H A D | Path.java | 499 private void detectSimplePath(float left, float top, float right, float bottom, Direction dir) { argument 501 mLastDirection = dir; 503 if (mLastDirection != dir) { 515 * @param dir The direction to wind the rectangle's contour 517 public void addRect(RectF rect, Direction dir) { argument 518 addRect(rect.left, rect.top, rect.right, rect.bottom, dir); 528 * @param dir The direction to wind the rectangle's contour 530 public void addRect(float left, float top, float right, float bottom, Direction dir) { argument 531 detectSimplePath(left, top, right, bottom, dir); 532 native_addRect(mNativePath, left, top, right, bottom, dir 541 addOval(RectF oval, Direction dir) argument 550 addOval(float left, float top, float right, float bottom, Direction dir) argument 563 addCircle(float x, float y, float radius, Direction dir) argument 599 addRoundRect(RectF rect, float rx, float ry, Direction dir) argument 610 addRoundRect(float left, float top, float right, float bottom, float rx, float ry, Direction dir) argument 625 addRoundRect(RectF rect, float[] radii, Direction dir) argument 640 addRoundRect(float left, float top, float right, float bottom, float[] radii, Direction dir) argument 808 native_addRect(long nPath, float left, float top, float right, float bottom, int dir) argument 810 native_addOval(long nPath, float left, float top, float right, float bottom, int dir) argument 812 native_addCircle(long nPath, float x, float y, float radius, int dir) argument 816 native_addRoundRect(long nPath, float left, float top, float right, float bottom, float rx, float ry, int dir) argument 819 native_addRoundRect(long nPath, float left, float top, float right, float bottom, float[] radii, int dir) argument [all...] |