/external/chromium_org/ui/gl/ |
H A D | gl_bindings.h | 43 #define GL_MEDIUM_FLOAT 0x8DF1 macro
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/external/chromium_org/gpu/command_buffer/service/ |
H A D | gles2_cmd_validation_implementation_autogen.h | 281 GL_LOW_FLOAT, GL_MEDIUM_FLOAT, GL_HIGH_FLOAT,
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/external/deqp/modules/gles2/functional/ |
H A D | es2fNegativeStateApiTests.cpp | 225 glGetShaderPrecisionFormat (-1, GL_MEDIUM_FLOAT, &range[0], &precision[0]); 234 glGetShaderPrecisionFormat (GL_VERTEX_SHADER, GL_MEDIUM_FLOAT, &range[0], &precision[0]);
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H A D | es2fShaderStateQueryTests.cpp | 2326 addChild(new PrecisionFormatCase (m_context, "precision_vertex_mediump_float", "GetShaderPrecisionFormat", GL_VERTEX_SHADER, GL_MEDIUM_FLOAT)); 2332 addChild(new PrecisionFormatCase (m_context, "precision_fragment_mediump_float", "GetShaderPrecisionFormat", GL_FRAGMENT_SHADER, GL_MEDIUM_FLOAT));
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/external/chromium_org/cc/test/ |
H A D | test_web_graphics_context_3d.cc | 414 case GL_MEDIUM_FLOAT:
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/external/deqp/framework/opengl/ |
H A D | gluStrUtil.inl | 1375 case GL_MEDIUM_FLOAT: return "GL_MEDIUM_FLOAT";
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/external/chromium_org/gpu/command_buffer/common/ |
H A D | gles2_cmd_utils_implementation_autogen.h | 172 0x8DF1, "GL_MEDIUM_FLOAT", 2845 {GL_MEDIUM_FLOAT, "GL_MEDIUM_FLOAT"},
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/external/chromium_org/third_party/angle/include/GLES2/ |
H A D | gl2.h | 420 #define GL_MEDIUM_FLOAT 0x8DF1 macro
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/external/chromium_org/third_party/khronos/GLES2/ |
H A D | gl2.h | 340 #define GL_MEDIUM_FLOAT 0x8DF1 macro
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/external/chromium_org/third_party/mesa/src/include/GLES2/ |
H A D | gl2.h | 420 #define GL_MEDIUM_FLOAT 0x8DF1 macro
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/external/mesa3d/include/GLES2/ |
H A D | gl2.h | 420 #define GL_MEDIUM_FLOAT 0x8DF1 macro
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/external/chromium_org/ppapi/lib/gl/include/GLES2/ |
H A D | gl2.h | 417 #define GL_MEDIUM_FLOAT 0x8DF1 macro
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
H A D | shaderapi.c | 1483 case GL_MEDIUM_FLOAT:
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/external/deqp/modules/gles3/functional/ |
H A D | es3fNegativeStateApiTests.cpp | 272 glGetShaderPrecisionFormat (-1, GL_MEDIUM_FLOAT, &range[0], &precision[0]);
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H A D | es3fShaderStateQueryTests.cpp | 3630 addChild(new PrecisionFormatCase (m_context, "precision_vertex_mediump_float", "GetShaderPrecisionFormat", GL_VERTEX_SHADER, GL_MEDIUM_FLOAT)); 3636 addChild(new PrecisionFormatCase (m_context, "precision_fragment_mediump_float", "GetShaderPrecisionFormat", GL_FRAGMENT_SHADER, GL_MEDIUM_FLOAT));
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/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeStateApiTests.cpp | 274 ctx.glGetShaderPrecisionFormat (-1, GL_MEDIUM_FLOAT, &range[0], &precision[0]);
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/external/mesa3d/src/mesa/main/ |
H A D | shaderapi.c | 1483 case GL_MEDIUM_FLOAT:
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/external/chromium_org/gpu/command_buffer/client/ |
H A D | gles2_implementation_unittest.cc | 824 expected1.cmd.Init(GL_FRAGMENT_SHADER, GL_MEDIUM_FLOAT, 830 gl_->GetShaderPrecisionFormat(GL_FRAGMENT_SHADER, GL_MEDIUM_FLOAT, 844 gl_->GetShaderPrecisionFormat(GL_FRAGMENT_SHADER, GL_MEDIUM_FLOAT,
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H A D | gles2_implementation.cc | 251 { GL_VERTEX_SHADER, GL_MEDIUM_FLOAT }, 257 { GL_FRAGMENT_SHADER, GL_MEDIUM_FLOAT },
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/external/chromium_org/cc/output/ |
H A D | shader.cc | 87 GL_MEDIUM_FLOAT,
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/external/chromium_org/third_party/angle/include/GLES3/ |
H A D | gl3.h | 444 #define GL_MEDIUM_FLOAT 0x8DF1 macro
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/external/chromium_org/third_party/angle/src/compiler/translator/ |
H A D | OutputHLSL.cpp | 4123 case EbpMedium: return GL_MEDIUM_FLOAT;
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwEnums.inl | 966 #define GL_MEDIUM_FLOAT 0x8DF1
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
H A D | WebGLRenderingContextBase.cpp | 2571 case GL_MEDIUM_FLOAT:
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
H A D | libGLESv2.cpp | 3324 case GL_MEDIUM_FLOAT:
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