/external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/ |
H A D | lp_state_clip.c | 75 const struct pipe_poly_stipple *stipple) 81 llvmpipe->poly_stipple = *stipple; /* struct copy */ 74 llvmpipe_set_polygon_stipple(struct pipe_context *pipe, const struct pipe_poly_stipple *stipple) argument
|
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/ |
H A D | sp_state_clip.c | 75 const struct pipe_poly_stipple *stipple) 81 softpipe->poly_stipple = *stipple; /* struct copy */ 74 softpipe_set_polygon_stipple(struct pipe_context *pipe, const struct pipe_poly_stipple *stipple) argument
|
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
H A D | lp_state_clip.c | 75 const struct pipe_poly_stipple *stipple) 81 llvmpipe->poly_stipple = *stipple; /* struct copy */ 74 llvmpipe_set_polygon_stipple(struct pipe_context *pipe, const struct pipe_poly_stipple *stipple) argument
|
/external/mesa3d/src/gallium/drivers/softpipe/ |
H A D | sp_state_clip.c | 75 const struct pipe_poly_stipple *stipple) 81 softpipe->poly_stipple = *stipple; /* struct copy */ 74 softpipe_set_polygon_stipple(struct pipe_context *pipe, const struct pipe_poly_stipple *stipple) argument
|
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/ |
H A D | draw_pipe_stipple.c | 31 /* Implement line stipple by cutting lines up into smaller lines. 32 * There are hundreds of ways to implement line stipple, this is one 122 struct stipple_stage *stipple = stipple_stage(stage); local 143 stipple->counter = 0; 149 int result = stipple_test( (int) stipple->counter+i, 150 (ushort) stipple->pattern, stipple->factor ); 170 stipple->counter += length; 177 struct stipple_stage *stipple = stipple_stage(stage); local 178 stipple 185 struct stipple_stage *stipple = stipple_stage(stage); local 193 struct stipple_stage *stipple = stipple_stage(stage); local 203 struct stipple_stage *stipple = stipple_stage(stage); local 237 struct stipple_stage *stipple = CALLOC_STRUCT(stipple_stage); local [all...] |
H A D | draw_pipe_pstipple.c | 29 * Polygon stipple stage: implement polygon stipple with texture map and 32 * stipple-failing fragments. 91 const struct pipe_poly_stipple *stipple; member in struct:pstip_stage::__anon12704 282 * Take gl_FragCoord, divide by 32 (stipple size), sample the 335 * Generate the frag shader we'll use for doing polygon stipple. 387 * Load texture image with current stipple pattern. 395 const uint *stipple = pstip->state.stipple->stipple; local 748 pstip_set_polygon_stipple(struct pipe_context *pipe, const struct pipe_poly_stipple *stipple) argument [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv30/ |
H A D | nv30_state.c | 366 const struct pipe_poly_stipple *stipple) 370 nv30->stipple = *stipple; 365 nv30_set_polygon_stipple(struct pipe_context *pipe, const struct pipe_poly_stipple *stipple) argument
|
H A D | nv30_context.h | 101 struct pipe_poly_stipple stipple; member in struct:nv30_context
|
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/ |
H A D | intel_pixel_bitmap.c | 187 GLuint stipple[32]; local 253 assert(sz <= sizeof(stipple)); 254 memset(stipple, 0, sz); 267 (GLubyte *)stipple, 274 (GLubyte *)stipple, 323 * - Chop bitmap up into 32x32 squares and render w/polygon stipple.
|
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
H A D | intel_pixel_bitmap.c | 187 GLuint stipple[32]; local 253 assert(sz <= sizeof(stipple)); 254 memset(stipple, 0, sz); 267 (GLubyte *)stipple, 274 (GLubyte *)stipple, 323 * - Chop bitmap up into 32x32 squares and render w/polygon stipple.
|
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/ |
H A D | intel_pixel_bitmap.c | 187 GLuint stipple[32]; local 253 assert(sz <= sizeof(stipple)); 254 memset(stipple, 0, sz); 267 (GLubyte *)stipple, 274 (GLubyte *)stipple, 323 * - Chop bitmap up into 32x32 squares and render w/polygon stipple.
|
/external/mesa3d/src/gallium/auxiliary/draw/ |
H A D | draw_pipe_stipple.c | 31 /* Implement line stipple by cutting lines up into smaller lines. 32 * There are hundreds of ways to implement line stipple, this is one 122 struct stipple_stage *stipple = stipple_stage(stage); local 143 stipple->counter = 0; 149 int result = stipple_test( (int) stipple->counter+i, 150 (ushort) stipple->pattern, stipple->factor ); 170 stipple->counter += length; 177 struct stipple_stage *stipple = stipple_stage(stage); local 178 stipple 185 struct stipple_stage *stipple = stipple_stage(stage); local 193 struct stipple_stage *stipple = stipple_stage(stage); local 203 struct stipple_stage *stipple = stipple_stage(stage); local 237 struct stipple_stage *stipple = CALLOC_STRUCT(stipple_stage); local [all...] |
H A D | draw_pipe_pstipple.c | 29 * Polygon stipple stage: implement polygon stipple with texture map and 32 * stipple-failing fragments. 91 const struct pipe_poly_stipple *stipple; member in struct:pstip_stage::__anon26277 282 * Take gl_FragCoord, divide by 32 (stipple size), sample the 335 * Generate the frag shader we'll use for doing polygon stipple. 387 * Load texture image with current stipple pattern. 395 const uint *stipple = pstip->state.stipple->stipple; local 748 pstip_set_polygon_stipple(struct pipe_context *pipe, const struct pipe_poly_stipple *stipple) argument [all...] |
/external/mesa3d/src/gallium/drivers/nv30/ |
H A D | nv30_state.c | 366 const struct pipe_poly_stipple *stipple) 370 nv30->stipple = *stipple; 365 nv30_set_polygon_stipple(struct pipe_context *pipe, const struct pipe_poly_stipple *stipple) argument
|
H A D | nv30_context.h | 101 struct pipe_poly_stipple stipple; member in struct:nv30_context
|
/external/mesa3d/src/mesa/drivers/dri/i915/ |
H A D | intel_pixel_bitmap.c | 187 GLuint stipple[32]; local 253 assert(sz <= sizeof(stipple)); 254 memset(stipple, 0, sz); 267 (GLubyte *)stipple, 274 (GLubyte *)stipple, 323 * - Chop bitmap up into 32x32 squares and render w/polygon stipple.
|
/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | intel_pixel_bitmap.c | 187 GLuint stipple[32]; local 253 assert(sz <= sizeof(stipple)); 254 memset(stipple, 0, sz); 267 (GLubyte *)stipple, 274 (GLubyte *)stipple, 323 * - Chop bitmap up into 32x32 squares and render w/polygon stipple.
|
/external/mesa3d/src/mesa/drivers/dri/intel/ |
H A D | intel_pixel_bitmap.c | 187 GLuint stipple[32]; local 253 assert(sz <= sizeof(stipple)); 254 memset(stipple, 0, sz); 267 (GLubyte *)stipple, 274 (GLubyte *)stipple, 323 * - Chop bitmap up into 32x32 squares and render w/polygon stipple.
|
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/ |
H A D | nv50_context.h | 145 struct pipe_poly_stipple stipple; member in struct:nv50_context
|
H A D | nv50_state.c | 856 const struct pipe_poly_stipple *stipple) 860 nv50->stipple = *stipple; 855 nv50_set_polygon_stipple(struct pipe_context *pipe, const struct pipe_poly_stipple *stipple) argument
|
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nvc0/ |
H A D | nvc0_context.h | 149 struct pipe_poly_stipple stipple; member in struct:nvc0_context
|
H A D | nvc0_state.c | 751 const struct pipe_poly_stipple *stipple) 755 nvc0->stipple = *stipple; 750 nvc0_set_polygon_stipple(struct pipe_context *pipe, const struct pipe_poly_stipple *stipple) argument
|
/external/mesa3d/src/gallium/drivers/nv50/ |
H A D | nv50_context.h | 145 struct pipe_poly_stipple stipple; member in struct:nv50_context
|
H A D | nv50_state.c | 856 const struct pipe_poly_stipple *stipple) 860 nv50->stipple = *stipple; 855 nv50_set_polygon_stipple(struct pipe_context *pipe, const struct pipe_poly_stipple *stipple) argument
|
/external/mesa3d/src/gallium/drivers/nvc0/ |
H A D | nvc0_context.h | 149 struct pipe_poly_stipple stipple; member in struct:nvc0_context
|