/external/chromium_org/third_party/skia/src/gpu/effects/ |
H A D | GrTextureDomain.cpp | 44 const char* outColor, 52 builder->fsCodeAppendf("\t%s = ", outColor); 74 builder->fsCodeAppendf("\t%s = ", outColor); 100 builder->fsCodeAppendf("\t%s = mix(inside, outside, blend);\n", outColor); 107 builder->fsCodeAppendf("\t%s = any(outside) ? vec4(0.0, 0.0, 0.0, 0.0) : ", outColor); 42 sampleTexture(GrGLShaderBuilder* builder, const GrTextureDomain& textureDomain, const char* outColor, const SkString& inCoords, const GrGLEffect::TextureSampler sampler, const char* inModulateColor) argument
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/external/skia/src/gpu/effects/ |
H A D | GrTextureDomain.cpp | 44 const char* outColor, 52 builder->fsCodeAppendf("\t%s = ", outColor); 74 builder->fsCodeAppendf("\t%s = ", outColor); 100 builder->fsCodeAppendf("\t%s = mix(inside, outside, blend);\n", outColor); 107 builder->fsCodeAppendf("\t%s = any(outside) ? vec4(0.0, 0.0, 0.0, 0.0) : ", outColor); 42 sampleTexture(GrGLShaderBuilder* builder, const GrTextureDomain& textureDomain, const char* outColor, const SkString& inCoords, const GrGLEffect::TextureSampler sampler, const char* inModulateColor) argument
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/external/chromium_org/third_party/skia/src/gpu/gl/ |
H A D | GrGLProgramEffects.cpp | 265 const char* outColor, 288 vertexEffect->emitCode(builder, drawEffect, key, outColor, inColor, coords, samplers); 290 glEffect->emitCode(builder, drawEffect, key, outColor, inColor, coords, samplers); 463 const char* outColor, 467 fProgramEffects->emitEffect(fBuilder, stage, key, outColor, inColor, stageIndex); 475 const char* outColor, 496 glEffect->emitCode(builder, drawEffect, key, outColor, inColor, coords, samplers); 589 const char* outColor, 593 fProgramEffects->emitEffect(fBuilder, stage, key, outColor, inColor, stageIndex); 262 emitEffect(GrGLFullShaderBuilder* builder, const GrEffectStage& stage, EffectKey key, const char* outColor, const char* inColor, int stageIndex) argument 461 emitEffect(const GrEffectStage& stage, GrGLProgramEffects::EffectKey key, const char* outColor, const char* inColor, int stageIndex) argument 472 emitEffect(GrGLFragmentOnlyShaderBuilder* builder, const GrEffectStage& stage, EffectKey key, const char* outColor, const char* inColor, int stageIndex) argument 587 emitEffect(const GrEffectStage& stage, GrGLProgramEffects::EffectKey key, const char* outColor, const char* inColor, int stageIndex) argument
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H A D | GrGLShaderBuilder.cpp | 607 GrGLSLExpr4 outColor; local 628 outColor = outColorName; 633 outColor.c_str(), 637 inColor = outColor; 642 *fsInOutColor = outColor;
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/external/skia/src/gpu/gl/ |
H A D | GrGLProgramEffects.cpp | 265 const char* outColor, 288 vertexEffect->emitCode(builder, drawEffect, key, outColor, inColor, coords, samplers); 290 glEffect->emitCode(builder, drawEffect, key, outColor, inColor, coords, samplers); 463 const char* outColor, 467 fProgramEffects->emitEffect(fBuilder, stage, key, outColor, inColor, stageIndex); 475 const char* outColor, 496 glEffect->emitCode(builder, drawEffect, key, outColor, inColor, coords, samplers); 589 const char* outColor, 593 fProgramEffects->emitEffect(fBuilder, stage, key, outColor, inColor, stageIndex); 262 emitEffect(GrGLFullShaderBuilder* builder, const GrEffectStage& stage, EffectKey key, const char* outColor, const char* inColor, int stageIndex) argument 461 emitEffect(const GrEffectStage& stage, GrGLProgramEffects::EffectKey key, const char* outColor, const char* inColor, int stageIndex) argument 472 emitEffect(GrGLFragmentOnlyShaderBuilder* builder, const GrEffectStage& stage, EffectKey key, const char* outColor, const char* inColor, int stageIndex) argument 587 emitEffect(const GrEffectStage& stage, GrGLProgramEffects::EffectKey key, const char* outColor, const char* inColor, int stageIndex) argument
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H A D | GrGLShaderBuilder.cpp | 607 GrGLSLExpr4 outColor; local 628 outColor = outColorName; 633 outColor.c_str(), 637 inColor = outColor; 642 *fsInOutColor = outColor;
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/external/deqp/modules/gles31/functional/ |
H A D | es31fGeometryShaderTests.cpp | 1554 rr::GenericVec4 outColor; local 1555 outColor = color; 1561 output.EmitVertex(basePosition + tcu::Vec4(deFloatCos(subAngle) * 0.1f, deFloatSin(subAngle) * 0.1f, 0.0f, 0.0f), 0.0f, &outColor, packets[packetNdx].primitiveIDIn); 1562 output.EmitVertex(basePosition + tcu::Vec4(deFloatCos(subAngle) * 0.1f, deFloatSin(subAngle) * -0.1f, 0.0f, 0.0f), 0.0f, &outColor, packets[packetNdx].primitiveIDIn); 1566 output.EmitVertex(basePosition + tcu::Vec4(-0.1f, 0.0f, 0.0f, 0.0f), 0.0f, &outColor, packets[packetNdx].primitiveIDIn);
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