Searched defs:textures_base (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/core/jni/
H A Dandroid_opengl_GLES10.cpp612 GLuint *textures_base = (GLuint *) 0; local
635 textures_base = (GLuint *)
637 textures = textures_base + offset;
645 if (textures_base) {
646 _env->ReleasePrimitiveArrayCritical(textures_ref, textures_base,
1109 GLuint *textures_base = (GLuint *) 0; local
1132 textures_base = (GLuint *)
1134 textures = textures_base + offset;
1142 if (textures_base) {
1143 _env->ReleasePrimitiveArrayCritical(textures_ref, textures_base,
[all...]
H A Dandroid_opengl_GLES20.cpp1026 GLuint *textures_base = (GLuint *) 0; local
1049 textures_base = (GLuint *)
1051 textures = textures_base + offset;
1059 if (textures_base) {
1060 _env->ReleasePrimitiveArrayCritical(textures_ref, textures_base,
1569 GLuint *textures_base = (GLuint *) 0; local
1592 textures_base = (GLuint *)
1594 textures = textures_base + offset;
1602 if (textures_base) {
1603 _env->ReleasePrimitiveArrayCritical(textures_ref, textures_base,
[all...]
H A Dcom_google_android_gles_jni_GLImpl.cpp546 GLuint *textures_base = (GLuint *) 0; local
569 textures_base = (GLuint *)
571 textures = textures_base + offset;
579 if (textures_base) {
580 _env->ReleasePrimitiveArrayCritical(textures_ref, textures_base,
1099 GLuint *textures_base = (GLuint *) 0; local
1122 textures_base = (GLuint *)
1124 textures = textures_base + offset;
1132 if (textures_base) {
1133 _env->ReleasePrimitiveArrayCritical(textures_ref, textures_base,
[all...]

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