Searched refs:N016 (Results 1 - 9 of 9) sorted by relevance
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/ |
H A D | shark.c | 55 static float N016[3] = {-0.906608 ,0.386308 ,-0.169787}; variable 237 glNormal3fv(N016); 249 glNormal3fv(N016); 257 glNormal3fv(N016); 462 glNormal3fv(N016); 906 glNormal3fv(N016); 932 glNormal3fv(N016); 948 glNormal3fv(N016);
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H A D | dolphin.c | 52 static float N016[3] = {-0.891515 ,0.392238 ,-0.226607}; variable 482 glNormal3fv(N016); 496 glNormal3fv(N016); 535 glNormal3fv(N016); 543 glNormal3fv(N016);
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H A D | whale.c | 55 static float N016[3] = {-0.923605 ,0.354581 ,-0.145692}; variable 520 glNormal3fv(N016); 534 glNormal3fv(N016); 573 glNormal3fv(N016); 581 glNormal3fv(N016);
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/ |
H A D | shark.c | 55 static float N016[3] = {-0.906608 ,0.386308 ,-0.169787}; variable 237 glNormal3fv(N016); 249 glNormal3fv(N016); 257 glNormal3fv(N016); 462 glNormal3fv(N016); 906 glNormal3fv(N016); 932 glNormal3fv(N016); 948 glNormal3fv(N016);
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H A D | dolphin.c | 52 static float N016[3] = {-0.891515 ,0.392238 ,-0.226607}; variable 482 glNormal3fv(N016); 496 glNormal3fv(N016); 535 glNormal3fv(N016); 543 glNormal3fv(N016);
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H A D | whale.c | 55 static float N016[3] = {-0.923605 ,0.354581 ,-0.145692}; variable 520 glNormal3fv(N016); 534 glNormal3fv(N016); 573 glNormal3fv(N016); 581 glNormal3fv(N016);
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/ |
H A D | shark.c | 55 static float N016[3] = {-0.906608 ,0.386308 ,-0.169787}; variable 237 glNormal3fv(N016); 249 glNormal3fv(N016); 257 glNormal3fv(N016); 462 glNormal3fv(N016); 906 glNormal3fv(N016); 932 glNormal3fv(N016); 948 glNormal3fv(N016);
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H A D | dolphin.c | 52 static float N016[3] = {-0.891515 ,0.392238 ,-0.226607}; variable 482 glNormal3fv(N016); 496 glNormal3fv(N016); 535 glNormal3fv(N016); 543 glNormal3fv(N016);
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H A D | whale.c | 55 static float N016[3] = {-0.923605 ,0.354581 ,-0.145692}; variable 520 glNormal3fv(N016); 534 glNormal3fv(N016); 573 glNormal3fv(N016); 581 glNormal3fv(N016);
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