/external/deqp/framework/opengl/ |
H A D | gluShaderUtil.cpp | 484 DataType getDataTypeVector (DataType scalarType, int size) argument 487 switch (scalarType) 493 return (DataType)((int)scalarType + size - 1);
|
/external/deqp/modules/gles31/functional/ |
H A D | es31fSeparateShaderTests.cpp | 125 const DataType scalarType = rnd.chooseWeighted<DataType>( local 127 return getDataTypeVector(scalarType, size);
|
H A D | es31fShaderIntegerFunctionTests.cpp | 82 const glu::DataType scalarType = glu::getDataTypeScalarType(basicType); local 93 switch (scalarType) 1123 const glu::DataType scalarType = scalarTypes[scalarTypeNdx]; local 1125 if ((!intTypes && scalarType == glu::TYPE_INT) || (!uintTypes && scalarType == glu::TYPE_UINT)) 1138 group->addChild(new TestClass(parent->getContext(), glu::DataType(scalarType + vecSize - 1), glu::Precision(prec), glu::ShaderType(shaderTypeNdx)));
|
H A D | es31fShaderCommonFunctionTests.cpp | 322 const glu::DataType scalarType = glu::getDataTypeScalarType(basicType); local 333 switch (scalarType) 2081 const glu::DataType scalarType = scalarTypes[scalarTypeNdx]; 2083 if ((!floatTypes && scalarType == glu::TYPE_FLOAT) || 2084 (!intTypes && scalarType == glu::TYPE_INT) || 2085 (!uintTypes && scalarType == glu::TYPE_UINT)) 2095 group->addChild(new TestClass(parent->getContext(), glu::DataType(scalarType + vecSize - 1), glu::Precision(prec), glu::ShaderType(shaderTypeNdx)));
|
H A D | es31fSSBOLayoutCase.cpp | 733 const glu::DataType scalarType = glu::getDataTypeScalarType(entry.type); local 764 switch (scalarType) 1014 const glu::DataType scalarType = glu::getDataTypeScalarType(basicType); local 1028 switch (scalarType) 1633 bool compareComponents (glu::DataType scalarType, const void* ref, const void* res, int numComps) argument 1635 if (scalarType == glu::TYPE_FLOAT) 1648 else if (scalarType == glu::TYPE_BOOL) 1661 DE_ASSERT(scalarType == glu::TYPE_INT || scalarType == glu::TYPE_UINT); 1685 const glu::DataType scalarType local [all...] |
/external/deqp/modules/glshared/ |
H A D | glsRandomShaderProgram.cpp | 51 const glu::DataType scalarType = varType.isFloatOrVec() ? glu::TYPE_FLOAT : local 57 return glu::DataType(scalarType + numComps - 1);
|
H A D | glsRandomShaderCase.cpp | 348 const char* scalarType = DE_NULL; local 353 case rsg::VariableType::TYPE_FLOAT: scalarType = "float"; vecType = "vec"; break; 354 case rsg::VariableType::TYPE_INT: scalarType = "int"; vecType = "ivec"; break; 355 case rsg::VariableType::TYPE_BOOL: scalarType = "bool"; vecType = "bvec"; break; 356 case rsg::VariableType::TYPE_SAMPLER_2D: scalarType = "sampler2D"; break; 357 case rsg::VariableType::TYPE_SAMPLER_CUBE: scalarType = "samplerCube"; break; 364 message << scalarType << "("; local
|
H A D | glsShaderLibrary.cpp | 730 DataType scalarType = getDataTypeScalarType(expectedDataType); local 745 if (scalarType == TYPE_FLOAT) 758 else if (scalarType == TYPE_INT || scalarType == TYPE_UINT) 773 DE_ASSERT(scalarType == TYPE_BOOL);
|
H A D | glsUniformBlockCase.cpp | 626 glu::DataType scalarType = glu::getDataTypeScalarType(entry.type); local 648 switch (scalarType) 944 glu::DataType scalarType = glu::getDataTypeScalarType(entry.type); local 958 DE_ASSERT(scalarType == glu::TYPE_FLOAT); 984 switch (scalarType)
|
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/radeon/ |
H A D | AMDILPeepholeOptimizer.cpp | 757 Type *scalarType = AndMaskVec->getType()->getScalarType(); local 783 maskVals.push_back(ConstantInt::get(scalarType, maskVal, isSigned)); 784 shiftVals.push_back(ConstantInt::get(scalarType, shiftVal, isSigned));
|
/external/deqp/modules/gles3/functional/ |
H A D | es3fTransformFeedbackTests.cpp | 715 glu::DataType scalarType = glu::getDataTypeScalarType(type); local 730 if (scalarType == glu::TYPE_FLOAT) 1110 glu::DataType scalarType = glu::getDataTypeScalarType(attrib->type.getBasicType()); 1118 if (scalarType == glu::TYPE_FLOAT) gl.vertexAttribPointer (loc, numComponents, GL_FLOAT, GL_FALSE, m_inputStride, ptr); 1119 else if (scalarType == glu::TYPE_INT) gl.vertexAttribIPointer (loc, numComponents, GL_INT, m_inputStride, ptr); 1120 else if (scalarType == glu::TYPE_UINT) gl.vertexAttribIPointer (loc, numComponents, GL_UNSIGNED_INT, m_inputStride, ptr);
|
H A D | es3fShaderCommonFunctionTests.cpp | 295 const glu::DataType scalarType = glu::getDataTypeScalarType(basicType); local 306 switch (scalarType) 1647 const glu::DataType scalarType = scalarTypes[scalarTypeNdx]; local 1649 if ((!floatTypes && scalarType == glu::TYPE_FLOAT) || 1650 (!intTypes && scalarType == glu::TYPE_INT) || 1651 (!uintTypes && scalarType == glu::TYPE_UINT)) 1659 group->addChild(new TestClass(parent->getContext(), glu::DataType(scalarType + vecSize - 1), glu::Precision(prec), glu::ShaderType(shaderType)));
|
/external/mesa3d/src/gallium/drivers/radeon/ |
H A D | AMDILPeepholeOptimizer.cpp | 757 Type *scalarType = AndMaskVec->getType()->getScalarType(); local 783 maskVals.push_back(ConstantInt::get(scalarType, maskVal, isSigned)); 784 shiftVals.push_back(ConstantInt::get(scalarType, shiftVal, isSigned));
|