GetIntegerVerifier (const glw::Functions& gl, tcu::TestLog& log) argument 295 : StateVerifier(gl, log, "_getinteger") 449 // check if test range outside of gl stat 500 GetInteger64Verifier(const glw::Functions& gl, tcu::TestLog& log) argument 706 GetFloatVerifier(const glw::Functions& gl, tcu::TestLog& log) argument [all...] |
H A D | es3fFragDepthTests.cpp | 126 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 140 gl.viewport(viewportX, viewportY, viewportW, viewportH); 141 gl.clear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); 142 gl.enable(GL_DEPTH_TEST); 171 gl.useProgram(basicQuadProgram.getProgram()); 172 gl.uniform4f(gl.getUniformLocation(basicQuadProgram.getProgram(), "u_color"), 0.0f, 0.0f, 1.0f, 1.0f); 173 gl.depthFunc(GL_ALWAYS); 187 GLU_EXPECT_NO_ERROR(gl.getError(), "Draw base quads"); 213 gl 297 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local [all...] |
H A D | es3fImplementationLimitTests.cpp | 56 T query (const glw::Functions& gl, deUint32 param); 100 GLint query<GLint> (const glw::Functions& gl, deUint32 param) argument 103 gl.getIntegerv(param, &val); 108 GLint64 query<GLint64> (const glw::Functions& gl, deUint32 param) argument 111 gl.getInteger64v(param, &val); 116 GLuint64 query<GLuint64> (const glw::Functions& gl, deUint32 param) argument 119 gl.getInteger64v(param, &val); 124 GLfloat query<GLfloat> (const glw::Functions& gl,deUint32 param) argument 127 gl.getFloatv(param, &val); 132 NegInt query<NegInt> (const glw::Functions& gl, deUint3 argument 138 query(const glw::Functions& gl, deUint32 param) argument 146 query(const glw::Functions& gl, deUint32 param) argument 154 query(const glw::Functions& gl, deUint32 param) argument 242 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 288 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 326 queryExtensionsNonIndexed(const glw::Functions& gl) argument 349 queryExtensionsIndexed(const glw::Functions& gl) argument 390 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local [all...] |
H A D | es3fTextureStateQueryTests.cpp | 52 TexParamVerifier (const glw::Functions& gl, tcu::TestLog& log, const char* testNamePostfix); 63 TexParamVerifier::TexParamVerifier (const glw::Functions& gl, tcu::TestLog& log, const char* testNamePostfix) argument 64 : glu::CallLogWrapper (gl, log) 81 GetTexParameterIVerifier (const glw::Functions& gl, tcu::TestLog& log); 87 GetTexParameterIVerifier::GetTexParameterIVerifier (const glw::Functions& gl, tcu::TestLog& log) argument 88 : TexParamVerifier(gl, log, "_gettexparameteri") 136 GetTexParameterFVerifier (const glw::Functions& gl, tcu::TestLog& log); 142 GetTexParameterFVerifier::GetTexParameterFVerifier (const glw::Functions& gl, tcu::TestLog& log) argument 143 : TexParamVerifier(gl, log, "_gettexparameterf")
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/external/deqp/modules/gles3/stress/ |
H A D | es3sLongRunningShaderTests.cpp | 275 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 290 gl.useProgram(m_program->getProgram()); 293 gl.uniform1i(gl.getUniformLocation(m_program->getProgram(), "u_iterCount"), iterCounts[0]);
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H A D | es3sSpecialFloatTests.cpp | 264 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 266 const GLint positionLoc = gl.getAttribLocation(patternProgram.getProgram(), "a_pos"); 284 gl.genTextures(1, &textureID); 285 gl.bindTexture(GL_TEXTURE_2D, textureID); 286 gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, textureSize, textureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, buffer[0].getPtr()); 287 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 288 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 291 gl.clearColor(0.0f, 0.0f, 0.0f, 1.0f); 292 gl.clear(GL_COLOR_BUFFER_BIT); 293 gl [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fComputeShaderBuiltinVarTests.cpp | 208 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 216 const deUint32 outVarIndex = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "Output.result"); 217 const InterfaceVariableInfo outVarInfo = getProgramInterfaceVariableInfo(gl, program, GL_BUFFER_VARIABLE, outVarIndex); 226 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *outputBuffer); 227 gl.bufferData(GL_SHADER_STORAGE_BUFFER, (glw::GLsizeiptr)bufferSize, DE_NULL, GL_STREAM_READ); 228 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, *outputBuffer); 229 GLU_EXPECT_NO_ERROR(gl.getError(), "Buffer setup failed"); 231 gl.useProgram(program); 232 gl.uniform2uiv(gl [all...] |
H A D | es31fDebugTests.cpp | 576 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 580 gl.enable(GL_DEBUG_OUTPUT); 581 gl.enable(GL_DEBUG_OUTPUT_SYNCHRONOUS); 582 gl.debugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, DE_NULL, false); // disable all 583 gl.debugMessageControl(GL_DEBUG_SOURCE_API, GL_DEBUG_TYPE_ERROR, GL_DONT_CARE, 0, DE_NULL, true); // enable API errors 584 gl.debugMessageControl(GL_DEBUG_SOURCE_APPLICATION, GL_DONT_CARE, GL_DONT_CARE, 0, DE_NULL, true); // enable application messages 585 gl.debugMessageControl(GL_DEBUG_SOURCE_THIRD_PARTY, GL_DONT_CARE, GL_DONT_CARE, 0, DE_NULL, true); // enable third party messages 586 gl.debugMessageCallback(callbackHandle, this); 590 gl.debugMessageCallback(DE_NULL, DE_NULL); 591 gl 644 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 667 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local [all...] |
H A D | es31fFboNoAttachmentTests.cpp | 68 const glw::Functions& gl = renderCtx.getFunctions(); local 97 gl.useProgram(program.getProgram()); 98 gl.enable(GL_DEPTH_TEST); 99 gl.depthFunc(GL_ALWAYS); 100 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); 101 gl.viewport(0, 0, size.x()*2, size.y()*2); // Oversized viewport so that it will not accidentally limit us to the correct size 107 TCU_CHECK(gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE); 124 gl.genQueries(1, &query); 125 gl.genVertexArrays(1, &vertexArray); 126 gl 175 const glw::Functions& gl = renderCtx.getFunctions(); local 290 const glw::Functions& gl = m_renderCtx.getFunctions(); local 361 const glw::Functions& gl = m_renderCtx.getFunctions(); local 392 const glw::Functions& gl = m_renderCtx.getFunctions(); local 407 const glw::Functions& gl = m_renderCtx.getFunctions(); local 422 const glw::Functions& gl = m_renderCtx.getFunctions(); local 465 const glw::Functions& gl = m_renderCtx.getFunctions(); local [all...] |
H A D | es31fIndirectComputeDispatchTests.cpp | 159 static int getResultBlockAlignedSize (const glw::Functions& gl) argument 163 gl.getIntegerv(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, &alignment); 184 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 201 gl.bindBuffer(GL_DISPATCH_INDIRECT_BUFFER, buffer); 202 gl.bufferData(GL_DISPATCH_INDIRECT_BUFFER, (glw::GLsizeiptr)data.size(), &data[0], GL_STATIC_DRAW); 241 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 248 gl.useProgram(program.getProgram()); 250 gl.bindBuffer(GL_DISPATCH_INDIRECT_BUFFER, buffer); 251 gl.bufferData(GL_DISPATCH_INDIRECT_BUFFER, (glw::GLsizeiptr)m_bufferSize, DE_NULL, GL_STATIC_DRAW); 252 gl 265 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 294 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 342 const glw::Functions& gl = renderCtx.getFunctions(); local [all...] |
H A D | es31fProgramInterfaceQueryTestCase.cpp | 544 const glw::Functions& gl = m_renderContext.getFunctions(); local 551 gl.getProgramResourceName(m_programID, interface, propValue, (int)nameBuffer.size() - 1, &written, &nameBuffer[0]); 552 GLU_EXPECT_NO_ERROR(gl.getError(), "query block name"); 702 const glw::Functions& gl = m_renderContext.getFunctions(); 705 gl.getProgramInterfaceiv(m_programID, GL_ATOMIC_COUNTER_BUFFER, GL_ACTIVE_RESOURCES, &numActiveResources); 706 GLU_EXPECT_NO_ERROR(gl.getError(), "getProgramInterfaceiv(..., GL_ATOMIC_COUNTER_BUFFER, GL_ACTIVE_RESOURCES, ...)"); 912 const glw::Functions& gl = m_renderContext.getFunctions(); 926 const glw::GLint location = gl.getProgramResourceLocation(m_programID, interface, elementResourceName.c_str()); 943 const glw::GLint location = gl.getProgramResourceLocation(m_programID, interface, resource.c_str()); 1584 static void queryAndValidateProps (tcu::TestContext& testCtx, const glw::Functions& gl, gl [all...] |
H A D | es31fTessellationGeometryInteractionTests.cpp | 187 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 189 gl.genBuffers(1, &m_patchBuffer); 190 gl.bindBuffer(GL_ARRAY_BUFFER, m_patchBuffer); 191 gl.bufferData(GL_ARRAY_BUFFER, sizeof(patchBufferData), patchBufferData, GL_STATIC_DRAW); 192 GLU_EXPECT_NO_ERROR(gl.getError(), "gen buffer"); 209 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 225 gl.viewport(0, 0, RENDER_SIZE, RENDER_SIZE); 226 gl.clearColor(0.0f, 0.0f, 0.0f, 1.0f); 227 GLU_EXPECT_NO_ERROR(gl.getError(), "set viewport"); 229 gl 488 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 508 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local [all...] |
H A D | es31fTextureFormatTests.cpp | 174 const glw::Functions& gl = m_renderCtx.getFunctions(); local 196 gl.clear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); 197 gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height); 203 gl.activeTexture(GL_TEXTURE0); 204 gl.bindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, m_texture->getGLTexture()); 207 gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 208 gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); 209 gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 210 gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 212 GLU_EXPECT_NO_ERROR(gl 313 const glw::Functions& gl = m_renderCtx.getFunctions(); local [all...] |