/external/chromium_org/third_party/WebKit/Source/platform/geometry/ |
H A D | RoundedRect.cpp | 99 void RoundedRect::Radii::includeLogicalEdges(const RoundedRect::Radii& edges, bool isHorizontal, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) argument 109 if (includeLogicalRightEdge) { 164 void RoundedRect::includeLogicalEdges(const Radii& edges, bool isHorizontal, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) argument 166 m_radii.includeLogicalEdges(edges, isHorizontal, includeLogicalLeftEdge, includeLogicalRightEdge);
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/external/chromium_org/third_party/WebKit/Source/core/rendering/ |
H A D | InlineFlowBox.h | 138 if (!includeLogicalRightEdge()) 150 if (!includeLogicalRightEdge()) 162 if (!includeLogicalRightEdge()) 168 bool includeLogicalRightEdge() const { return m_includeLogicalRightEdge; } function in class:WebCore::InlineFlowBox
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H A D | RenderBoxModelObject.cpp | 434 bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const 436 RoundedRect border = style()->getRoundedBorderFor(borderRect, includeLogicalLeftEdge, includeLogicalRightEdge); 438 RoundedRect segmentBorder = style()->getRoundedBorderFor(LayoutRect(0, 0, inlineBoxWidth, inlineBoxHeight), includeLogicalLeftEdge, includeLogicalRightEdge); 494 RoundedRect RenderBoxModelObject::backgroundRoundedRectAdjustedForBleedAvoidance(GraphicsContext* context, const LayoutRect& borderRect, BackgroundBleedAvoidance bleedAvoidance, InlineFlowBox* box, const LayoutSize& boxSize, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const 498 return getBackgroundRoundedRect(shrinkRectByOnePixel(context, borderRect), box, boxSize.width(), boxSize.height(), includeLogicalLeftEdge, includeLogicalRightEdge); 501 return style()->getRoundedInnerBorderFor(borderRect, includeLogicalLeftEdge, includeLogicalRightEdge); 503 return getBackgroundRoundedRect(borderRect, box, boxSize.width(), boxSize.height(), includeLogicalLeftEdge, includeLogicalRightEdge); 529 bool includeRightEdge = box ? box->includeLogicalRightEdge() : true; 1583 BackgroundBleedAvoidance bleedAvoidance, bool includeLogicalLeftEdge, bool includeLogicalRightEdge, bool antialias, const Color* overrideColor) 1606 colorToPaint, edgeToRender.style, bleedAvoidance, includeLogicalLeftEdge, includeLogicalRightEdge); 1581 paintOneBorderSide(GraphicsContext* graphicsContext, const RenderStyle* style, const RoundedRect& outerBorder, const RoundedRect& innerBorder, const IntRect& sideRect, BoxSide side, BoxSide adjacentSide1, BoxSide adjacentSide2, const BorderEdge edges[], const Path* path, BackgroundBleedAvoidance bleedAvoidance, bool includeLogicalLeftEdge, bool includeLogicalRightEdge, bool antialias, const Color* overrideColor) argument 1645 paintBorderSides(GraphicsContext* graphicsContext, const RenderStyle* style, const RoundedRect& outerBorder, const RoundedRect& innerBorder, const IntPoint& innerBorderAdjustment, const BorderEdge edges[], BorderEdgeFlags edgeSet, BackgroundBleedAvoidance bleedAvoidance, bool includeLogicalLeftEdge, bool includeLogicalRightEdge, bool antialias, const Color* overrideColor) argument 1693 paintTranslucentBorderSides(GraphicsContext* graphicsContext, const RenderStyle* style, const RoundedRect& outerBorder, const RoundedRect& innerBorder, const IntPoint& innerBorderAdjustment, const BorderEdge edges[], BorderEdgeFlags edgesToDraw, BackgroundBleedAvoidance bleedAvoidance, bool includeLogicalLeftEdge, bool includeLogicalRightEdge, bool antialias) argument 1736 paintBorder(const PaintInfo& info, const LayoutRect& rect, const RenderStyle* style, BackgroundBleedAvoidance bleedAvoidance, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) argument 1916 drawBoxSideFromPath(GraphicsContext* graphicsContext, const LayoutRect& borderRect, const Path& borderPath, const BorderEdge edges[], float thickness, float drawThickness, BoxSide side, const RenderStyle* style, Color color, EBorderStyle borderStyle, BackgroundBleedAvoidance bleedAvoidance, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) argument 2490 paintBoxShadow(const PaintInfo& info, const LayoutRect& paintRect, const RenderStyle* s, ShadowStyle shadowStyle, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) argument [all...] |