Searched defs:objectTypes (Results 1 - 3 of 3) sorted by relevance
/external/deqp/modules/glshared/ |
H A D | glsMemoryStressCase.cpp | 438 MemObjectAllocator (tcu::TestLog& log, glu::RenderContext& renderContext, MemObjectType objectTypes, const MemObjectConfig& config, int seed); 468 MemObjectAllocator::MemObjectAllocator (tcu::TestLog& log, glu::RenderContext& renderContext, MemObjectType objectTypes, const MemObjectConfig& config, int seed) argument 472 , m_objectTypes (objectTypes) 819 MemoryStressCase::MemoryStressCase (tcu::TestContext& ctx, glu::RenderContext& renderContext, deUint32 objectTypes, int minTextureSize, int maxTextureSize, int minBufferSize, int maxBufferSize, bool write, bool use, bool useDummyData, bool clearAfterOOM, const char* name, const char* desc) argument 823 , m_objectTypes ((MemObjectType)objectTypes)
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/external/deqp/modules/egl/ |
H A D | teglMultiThreadTests.cpp | 969 vector<Type> objectTypes; local 972 objectTypes.push_back(TYPE_PBUFFER); 975 objectTypes.push_back(TYPE_PIXMAP); 978 objectTypes.push_back(TYPE_WINDOW); 981 objectTypes.push_back(TYPE_CONTEXT); 1036 type = rnd.choose<Type>(objectTypes.begin(), objectTypes.end()); 1306 vector<Type> objectTypes; local 1309 objectTypes.push_back(TYPE_PBUFFER); 1312 objectTypes [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fFboRenderTest.cpp | 1459 static const deUint32 objectTypes[] = local 1562 for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(objectTypes); typeNdx++) 1564 FboConfig config(GL_COLOR_BUFFER_BIT, objectTypes[typeNdx], colorFormats[colorFmtNdx].format, GL_NONE, GL_NONE); 1586 for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(objectTypes); typeNdx++) 1588 FboConfig colorOnlyConfig (GL_COLOR_BUFFER_BIT, objectTypes[typeNdx], colorFormats[colorFmtNdx].format, GL_NONE, GL_NONE); 1589 FboConfig colorDepthConfig (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT, objectTypes[typeNdx], colorFormats[colorFmtNdx].format, depthStencilType, depthStencilFormat); 1590 FboConfig colorDepthStencilConfig (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT, objectTypes[typeNdx], colorFormats[colorFmtNdx].format, depthStencilType, depthStencilFormat); 1612 for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(objectTypes); typeNdx++) 1614 FboConfig config(GL_COLOR_BUFFER_BIT|(depth ? GL_DEPTH_BUFFER_BIT : 0)|(stencil ? GL_STENCIL_BUFFER_BIT : 0), colorType, colorFmt, objectTypes[typeNdx], depthStencilFormats[fmtNdx].format); 1627 for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(objectTypes); typeNd [all...] |
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