/external/chromium_org/third_party/WebKit/Source/core/svg/ |
H A D | SVGPathSegClosePath.h | 30 static PassRefPtr<SVGPathSegClosePath> create(SVGPathElement* element, SVGPathSegRole role) argument 32 return adoptRef(new SVGPathSegClosePath(element, role)); 36 SVGPathSegClosePath(SVGPathElement* element, SVGPathSegRole role) argument 37 : SVGPathSegWithContext(element, role)
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H A D | SVGPathSegCurvetoQuadraticSmoothAbs.h | 31 static PassRefPtr<SVGPathSegCurvetoQuadraticSmoothAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument 33 return adoptRef(new SVGPathSegCurvetoQuadraticSmoothAbs(element, role, x, y)); 37 SVGPathSegCurvetoQuadraticSmoothAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument 38 : SVGPathSegSingleCoordinate(element, role, x, y)
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H A D | SVGPathSegCurvetoQuadraticSmoothRel.h | 31 static PassRefPtr<SVGPathSegCurvetoQuadraticSmoothRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument 33 return adoptRef(new SVGPathSegCurvetoQuadraticSmoothRel(element, role, x, y)); 37 SVGPathSegCurvetoQuadraticSmoothRel(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument 38 : SVGPathSegSingleCoordinate(element, role, x, y)
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H A D | SVGPathSegLinetoAbs.h | 31 static PassRefPtr<SVGPathSegLinetoAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument 33 return adoptRef(new SVGPathSegLinetoAbs(element, role, x, y)); 37 SVGPathSegLinetoAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument 38 : SVGPathSegSingleCoordinate(element, role, x, y)
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H A D | SVGPathSegLinetoHorizontal.h | 30 SVGPathSegLinetoHorizontal(SVGPathElement* element, SVGPathSegRole role, float x) argument 31 : SVGPathSegWithContext(element, role)
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H A D | SVGPathSegLinetoHorizontalAbs.h | 31 static PassRefPtr<SVGPathSegLinetoHorizontalAbs> create(SVGPathElement* element, SVGPathSegRole role, float x) argument 33 return adoptRef(new SVGPathSegLinetoHorizontalAbs(element, role, x)); 37 SVGPathSegLinetoHorizontalAbs(SVGPathElement* element, SVGPathSegRole role, float x) argument 38 : SVGPathSegLinetoHorizontal(element, role, x)
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H A D | SVGPathSegLinetoHorizontalRel.h | 31 static PassRefPtr<SVGPathSegLinetoHorizontalRel> create(SVGPathElement* element, SVGPathSegRole role, float x) argument 33 return adoptRef(new SVGPathSegLinetoHorizontalRel(element, role, x)); 37 SVGPathSegLinetoHorizontalRel(SVGPathElement* element, SVGPathSegRole role, float x) argument 38 : SVGPathSegLinetoHorizontal(element, role, x)
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H A D | SVGPathSegLinetoRel.h | 31 static PassRefPtr<SVGPathSegLinetoRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument 33 return adoptRef(new SVGPathSegLinetoRel(element, role, x, y)); 37 SVGPathSegLinetoRel(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument 38 : SVGPathSegSingleCoordinate(element, role, x, y)
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H A D | SVGPathSegLinetoVertical.h | 30 SVGPathSegLinetoVertical(SVGPathElement* element, SVGPathSegRole role, float y) argument 31 : SVGPathSegWithContext(element, role)
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H A D | SVGPathSegLinetoVerticalAbs.h | 31 static PassRefPtr<SVGPathSegLinetoVerticalAbs> create(SVGPathElement* element, SVGPathSegRole role, float y) argument 33 return adoptRef(new SVGPathSegLinetoVerticalAbs(element, role, y)); 37 SVGPathSegLinetoVerticalAbs(SVGPathElement* element, SVGPathSegRole role, float y) argument 38 : SVGPathSegLinetoVertical(element, role, y)
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H A D | SVGPathSegLinetoVerticalRel.h | 31 static PassRefPtr<SVGPathSegLinetoVerticalRel> create(SVGPathElement* element, SVGPathSegRole role, float y) argument 33 return adoptRef(new SVGPathSegLinetoVerticalRel(element, role, y)); 37 SVGPathSegLinetoVerticalRel(SVGPathElement* element, SVGPathSegRole role, float y) argument 38 : SVGPathSegLinetoVertical(element, role, y)
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H A D | SVGPathSegMovetoAbs.h | 31 static PassRefPtr<SVGPathSegMovetoAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument 33 return adoptRef(new SVGPathSegMovetoAbs(element, role, x, y)); 37 SVGPathSegMovetoAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument 38 : SVGPathSegSingleCoordinate(element, role, x, y)
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H A D | SVGPathSegMovetoRel.h | 31 static PassRefPtr<SVGPathSegMovetoRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument 33 return adoptRef(new SVGPathSegMovetoRel(element, role, x, y)); 37 SVGPathSegMovetoRel(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument 38 : SVGPathSegSingleCoordinate(element, role, x, y)
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H A D | SVGPathSegArcAbs.h | 31 static PassRefPtr<SVGPathSegArcAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) argument 33 return adoptRef(new SVGPathSegArcAbs(element, role, x, y, r1, r2, angle, largeArcFlag, sweepFlag)); 37 SVGPathSegArcAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) argument 38 : SVGPathSegArc(element, role, x, y, r1, r2, angle, largeArcFlag, sweepFlag)
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H A D | SVGPathSegArcRel.h | 31 static PassRefPtr<SVGPathSegArcRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) argument 33 return adoptRef(new SVGPathSegArcRel(element, role, x, y, r1, r2, angle, largeArcFlag, sweepFlag)); 37 SVGPathSegArcRel(SVGPathElement* element, SVGPathSegRole role, float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) argument 38 : SVGPathSegArc(element, role, x, y, r1, r2, angle, largeArcFlag, sweepFlag)
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H A D | SVGPathSegCurvetoCubicAbs.h | 31 static PassRefPtr<SVGPathSegCurvetoCubicAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1, float x2, float y2) argument 33 return adoptRef(new SVGPathSegCurvetoCubicAbs(element, role, x, y, x1, y1, x2, y2)); 37 SVGPathSegCurvetoCubicAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1, float x2, float y2) argument 38 : SVGPathSegCurvetoCubic(element, role, x, y, x1, y1, x2, y2)
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H A D | SVGPathSegCurvetoCubicRel.h | 31 static PassRefPtr<SVGPathSegCurvetoCubicRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1, float x2, float y2) argument 33 return adoptRef(new SVGPathSegCurvetoCubicRel(element, role, x, y, x1, y1, x2, y2)); 37 SVGPathSegCurvetoCubicRel(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1, float x2, float y2) argument 38 : SVGPathSegCurvetoCubic(element, role, x, y, x1, y1, x2, y2)
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H A D | SVGPathSegCurvetoCubicSmoothAbs.h | 31 static PassRefPtr<SVGPathSegCurvetoCubicSmoothAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2) argument 33 return adoptRef(new SVGPathSegCurvetoCubicSmoothAbs(element, role, x, y, x2, y2)); 37 SVGPathSegCurvetoCubicSmoothAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2) argument 38 : SVGPathSegCurvetoCubicSmooth(element, role, x, y, x2, y2)
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H A D | SVGPathSegCurvetoCubicSmoothRel.h | 31 static PassRefPtr<SVGPathSegCurvetoCubicSmoothRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2) argument 33 return adoptRef(new SVGPathSegCurvetoCubicSmoothRel(element, role, x, y, x2, y2)); 37 SVGPathSegCurvetoCubicSmoothRel(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2) argument 38 : SVGPathSegCurvetoCubicSmooth(element, role, x, y, x2, y2)
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H A D | SVGPathSegCurvetoQuadraticAbs.h | 31 static PassRefPtr<SVGPathSegCurvetoQuadraticAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1) argument 33 return adoptRef(new SVGPathSegCurvetoQuadraticAbs(element, role, x, y, x1, y1)); 37 SVGPathSegCurvetoQuadraticAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1) argument 38 : SVGPathSegCurvetoQuadratic(element, role, x, y, x1, y1)
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H A D | SVGPathSegCurvetoQuadraticRel.h | 31 static PassRefPtr<SVGPathSegCurvetoQuadraticRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1) argument 33 return adoptRef(new SVGPathSegCurvetoQuadraticRel(element, role, x, y, x1, y1)); 37 SVGPathSegCurvetoQuadraticRel(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1) argument 38 : SVGPathSegCurvetoQuadratic(element, role, x, y, x1, y1)
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H A D | SVGPathSegWithContext.h | 54 SVGPathSegSingleCoordinate(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument 55 : SVGPathSegWithContext(element, role)
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/external/chromium_org/third_party/libjingle/source/talk/p2p/base/ |
H A D | transportdescription.cc | 34 bool StringToConnectionRole(const std::string& role_str, ConnectionRole* role) { argument 44 *role = static_cast<ConnectionRole>(CONNECTIONROLE_ACTIVE + i); 51 bool ConnectionRoleToString(const ConnectionRole& role, std::string* role_str) { argument 52 switch (role) {
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/external/chromium_org/content/renderer/accessibility/ |
H A D | blink_ax_enum_conversion.cc | 25 if (o.role() == blink::WebAXRolePopUpButton || 83 ui::AXRole AXRoleFromBlink(blink::WebAXRole role) { argument 84 switch (role) { 313 // from adding new role enums in Blink.
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/external/bluetooth/bluedroid/bta/pan/ |
H A D | bta_pan_api.c | 108 void BTA_PanSetRole(tBTA_PAN_ROLE role, tBTA_PAN_ROLE_INFO *p_user_info, tBTA_PAN_ROLE_INFO *p_gn_info, argument 117 p_buf->role = role; 119 if(p_user_info && (role & BTA_PAN_ROLE_PANU)) 131 if(p_gn_info && (role & BTA_PAN_ROLE_GN)) 144 if(p_nap_info && (role & BTA_PAN_ROLE_NAP)) 224 void BTA_PanSetRole(tBTA_PAN_ROLE role, tBTA_PAN_ROLE_INFO *p_user_info, tBTA_PAN_ROLE_INFO *p_gn_info, argument 227 UNUSED(role);
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