Searched defs:s_postfix (Results 1 - 5 of 5) sorted by relevance
/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderPackingFunctionTests.cpp | 122 static const char* s_postfix[] = local 128 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST); 129 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(s_postfix))); 130 return s_postfix[precision]; 135 static const char* s_postfix[] = local 140 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix))); 141 return s_postfix[shaderType];
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H A D | es3fShaderCommonFunctionTests.cpp | 392 static const char* s_postfix[] = local 398 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST); 399 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(s_postfix))); 400 return s_postfix[precision]; 405 static const char* s_postfix[] = local 410 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix))); 411 return s_postfix[shaderType];
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/external/deqp/modules/gles31/functional/ |
H A D | es31fShaderPackingFunctionTests.cpp | 122 static const char* s_postfix[] = local 128 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST); 129 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(s_postfix))); 130 return s_postfix[precision]; 135 static const char* s_postfix[] = local 144 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix))); 145 return s_postfix[shaderType];
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H A D | es31fShaderIntegerFunctionTests.cpp | 324 static const char* s_postfix[] = local 330 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST); 331 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(s_postfix))); 332 return s_postfix[precision]; 337 static const char* s_postfix[] = local 346 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix))); 347 return s_postfix[shaderType];
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H A D | es31fShaderCommonFunctionTests.cpp | 419 static const char* s_postfix[] = local 425 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST); 426 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(s_postfix))); 427 return s_postfix[precision]; 432 static const char* s_postfix[] = local 441 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix))); 442 return s_postfix[shaderType];
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