Searched defs:releaseFence (Results 1 - 8 of 8) sorted by relevance
/frameworks/native/include/gui/ |
H A D | BufferQueueConsumer.h | 71 const sp<Fence>& releaseFence, EGLDisplay display, 154 const sp<Fence>& releaseFence) { 155 return releaseBuffer(buf, frameNumber, releaseFence, display, fence); 152 releaseBuffer(int buf, uint64_t frameNumber, EGLDisplay display, EGLSyncKHR fence, const sp<Fence>& releaseFence) argument
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/frameworks/av/services/camera/libcameraservice/device3/ |
H A D | Camera3IOStreamBase.cpp | 141 int releaseFence, 153 buffer.release_fence = releaseFence; 225 sp<Fence> releaseFence; local 227 &releaseFence); 232 if (releaseFence != 0) { 233 mCombinedFence = Fence::merge(mName, mCombinedFence, releaseFence); 138 handoutBufferLocked(camera3_stream_buffer &buffer, buffer_handle_t *handle, int acquireFence, int releaseFence, camera3_buffer_status_t status, bool output) argument
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H A D | Camera3InputStream.cpp | 84 /*releaseFence*/-1, CAMERA3_BUFFER_STATUS_OK, /*output*/false); 145 sp<Fence> releaseFence = new Fence(buffer.release_fence); local 146 res = mConsumer->releaseBuffer(bufferItem, releaseFence); 152 *releaseFenceOut = releaseFence;
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H A D | Camera3OutputStream.cpp | 124 /*releaseFence*/-1, CAMERA3_BUFFER_STATUS_OK, /*output*/true); 156 sp<Fence> releaseFence; local 171 releaseFence = new Fence(buffer.acquire_fence); 180 releaseFence = new Fence(buffer.release_fence); 183 int anwReleaseFence = releaseFence->dup(); 229 *releaseFenceOut = releaseFence;
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H A D | Camera3ZslStream.cpp | 179 /*releaseFence*/-1, CAMERA3_BUFFER_STATUS_OK, /*output*/false); 249 sp<Fence> releaseFence = new Fence(releaseFenceFd); local 250 bufferItem->getBufferItem().mFence = releaseFence; 253 *releaseFenceOut = releaseFence;
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/frameworks/native/libs/gui/ |
H A D | BufferItemConsumer.cpp | 87 const sp<Fence>& releaseFence) { 92 err = addReleaseFenceLocked(item.mBuf, item.mGraphicBuffer, releaseFence); 86 releaseBuffer(const BufferItem &item, const sp<Fence>& releaseFence) argument
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H A D | BufferQueueConsumer.cpp | 278 const sp<Fence>& releaseFence, EGLDisplay eglDisplay, 284 releaseFence == NULL) { 312 mSlots[slot].mFence = releaseFence; 277 releaseBuffer(int slot, uint64_t frameNumber, const sp<Fence>& releaseFence, EGLDisplay eglDisplay, EGLSyncKHR eglFence) argument
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H A D | IGraphicBufferConsumer.cpp | 260 const sp<Fence>& releaseFence) { 265 data.write(*releaseFence); 457 sp<Fence> releaseFence = new Fence(); local 458 status_t err = data.read(*releaseFence); 461 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, releaseFence); 258 releaseBuffer(int buf, uint64_t frameNumber, EGLDisplay display __attribute__((unused)), EGLSyncKHR fence __attribute__((unused)), const sp<Fence>& releaseFence) argument
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