Searched defs:textureUnit (Results 1 - 5 of 5) sorted by relevance

/external/chromium_org/third_party/mesa/src/src/mesa/swrast/
H A Ds_texcombine.c95 const struct gl_texture_unit *textureUnit = &(ctx->Texture.Unit[unit]); local
96 const struct gl_tex_env_combine_state *combine = textureUnit->_CurrentCombine;
165 GLfloat red = textureUnit->EnvColor[0];
166 GLfloat green = textureUnit->EnvColor[1];
167 GLfloat blue = textureUnit->EnvColor[2];
168 GLfloat alpha = textureUnit->EnvColor[3];
261 GLfloat alpha = textureUnit->EnvColor[3];
329 if (textureUnit->EnvMode == GL_COMBINE4_NV) {
350 if (textureUnit->EnvMode == GL_COMBINE4_NV) {
474 if (textureUnit
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/external/mesa3d/src/mesa/swrast/
H A Ds_texcombine.c87 const struct gl_texture_unit *textureUnit = &(ctx->Texture.Unit[unit]); local
88 const struct gl_tex_env_combine_state *combine = textureUnit->_CurrentCombine;
157 GLfloat red = textureUnit->EnvColor[0];
158 GLfloat green = textureUnit->EnvColor[1];
159 GLfloat blue = textureUnit->EnvColor[2];
160 GLfloat alpha = textureUnit->EnvColor[3];
253 GLfloat alpha = textureUnit->EnvColor[3];
321 if (textureUnit->EnvMode == GL_COMBINE4_NV) {
342 if (textureUnit->EnvMode == GL_COMBINE4_NV) {
466 if (textureUnit
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/
H A DDrawingBuffer.h136 void setActiveTextureUnit(GLint textureUnit) { m_activeTextureUnit = textureUnit; } argument
/external/deqp/modules/glshared/
H A DglsLongStressCase.hpp135 deUint32 textureUnit; member in struct:deqp::gls::TextureSpec
164 , textureUnit (unit)
/external/chromium_org/third_party/angle/src/libGLESv2/
H A DContext.cpp160 for (unsigned int textureUnit = 0; textureUnit < ArraySize(mState.samplers); textureUnit++)
162 mState.samplers[textureUnit] = 0;
760 GLuint Context::getSamplerHandle(GLuint textureUnit) const
762 ASSERT(textureUnit < ArraySize(mState.samplers));
763 return mState.samplers[textureUnit];
1258 void Context::bindSampler(GLuint textureUnit, GLuint sampler) argument
1260 ASSERT(textureUnit < ArraySize(mState.samplers));
1263 mState.samplers[textureUnit]
2460 GLint textureUnit = programBinary->getSamplerMapping(type, i); // OpenGL texture image unit index local
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