Searched defs:samplerState (Results 1 - 6 of 6) sorted by relevance

/external/deqp/modules/glshared/
H A DglsSamplerObjectTest.hpp60 SamplingState samplerState; member in struct:deqp::gls::TextureSamplerTest::TestSpec
119 SamplingState samplerState; member in struct:deqp::gls::MultiTextureSamplerTest::TestSpec
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
H A DRenderStateCache.cpp358 std::size_t RenderStateCache::hashSamplerState(const gl::SamplerState &samplerState) argument
363 MurmurHash3_x86_32(&samplerState, sizeof(gl::SamplerState), seed, &hash);
372 ID3D11SamplerState *RenderStateCache::getSamplerState(const gl::SamplerState &samplerState) argument
380 SamplerStateMap::iterator keyIter = mSamplerStateCache.find(samplerState);
407 samplerDesc.Filter = gl_d3d11::ConvertFilter(samplerState.minFilter, samplerState.magFilter,
408 samplerState.maxAnisotropy, samplerState.compareMode);
409 samplerDesc.AddressU = gl_d3d11::ConvertTextureWrap(samplerState.wrapS);
410 samplerDesc.AddressV = gl_d3d11::ConvertTextureWrap(samplerState
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H A DTextureStorage11.cpp194 ID3D11ShaderResourceView *TextureStorage11::getSRV(const gl::SamplerState &samplerState) argument
196 bool swizzleRequired = samplerState.swizzleRequired();
197 bool mipmapping = gl::IsMipmapFiltered(samplerState);
198 unsigned int mipLevels = mipmapping ? (samplerState.maxLevel - samplerState.baseLevel) : 1;
201 mipLevels = std::min(mipLevels, mMipLevels - mTopLevel - samplerState.baseLevel);
205 verifySwizzleExists(samplerState.swizzleRed, samplerState.swizzleGreen, samplerState.swizzleBlue, samplerState
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H A DRenderer11.cpp578 void Renderer11::setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &samplerState) argument
588 if (mForceSetPixelSamplerStates[index] || memcmp(&samplerState, &mCurPixelSamplerStates[index], sizeof(gl::SamplerState)) != 0)
590 ID3D11SamplerState *dxSamplerState = mStateCache.getSamplerState(samplerState);
600 mCurPixelSamplerStates[index] = samplerState;
613 if (mForceSetVertexSamplerStates[index] || memcmp(&samplerState, &mCurVertexSamplerStates[index], sizeof(gl::SamplerState)) != 0)
615 ID3D11SamplerState *dxSamplerState = mStateCache.getSamplerState(samplerState);
625 mCurVertexSamplerStates[index] = samplerState;
644 gl::SamplerState samplerState; local
645 texture->getSamplerState(&samplerState);
646 textureSRV = storage11->getSRV(samplerState);
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/external/chromium_org/third_party/angle/src/libGLESv2/
H A DTexture.cpp30 bool IsMipmapFiltered(const SamplerState &samplerState) argument
32 switch (samplerState.minFilter)
769 bool Texture2D::isSamplerComplete(const SamplerState &samplerState) const
781 if (samplerState.magFilter != GL_NEAREST ||
782 (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST))
792 if ((samplerState.wrapS != GL_CLAMP_TO_EDGE && !isPow2(width)) ||
793 (samplerState.wrapT != GL_CLAMP_TO_EDGE && !isPow2(height)))
799 if (IsMipmapFiltered(samplerState))
1216 bool TextureCubeMap::isSamplerComplete(const SamplerState &samplerState) cons
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/
H A DRenderer9.cpp771 void Renderer9::setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &samplerState) argument
776 if (forceSetSamplers[index] || memcmp(&samplerState, &appliedSamplers[index], sizeof(gl::SamplerState)) != 0)
781 mDevice->SetSamplerState(d3dSampler, D3DSAMP_ADDRESSU, gl_d3d9::ConvertTextureWrap(samplerState.wrapS));
782 mDevice->SetSamplerState(d3dSampler, D3DSAMP_ADDRESSV, gl_d3d9::ConvertTextureWrap(samplerState.wrapT));
784 mDevice->SetSamplerState(d3dSampler, D3DSAMP_MAGFILTER, gl_d3d9::ConvertMagFilter(samplerState.magFilter, samplerState.maxAnisotropy));
786 gl_d3d9::ConvertMinFilter(samplerState.minFilter, &d3dMinFilter, &d3dMipFilter, samplerState.maxAnisotropy);
789 mDevice->SetSamplerState(d3dSampler, D3DSAMP_MAXMIPLEVEL, samplerState.baseLevel);
792 mDevice->SetSamplerState(d3dSampler, D3DSAMP_MAXANISOTROPY, (DWORD)samplerState
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