Searched defs:saveLayer (Results 1 - 13 of 13) sorted by relevance

/external/chromium_org/third_party/skia/gm/
H A Dcomplexclip.cpp24 ComplexClipGM(bool aaclip, bool saveLayer) argument
26 , fDoSaveLayer(saveLayer) {
117 canvas->saveLayer(&bounds, NULL);
/external/skia/gm/
H A Dcomplexclip.cpp24 ComplexClipGM(bool aaclip, bool saveLayer) argument
26 , fDoSaveLayer(saveLayer) {
117 canvas->saveLayer(&bounds, NULL);
/external/chromium_org/third_party/skia/src/core/
H A DSkMatrixClipStateMgr.cpp145 int SkMatrixClipStateMgr::saveLayer(const SkRect* bounds, const SkPaint* paint, function in class:SkMatrixClipStateMgr
153 // Since the saveLayer call draws something we need to potentially dump
165 fCurMCState->fExpectedDepth++; // 1 for saveLayer
171 // TODO: recycle these rather then new & deleting them on every saveLayer/
188 fPicRecord->recordRestore(); // Close the open block inside the saveLayer
197 // The saveLayer's don't carry any matrix or clip state in the
198 // new scheme so make sure the saveLayer's recordRestore doesn't
200 fPicRecord->recordRestore(false); // close of saveLayer
269 // Don't write a restore if the open state is one in which a saveLayer
270 // is nested. The save after the saveLayer'
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H A DSkRecordOpts.cpp113 SaveLayer* saveLayer = pattern->first<SaveLayer>(); local
114 if (saveLayer->bounds != NULL) {
119 SkPaint* layerPaint = saveLayer->paint;
H A DSkCanvas.cpp864 int SkCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint) { function in class:SkCanvas
869 int SkCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint, function in class:SkCanvas
952 return this->saveLayer(bounds, NULL, flags);
956 return this->saveLayer(bounds, &tmpPaint, flags);
/external/skia/src/core/
H A DSkMatrixClipStateMgr.cpp145 int SkMatrixClipStateMgr::saveLayer(const SkRect* bounds, const SkPaint* paint, function in class:SkMatrixClipStateMgr
153 // Since the saveLayer call draws something we need to potentially dump
165 fCurMCState->fExpectedDepth++; // 1 for saveLayer
171 // TODO: recycle these rather then new & deleting them on every saveLayer/
188 fPicRecord->recordRestore(); // Close the open block inside the saveLayer
197 // The saveLayer's don't carry any matrix or clip state in the
198 // new scheme so make sure the saveLayer's recordRestore doesn't
200 fPicRecord->recordRestore(false); // close of saveLayer
269 // Don't write a restore if the open state is one in which a saveLayer
270 // is nested. The save after the saveLayer'
[all...]
H A DSkRecordOpts.cpp113 SaveLayer* saveLayer = pattern->first<SaveLayer>(); local
114 if (saveLayer->bounds != NULL) {
119 SkPaint* layerPaint = saveLayer->paint;
H A DSkCanvas.cpp864 int SkCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint) { function in class:SkCanvas
869 int SkCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint, function in class:SkCanvas
952 return this->saveLayer(bounds, NULL, flags);
956 return this->saveLayer(bounds, &tmpPaint, flags);
/external/chromium_org/third_party/skia/tools/
H A Dfiltermain.cpp51 // where the saveLayer's color can be moved into the drawBitmapRect
60 SkSaveLayerCommand* saveLayer = local
65 const SkPaint* saveLayerPaint = saveLayer->paint();
68 // For this optimization we only fold the saveLayer and drawBitmapRect
69 // together if the saveLayer's draw is simple (i.e., no fancy effects)
80 // Fold the saveLayer's alpha into the drawBitmapRect and remove the saveLayer
83 SkSaveLayerCommand* saveLayer = local
85 const SkPaint* saveLayerPaint = saveLayer->paint();
94 // if the DBMR doesn't have a paint just use the saveLayer'
135 SkSaveLayerCommand* saveLayer = local
161 SkSaveLayerCommand* saveLayer = local
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/external/skia/tools/
H A Dfiltermain.cpp51 // where the saveLayer's color can be moved into the drawBitmapRect
60 SkSaveLayerCommand* saveLayer = local
65 const SkPaint* saveLayerPaint = saveLayer->paint();
68 // For this optimization we only fold the saveLayer and drawBitmapRect
69 // together if the saveLayer's draw is simple (i.e., no fancy effects)
80 // Fold the saveLayer's alpha into the drawBitmapRect and remove the saveLayer
83 SkSaveLayerCommand* saveLayer = local
85 const SkPaint* saveLayerPaint = saveLayer->paint();
94 // if the DBMR doesn't have a paint just use the saveLayer'
135 SkSaveLayerCommand* saveLayer = local
161 SkSaveLayerCommand* saveLayer = local
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/
H A DGraphicsContext.cpp191 void GraphicsContext::saveLayer(const SkRect* bounds, const SkPaint* paint) function in class:WebCore::GraphicsContext
198 m_canvas->saveLayer(bounds, paint);
461 saveLayer(&skBounds, &layerPaint);
463 saveLayer(0, &layerPaint);
/external/chromium_org/third_party/libaddressinput/src/java/
H A Dandroid.jarMETA-INF/ META-INF/MANIFEST.MF AndroidManifest.xml android/ android/Manifest$permission.class ...
/external/robolectric/lib/main/
H A Dandroid.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ...

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