Searched defs:linked (Results 1 - 24 of 24) sorted by relevance

/external/chromium_org/cc/output/
H A Dprogram_binding.cc57 int linked = 0; local
58 context->GetProgramiv(program_, GL_LINK_STATUS, &linked);
59 if (!linked)
/external/chromium_org/gpu/command_buffer/tests/
H A Dgl_bind_uniform_location_unittest.cc76 GLint linked = 0; local
77 glGetProgramiv(program, GL_LINK_STATUS, &linked);
78 EXPECT_EQ(1, linked);
174 GLint linked = 0; local
175 glGetProgramiv(program, GL_LINK_STATUS, &linked);
176 EXPECT_EQ(1, linked);
H A Dgl_test_utils.cc65 GLint linked = 0; local
66 glGetProgramiv(program, GL_LINK_STATUS, &linked);
67 if (linked == 0) {
72 EXPECT_EQ(1, linked) << "Error linking program: " << log;
/external/chromium_org/third_party/mesa/src/src/glsl/
H A Dlink_functions.cpp39 call_link_visitor(gl_shader_program *prog, gl_shader *linked, argument
46 this->linked = linked;
76 * final linked shader. If it does, use it as the target of the call.
79 find_matching_signature(name, &callee->parameters, &linked, 1,
87 * linked. If it's not found there, return an error.
100 /* Find the prototype information in the linked shader. Generate any
103 ir_function *f = linked->symbols->get_function(name);
105 f = new(linked) ir_function(name);
107 /* Add the new function to the linked I
236 gl_shader *linked; member in class:call_link_visitor
[all...]
H A Dopt_array_splitting.cpp101 bool get_split_list(exec_list *instructions, bool linked);
204 bool linked)
208 /* If the shaders aren't linked yet, we can't mess with global
211 if (!linked) {
356 optimize_split_arrays(exec_list *instructions, bool linked) argument
359 if (!refs.get_split_list(instructions, linked))
203 get_split_list(exec_list *instructions, bool linked) argument
H A Dglsl_parser_extras.cpp1014 * \param linked Is the shader linked? This enables
1022 * \c linked is \c true.
1028 do_common_optimization(exec_list *ir, bool linked, argument
1036 if (linked) {
1044 if (linked)
1051 if (linked)
1062 progress = optimize_split_arrays(ir, linked) || progress;
H A Dlinker.cpp28 * Given a set of shaders that are to be linked to generate a final program,
32 * type. All shaders of a particular type (e.g., vertex shaders) are linked
53 * In the final stage individual shader executables are linked to create a
425 * In addition, set the type of the linked variable to the
522 * FINISHME: without an initializer is linked in two different
785 * linked shader.
957 * Combine a group of shaders for a single stage to generate a linked shader
1060 gl_shader *linked = ctx->Driver.NewShader(NULL, 0, main->Type); local
1061 linked->ir = new(linked) exec_lis
[all...]
/external/mesa3d/src/glsl/
H A Dlink_functions.cpp39 call_link_visitor(gl_shader_program *prog, gl_shader *linked, argument
46 this->linked = linked;
76 * final linked shader. If it does, use it as the target of the call.
79 find_matching_signature(name, &callee->parameters, &linked, 1,
87 * linked. If it's not found there, return an error.
100 /* Find the prototype information in the linked shader. Generate any
103 ir_function *f = linked->symbols->get_function(name);
105 f = new(linked) ir_function(name);
107 /* Add the new function to the linked I
236 gl_shader *linked; member in class:call_link_visitor
[all...]
H A Dopt_array_splitting.cpp101 bool get_split_list(exec_list *instructions, bool linked);
204 bool linked)
208 /* If the shaders aren't linked yet, we can't mess with global
211 if (!linked) {
356 optimize_split_arrays(exec_list *instructions, bool linked) argument
359 if (!refs.get_split_list(instructions, linked))
203 get_split_list(exec_list *instructions, bool linked) argument
H A Dglsl_parser_extras.cpp1014 * \param linked Is the shader linked? This enables
1022 * \c linked is \c true.
1028 do_common_optimization(exec_list *ir, bool linked, argument
1036 if (linked) {
1044 if (linked)
1051 if (linked)
1062 progress = optimize_split_arrays(ir, linked) || progress;
H A Dlinker.cpp28 * Given a set of shaders that are to be linked to generate a final program,
32 * type. All shaders of a particular type (e.g., vertex shaders) are linked
53 * In the final stage individual shader executables are linked to create a
425 * In addition, set the type of the linked variable to the
522 * FINISHME: without an initializer is linked in two different
785 * linked shader.
957 * Combine a group of shaders for a single stage to generate a linked shader
1060 gl_shader *linked = ctx->Driver.NewShader(NULL, 0, main->Type); local
1061 linked->ir = new(linked) exec_lis
[all...]
/external/chromium_org/gpu/command_buffer/service/
H A Dgles2_cmd_copy_texture_chromium.cc314 GLint linked; local
315 glGetProgramiv(info->program, GL_LINK_STATUS, &linked);
316 if (!linked)
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d1x/
H A Dsm4_to_tgsi.cpp416 unsigned linked = program.cf_insn_linked[insn_num]; local
417 if(program.insns[linked]->opcode == SM4_OPCODE_ENDIF)
422 label_to_sm4_insn_num.push_back(std::make_pair(label, linked));
429 unsigned endif = program.cf_insn_linked[linked];
432 label_to_sm4_insn_num.push_back(std::make_pair(label, linked));
434 translate_insns(linked + 1, endif);
436 sm4_to_tgsi_insn_num[linked] = ureg_get_instruction_number(ureg);
440 translate_insns(insn_num + 1, linked);
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d1x/
H A Dsm4_to_tgsi.cpp416 unsigned linked = program.cf_insn_linked[insn_num]; local
417 if(program.insns[linked]->opcode == SM4_OPCODE_ENDIF)
422 label_to_sm4_insn_num.push_back(std::make_pair(label, linked));
429 unsigned endif = program.cf_insn_linked[linked];
432 label_to_sm4_insn_num.push_back(std::make_pair(label, linked));
434 translate_insns(linked + 1, endif);
436 sm4_to_tgsi_insn_num[linked] = ureg_get_instruction_number(ureg);
440 translate_insns(insn_num + 1, linked);
/external/chromium_org/mojo/examples/sample_app/
H A Dspinning_cube.cc141 GLint linked = 0; local
142 glGetProgramiv(program_object, GL_LINK_STATUS, &linked);
144 if (!linked) {
/external/chromium_org/ppapi/examples/compositor/
H A Dspinning_cube.cc124 GLint linked = 0; local
125 glGetProgramiv(program_object, GL_LINK_STATUS, &linked);
127 if (!linked) {
/external/chromium_org/ppapi/examples/gles2_spinning_cube/
H A Dspinning_cube.cc140 GLint linked = 0; local
141 glGetProgramiv(program_object, GL_LINK_STATUS, &linked);
143 if (!linked) {
/external/blktrace/btt/
H A Dglobals.h163 int linked; member in struct:io
/external/chromium_org/content/shell/renderer/test_runner/
H A DTestPlugin.cpp569 int linked = 0; local
570 m_context->getProgramiv(program, GL_LINK_STATUS, &linked);
571 if (!linked) {
/external/chromium_org/third_party/skia/src/gpu/gl/
H A DGrGLShaderBuilder.cpp687 GrGLint linked = GR_GL_INIT_ZERO; local
688 GL_CALL(GetProgramiv(fOutput.fProgramID, GR_GL_LINK_STATUS, &linked));
689 if (!linked) {
772 // Attach the shader, but defer deletion until after we have linked the program.
/external/skia/src/gpu/gl/
H A DGrGLShaderBuilder.cpp687 GrGLint linked = GR_GL_INIT_ZERO; local
688 GL_CALL(GetProgramiv(fOutput.fProgramID, GR_GL_LINK_STATUS, &linked));
689 if (!linked) {
772 // Attach the shader, but defer deletion until after we have linked the program.
/external/chromium_org/third_party/angle/src/libGLESv2/
H A DContext.cpp1350 bool linked = programObject->link(); local
1354 if (linked && program == mState.currentProgram)
/external/deqp/modules/egl/
H A DteglGLES2SharingThreadedTests.cpp1464 bool linked; member in class:deqp::egl::GLES2ThreadTest::Program
1474 , linked (false)
1646 program->linked = true;
2451 // Program that can be linked
2545 // Has program that can be linked
/external/robolectric/lib/main/
H A Dh2-1.2.147.jarMETA-INF/MANIFEST.MF META-INF/services/java.sql.Driver org/h2/api/AggregateFunction ...

Completed in 765 milliseconds