Searched defs:scene (Results 1 - 14 of 14) sorted by last modified time

/frameworks/support/v17/leanback/kitkat/android/support/v17/leanback/transition/
H A DTransitionHelperKitkat.java41 Scene scene = new Scene(sceneRoot);
42 scene.setEnterAction(enterAction);
43 return scene;
215 static void runTransition(Object scene, Object transition) { argument
216 TransitionManager.go((Scene) scene, (Transition) transition);
/frameworks/support/v17/leanback/src/android/support/v17/leanback/transition/
H A DTransitionHelper.java100 public void runTransition(Object scene, Object transition); argument
268 public void runTransition(Object scene, Object transition) { argument
273 Runnable r = ((Runnable) scene);
448 public void runTransition(Object scene, Object transition) { argument
449 TransitionHelperKitkat.runTransition(scene, transition);
655 public void runTransition(Object scene, Object transition) { argument
656 mImpl.runTransition(scene, transition);
/frameworks/ex/camera2/portability/src/com/android/ex/camera2/portability/
H A DCameraCapabilities.java151 * No supported scene mode.
185 * Capture a scene using high dynamic range imaging techniques.
401 * Converts the scene mode to API-related string representation.
403 * @param scene The focus mode to convert.
405 * scene mode.
407 public String stringify(SceneMode scene) { argument
408 return toApiCase(scene.name());
412 * Converts the API-related string representation of the scene mode to the
416 * @return The scene mode represented by the input string, or the scene
568 supports(SceneMode scene) argument
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/frameworks/base/policy/src/com/android/internal/policy/impl/
H A DPhoneWindow.java430 private void transitionTo(Scene scene) { argument
432 scene.enter();
434 mTransitionManager.transitionTo(scene);
436 mContentScene = scene;
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
H A DColladaParser.java486 private void getScene(Element scene) { argument
487 String name = scene.getAttribute("name");
488 String id = scene.getAttribute("id");
490 Node childNode = scene.getFirstChild();
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/
H A DFullscreenBlur.java83 static RenderPass addPass(Scene scene, Camera cam, TextureRenderTarget color, TextureRenderTarget depth) { argument
90 scene.appendRenderPass(pass);
94 static void addBlurPasses(Scene scene, RenderScriptGL rs, Camera cam) { argument
96 ArrayList<RenderableBase> allDraw = scene.getRenderables();
108 // Renders the scene off screen
109 RenderPass blurSourcePass = addPass(scene, cam,
121 RenderPass selectColorPass = addPass(scene, cam,
129 RenderPass horizontalBlurPass = addPass(scene, cam,
138 RenderPass verticalBlurPass = addPass(scene, cam,
147 // Additively renders the blurred colors on top of the scene
148 addCompositePass(Scene scene, RenderScriptGL rs, Camera cam) argument
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H A DTouchHandler.java43 public void init(Scene scene) { argument
51 mCameraRig = scene.appendNewCompoundTransform();
59 mCamera = scene.appendNewCamera();
/frameworks/base/tests/TransitionTests/src/com/android/transitiontests/
H A DLoginActivity.java75 public void applyScene(Scene scene) { argument
76 mTransitionManager.transitionTo(scene);
77 mCurrentScene = scene;
98 } else { // username taken scene
H A DLoginActivityFromResources.java44 public void applyScene(Scene scene) { argument
45 mTransitionManager.transitionTo(scene);
46 mCurrentScene = scene;
84 } else { // username taken scene
/frameworks/base/tools/layoutlib/bridge/src/android/animation/
H A DAnimationThread.java73 public AnimationThread(RenderSessionImpl scene, String threadName, argument
76 mSession = scene;
140 // ready to do the work, acquire the scene.
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/
H A DBridgeRenderSession.java194 /*package*/ BridgeRenderSession(RenderSessionImpl scene, Result lastResult) { argument
195 mSession = scene;
196 if (scene != null) {
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
H A DPlayAnimationThread.java30 public PlayAnimationThread(Animator animator, RenderSessionImpl scene, String animName, argument
32 super(scene, animName, listener);
/frameworks/base/core/java/android/transition/
H A DScene.java26 * A scene represents the collection of values that various properties in the
27 * View hierarchy will have when the scene is applied. A Scene can be
30 * scene change.
48 * @param sceneRoot The root of the hierarchy in which scene changes
53 * @return The scene for the given root and layout id
62 Scene scene = scenes.get(layoutId);
63 if (scene != null) {
64 return scene;
66 scene = new Scene(sceneRoot, layoutId, context);
67 scenes.put(layoutId, scene);
197 setCurrentScene(View view, Scene scene) argument
[all...]
H A DTransitionManager.java34 * transitions for scene changes is not required; by default, a Scene change
36 * situations. Specifying other transitions for particular scene changes is
44 * that transition to the from/to scene information in that tag.
45 * For example, here is a resource file that declares several scene
52 * creating a scene from a layout in code by calling
82 * Sets the transition to be used for any scene change for which no
86 * @param transition The default transition to be used for scene changes.
108 * Sets a specific transition to occur when the given scene is entered.
110 * @param scene The scene whic
116 setTransition(Scene scene, Transition transition) argument
151 getTransition(Scene scene) argument
181 changeScene(Scene scene, Transition transition) argument
334 transitionTo(Scene scene) argument
346 go(Scene scene) argument
364 go(Scene scene, Transition transition) argument
[all...]

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