Searched refs:GrGLFragmentOnlyShaderBuilder (Results 1 - 10 of 10) sorted by relevance

/external/chromium_org/third_party/skia/src/gpu/gl/
H A DGrGLProgramEffects.h20 class GrGLFragmentOnlyShaderBuilder;
264 void emitEffect(GrGLFragmentOnlyShaderBuilder*,
279 void setupPathTexGen(GrGLFragmentOnlyShaderBuilder*,
306 GrGLPathTexGenProgramEffectsBuilder(GrGLFragmentOnlyShaderBuilder*, int reserveCount);
322 GrGLFragmentOnlyShaderBuilder* fBuilder;
H A DGrGLProgramDesc.h222 friend class GrGLFragmentOnlyShaderBuilder;
H A DGrGLShaderBuilder.h503 class GrGLFragmentOnlyShaderBuilder : public GrGLShaderBuilder { class in inherits:GrGLShaderBuilder
505 GrGLFragmentOnlyShaderBuilder(GrGpuGL*, GrGLUniformManager*, const GrGLProgramDesc&);
H A DGrGLShaderBuilder.cpp102 builder.reset(SkNEW_ARGS(GrGLFragmentOnlyShaderBuilder, (gpu, uman, desc)));
1071 GrGLFragmentOnlyShaderBuilder::GrGLFragmentOnlyShaderBuilder(GrGpuGL* gpu, function in class:GrGLFragmentOnlyShaderBuilder
1081 int GrGLFragmentOnlyShaderBuilder::addTexCoordSets(int count) {
1088 GrGLProgramEffects* GrGLFragmentOnlyShaderBuilder::createAndEmitEffects(
H A DGrGLProgramEffects.cpp472 void GrGLPathTexGenProgramEffects::emitEffect(GrGLFragmentOnlyShaderBuilder* builder,
501 void GrGLPathTexGenProgramEffects::setupPathTexGen(GrGLFragmentOnlyShaderBuilder* builder,
581 GrGLFragmentOnlyShaderBuilder* builder,
/external/skia/src/gpu/gl/
H A DGrGLProgramEffects.h20 class GrGLFragmentOnlyShaderBuilder;
264 void emitEffect(GrGLFragmentOnlyShaderBuilder*,
279 void setupPathTexGen(GrGLFragmentOnlyShaderBuilder*,
306 GrGLPathTexGenProgramEffectsBuilder(GrGLFragmentOnlyShaderBuilder*, int reserveCount);
322 GrGLFragmentOnlyShaderBuilder* fBuilder;
H A DGrGLProgramDesc.h222 friend class GrGLFragmentOnlyShaderBuilder;
H A DGrGLShaderBuilder.h503 class GrGLFragmentOnlyShaderBuilder : public GrGLShaderBuilder { class in inherits:GrGLShaderBuilder
505 GrGLFragmentOnlyShaderBuilder(GrGpuGL*, GrGLUniformManager*, const GrGLProgramDesc&);
H A DGrGLShaderBuilder.cpp102 builder.reset(SkNEW_ARGS(GrGLFragmentOnlyShaderBuilder, (gpu, uman, desc)));
1071 GrGLFragmentOnlyShaderBuilder::GrGLFragmentOnlyShaderBuilder(GrGpuGL* gpu, function in class:GrGLFragmentOnlyShaderBuilder
1081 int GrGLFragmentOnlyShaderBuilder::addTexCoordSets(int count) {
1088 GrGLProgramEffects* GrGLFragmentOnlyShaderBuilder::createAndEmitEffects(
H A DGrGLProgramEffects.cpp472 void GrGLPathTexGenProgramEffects::emitEffect(GrGLFragmentOnlyShaderBuilder* builder,
501 void GrGLPathTexGenProgramEffects::setupPathTexGen(GrGLFragmentOnlyShaderBuilder* builder,
581 GrGLFragmentOnlyShaderBuilder* builder,

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