Searched defs:role (Results 1 - 25 of 182) sorted by relevance

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/external/chromium_org/third_party/WebKit/Source/core/svg/
H A DSVGPathSegClosePath.h30 static PassRefPtr<SVGPathSegClosePath> create(SVGPathElement* element, SVGPathSegRole role) argument
32 return adoptRef(new SVGPathSegClosePath(element, role));
36 SVGPathSegClosePath(SVGPathElement* element, SVGPathSegRole role) argument
37 : SVGPathSegWithContext(element, role)
H A DSVGPathSegCurvetoQuadraticSmoothAbs.h31 static PassRefPtr<SVGPathSegCurvetoQuadraticSmoothAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument
33 return adoptRef(new SVGPathSegCurvetoQuadraticSmoothAbs(element, role, x, y));
37 SVGPathSegCurvetoQuadraticSmoothAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument
38 : SVGPathSegSingleCoordinate(element, role, x, y)
H A DSVGPathSegCurvetoQuadraticSmoothRel.h31 static PassRefPtr<SVGPathSegCurvetoQuadraticSmoothRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument
33 return adoptRef(new SVGPathSegCurvetoQuadraticSmoothRel(element, role, x, y));
37 SVGPathSegCurvetoQuadraticSmoothRel(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument
38 : SVGPathSegSingleCoordinate(element, role, x, y)
H A DSVGPathSegLinetoAbs.h31 static PassRefPtr<SVGPathSegLinetoAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument
33 return adoptRef(new SVGPathSegLinetoAbs(element, role, x, y));
37 SVGPathSegLinetoAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument
38 : SVGPathSegSingleCoordinate(element, role, x, y)
H A DSVGPathSegLinetoHorizontal.h30 SVGPathSegLinetoHorizontal(SVGPathElement* element, SVGPathSegRole role, float x) argument
31 : SVGPathSegWithContext(element, role)
H A DSVGPathSegLinetoHorizontalAbs.h31 static PassRefPtr<SVGPathSegLinetoHorizontalAbs> create(SVGPathElement* element, SVGPathSegRole role, float x) argument
33 return adoptRef(new SVGPathSegLinetoHorizontalAbs(element, role, x));
37 SVGPathSegLinetoHorizontalAbs(SVGPathElement* element, SVGPathSegRole role, float x) argument
38 : SVGPathSegLinetoHorizontal(element, role, x)
H A DSVGPathSegLinetoHorizontalRel.h31 static PassRefPtr<SVGPathSegLinetoHorizontalRel> create(SVGPathElement* element, SVGPathSegRole role, float x) argument
33 return adoptRef(new SVGPathSegLinetoHorizontalRel(element, role, x));
37 SVGPathSegLinetoHorizontalRel(SVGPathElement* element, SVGPathSegRole role, float x) argument
38 : SVGPathSegLinetoHorizontal(element, role, x)
H A DSVGPathSegLinetoRel.h31 static PassRefPtr<SVGPathSegLinetoRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument
33 return adoptRef(new SVGPathSegLinetoRel(element, role, x, y));
37 SVGPathSegLinetoRel(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument
38 : SVGPathSegSingleCoordinate(element, role, x, y)
H A DSVGPathSegLinetoVertical.h30 SVGPathSegLinetoVertical(SVGPathElement* element, SVGPathSegRole role, float y) argument
31 : SVGPathSegWithContext(element, role)
H A DSVGPathSegLinetoVerticalAbs.h31 static PassRefPtr<SVGPathSegLinetoVerticalAbs> create(SVGPathElement* element, SVGPathSegRole role, float y) argument
33 return adoptRef(new SVGPathSegLinetoVerticalAbs(element, role, y));
37 SVGPathSegLinetoVerticalAbs(SVGPathElement* element, SVGPathSegRole role, float y) argument
38 : SVGPathSegLinetoVertical(element, role, y)
H A DSVGPathSegLinetoVerticalRel.h31 static PassRefPtr<SVGPathSegLinetoVerticalRel> create(SVGPathElement* element, SVGPathSegRole role, float y) argument
33 return adoptRef(new SVGPathSegLinetoVerticalRel(element, role, y));
37 SVGPathSegLinetoVerticalRel(SVGPathElement* element, SVGPathSegRole role, float y) argument
38 : SVGPathSegLinetoVertical(element, role, y)
H A DSVGPathSegMovetoAbs.h31 static PassRefPtr<SVGPathSegMovetoAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument
33 return adoptRef(new SVGPathSegMovetoAbs(element, role, x, y));
37 SVGPathSegMovetoAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument
38 : SVGPathSegSingleCoordinate(element, role, x, y)
H A DSVGPathSegMovetoRel.h31 static PassRefPtr<SVGPathSegMovetoRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument
33 return adoptRef(new SVGPathSegMovetoRel(element, role, x, y));
37 SVGPathSegMovetoRel(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument
38 : SVGPathSegSingleCoordinate(element, role, x, y)
H A DSVGPathSegArcAbs.h31 static PassRefPtr<SVGPathSegArcAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) argument
33 return adoptRef(new SVGPathSegArcAbs(element, role, x, y, r1, r2, angle, largeArcFlag, sweepFlag));
37 SVGPathSegArcAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) argument
38 : SVGPathSegArc(element, role, x, y, r1, r2, angle, largeArcFlag, sweepFlag)
H A DSVGPathSegArcRel.h31 static PassRefPtr<SVGPathSegArcRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) argument
33 return adoptRef(new SVGPathSegArcRel(element, role, x, y, r1, r2, angle, largeArcFlag, sweepFlag));
37 SVGPathSegArcRel(SVGPathElement* element, SVGPathSegRole role, float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag) argument
38 : SVGPathSegArc(element, role, x, y, r1, r2, angle, largeArcFlag, sweepFlag)
H A DSVGPathSegCurvetoCubicAbs.h31 static PassRefPtr<SVGPathSegCurvetoCubicAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1, float x2, float y2) argument
33 return adoptRef(new SVGPathSegCurvetoCubicAbs(element, role, x, y, x1, y1, x2, y2));
37 SVGPathSegCurvetoCubicAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1, float x2, float y2) argument
38 : SVGPathSegCurvetoCubic(element, role, x, y, x1, y1, x2, y2)
H A DSVGPathSegCurvetoCubicRel.h31 static PassRefPtr<SVGPathSegCurvetoCubicRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1, float x2, float y2) argument
33 return adoptRef(new SVGPathSegCurvetoCubicRel(element, role, x, y, x1, y1, x2, y2));
37 SVGPathSegCurvetoCubicRel(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1, float x2, float y2) argument
38 : SVGPathSegCurvetoCubic(element, role, x, y, x1, y1, x2, y2)
H A DSVGPathSegCurvetoCubicSmoothAbs.h31 static PassRefPtr<SVGPathSegCurvetoCubicSmoothAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2) argument
33 return adoptRef(new SVGPathSegCurvetoCubicSmoothAbs(element, role, x, y, x2, y2));
37 SVGPathSegCurvetoCubicSmoothAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2) argument
38 : SVGPathSegCurvetoCubicSmooth(element, role, x, y, x2, y2)
H A DSVGPathSegCurvetoCubicSmoothRel.h31 static PassRefPtr<SVGPathSegCurvetoCubicSmoothRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2) argument
33 return adoptRef(new SVGPathSegCurvetoCubicSmoothRel(element, role, x, y, x2, y2));
37 SVGPathSegCurvetoCubicSmoothRel(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2) argument
38 : SVGPathSegCurvetoCubicSmooth(element, role, x, y, x2, y2)
H A DSVGPathSegCurvetoQuadraticAbs.h31 static PassRefPtr<SVGPathSegCurvetoQuadraticAbs> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1) argument
33 return adoptRef(new SVGPathSegCurvetoQuadraticAbs(element, role, x, y, x1, y1));
37 SVGPathSegCurvetoQuadraticAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1) argument
38 : SVGPathSegCurvetoQuadratic(element, role, x, y, x1, y1)
H A DSVGPathSegCurvetoQuadraticRel.h31 static PassRefPtr<SVGPathSegCurvetoQuadraticRel> create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1) argument
33 return adoptRef(new SVGPathSegCurvetoQuadraticRel(element, role, x, y, x1, y1));
37 SVGPathSegCurvetoQuadraticRel(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1) argument
38 : SVGPathSegCurvetoQuadratic(element, role, x, y, x1, y1)
H A DSVGPathSegWithContext.h54 SVGPathSegSingleCoordinate(SVGPathElement* element, SVGPathSegRole role, float x, float y) argument
55 : SVGPathSegWithContext(element, role)
/external/chromium_org/third_party/libjingle/source/talk/p2p/base/
H A Dtransportdescription.cc34 bool StringToConnectionRole(const std::string& role_str, ConnectionRole* role) { argument
44 *role = static_cast<ConnectionRole>(CONNECTIONROLE_ACTIVE + i);
51 bool ConnectionRoleToString(const ConnectionRole& role, std::string* role_str) { argument
52 switch (role) {
/external/chromium_org/content/renderer/accessibility/
H A Dblink_ax_enum_conversion.cc25 if (o.role() == blink::WebAXRolePopUpButton ||
83 ui::AXRole AXRoleFromBlink(blink::WebAXRole role) { argument
84 switch (role) {
313 // from adding new role enums in Blink.
/external/bluetooth/bluedroid/bta/pan/
H A Dbta_pan_api.c108 void BTA_PanSetRole(tBTA_PAN_ROLE role, tBTA_PAN_ROLE_INFO *p_user_info, tBTA_PAN_ROLE_INFO *p_gn_info, argument
117 p_buf->role = role;
119 if(p_user_info && (role & BTA_PAN_ROLE_PANU))
131 if(p_gn_info && (role & BTA_PAN_ROLE_GN))
144 if(p_nap_info && (role & BTA_PAN_ROLE_NAP))
224 void BTA_PanSetRole(tBTA_PAN_ROLE role, tBTA_PAN_ROLE_INFO *p_user_info, tBTA_PAN_ROLE_INFO *p_gn_info, argument
227 UNUSED(role);

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