/external/deqp/modules/gles2/functional/ |
H A D | es2fTextureCompletenessTests.cpp | 283 int levelW = (levelNdx == m_invalidLevelNdx) ? m_invalidLevelSize.x() : de::max(1, m_size.x() >> levelNdx); local 289 glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr()); 345 int levelW = de::max(1, m_size.x() >> levelNdx); local 353 glTexImage2D(GL_TEXTURE_2D, levelNdx, format, levelW, levelH, 0, format, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr()); 401 int levelW = de::max(1, m_size.x() >> levelNdx); local 406 glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr()); 504 int levelW = de::max(1, m_size.x() >> levelNdx); local 510 glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr()); 616 int levelW = de::max(1, m_size.x() >> levelNdx); local 620 levelW 686 int levelW = de::max(1, m_size.x() >> levelNdx); local 755 int levelW = (levelNdx == m_invalidLevelNdx) ? m_size.x() : de::max(1, m_size.x() >> levelNdx); local 868 int levelW = de::max(1, m_size.x() >> levelNdx); local [all...] |
H A D | es2fTextureSpecificationTests.cpp | 489 int levelW = de::max(1, m_width >> levelNdx); local 494 if (levelW <= 2 || levelH <= 2) 499 renderTex2D(result, levelW, levelH); 503 renderTex2D(reference, levelW, levelH); 527 int levelW = de::max(1, m_width >> levelNdx); local 536 if (levelW <= 2 || levelH <= 2) 541 renderTexCube(result, levelW, levelH, (tcu::CubeFace)face); 545 renderTexCube(reference, levelW, levelH, (tcu::CubeFace)face); 639 int levelW = de::max(1, m_width >> ndx); local 644 levelData.setSize(levelW, level 683 int levelW = de::max(1, m_width >> ndx); local 737 int levelW = de::max(1, m_width >> levelNdx); local 792 int levelW = de::max(1, m_width >> levelNdx); local 840 int levelW = de::max(1, m_width >> ndx); local 887 int levelW = de::max(1, m_width >> ndx); local 934 int levelW = de::max(1, m_width >> ndx); local 948 int levelW = de::max(1, m_width >> ndx); local 999 int levelW = de::max(1, m_width >> ndx); local 1018 int levelW = de::max(1, m_width >> ndx); local 1071 int levelW = de::max(1, m_width >> ndx); local 1080 int levelW = de::max(1, m_width >> ndx); local 1125 int levelW = de::max(1, m_width >> ndx); local 1135 int levelW = de::max(1, m_width >> ndx); local 1300 int levelW = de::max(1, m_width >> ndx); local 1350 int levelW = de::max(1, m_width >> ndx); local 1405 int levelW = de::max(1, m_width >> ndx); local 1424 int levelW = de::max(1, m_width >> ndx); local 1481 int levelW = de::max(1, m_width >> ndx); local 1503 int levelW = de::max(1, m_width >> ndx); local [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureSpecificationTests.cpp | 339 int levelW = de::max(1, m_size >> ndx); local 343 levelData.setSize(levelW, levelW, m_depth); 346 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, m_internalFormat, levelW, levelW, m_depth, 0, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr()); 379 int levelW = de::max(1, m_size >> ndx); local 383 levelData.setSize(levelW, levelW, m_depth); 386 glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, 0, 0, 0, levelW, levelW, m_dept 617 const int levelW = de::max(1, m_size >> ndx); local 664 const int levelW = de::max(1, m_size >> ndx); local 677 const int levelW = de::max(1, m_size >> ndx); local [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureSpecificationTests.cpp | 291 int levelW = de::max(1, m_width >> levelNdx); local 304 renderTex(dst, shaderID, levelW, levelH); 482 int levelW = de::max(1, m_width >> levelNdx); local 495 renderTex(dst, shaderID, levelW, levelH); 576 int levelW = de::max(1, m_width >> levelNdx); local 596 renderTex(dst, shaderID, levelW, levelH); 658 int levelW = de::max(1, m_width >> ndx); local 663 levelData.setSize(levelW, levelH); 666 glTexImage2D(GL_TEXTURE_2D, ndx, m_internalFormat, levelW, levelH, 0, m_format, m_dataType, levelData.getAccess().getDataPtr()); 758 int levelW local 797 int levelW = de::max(1, m_width >> ndx); local 856 int levelW = de::max(1, m_width >> levelNdx); local 973 int levelW = de::max(1, m_width >> ndx); local 1216 int levelW = de::max(1, m_width >> ndx); local 1230 int levelW = de::max(1, m_width >> ndx); local 1440 int levelW = de::max(1, m_width >> ndx); local 1455 int levelW = de::max(1, m_width >> ndx); local 1517 int levelW = de::max(1, m_width >> ndx); local 1526 int levelW = de::max(1, m_width >> ndx); local 1887 int levelW = de::max(1, m_width >> ndx); local 1986 int levelW = de::max(1, m_width >> ndx); local 2006 int levelW = de::max(1, m_width >> ndx); local 2130 int levelW = de::max(1, m_width >> ndx); local 2217 int levelW = de::max(1, m_width >> ndx); local 2258 int levelW = de::max(1, m_width >> ndx); local 3032 const int levelW = de::max(1, m_width >> ndx); local 3079 const int levelW = de::max(1, m_width >> ndx); local 3127 const int levelW = de::max(1, m_width >> ndx); local 3141 const int levelW = de::max(1, m_width >> ndx); local 3197 const int levelW = de::max(1, m_width >> ndx); local 3211 const int levelW = de::max(1, m_width >> ndx); local [all...] |