Searched defs:mustRecompose (Results 1 - 3 of 3) sorted by relevance

/frameworks/native/services/surfaceflinger/DisplayHardware/
H A DFramebufferSurface.cpp71 status_t FramebufferSurface::beginFrame(bool mustRecompose) { argument
H A DVirtualDisplaySurface.cpp99 status_t VirtualDisplaySurface::beginFrame(bool mustRecompose) { argument
103 mMustRecompose = mustRecompose;
/frameworks/native/services/surfaceflinger/
H A DSurfaceFlinger.cpp1016 bool mustRecompose = dirty && !(empty && wasEmpty); local
1020 mustRecompose ? "doing" : "skipping",
1025 mDisplays[dpy]->beginFrame(mustRecompose);
1027 if (mustRecompose) {

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