/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv30/ |
H A D | nv30_transfer.h | 21 NEAREST = 0, enumerator in enum:nv30_transfer_filter
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H A D | nv30_miptree.c | 143 nv30_transfer_rect(nv30, NEAREST, &src, &dst); 211 nv30_transfer_rect(nv30, NEAREST, &tx->img, &tx->tmp); 223 nv30_transfer_rect(nv30, NEAREST, &tx->tmp, &tx->img);
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H A D | nv30_transfer.c | 425 if (filter == NEAREST) {
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/external/mesa3d/src/gallium/drivers/nv30/ |
H A D | nv30_transfer.h | 21 NEAREST = 0, enumerator in enum:nv30_transfer_filter
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H A D | nv30_miptree.c | 143 nv30_transfer_rect(nv30, NEAREST, &src, &dst); 211 nv30_transfer_rect(nv30, NEAREST, &tx->img, &tx->tmp); 223 nv30_transfer_rect(nv30, NEAREST, &tx->tmp, &tx->img);
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H A D | nv30_transfer.c | 425 if (filter == NEAREST) {
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/external/deqp/framework/common/ |
H A D | tcuTexVerifierUtil.hpp | 86 return isLinearFilter(mode) ? Sampler::LINEAR : Sampler::NEAREST;
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H A D | tcuTexture.cpp | 1642 case Sampler::NEAREST: return sampleNearest1D (*this, sampler, u, level); 1666 case Sampler::NEAREST: return sampleNearest2D (*this, sampler, u, v, depth); 1686 case Sampler::NEAREST: return sampleNearest1D (*this, sampler, u, offset); 1710 case Sampler::NEAREST: return sampleNearest2D (*this, sampler, u, v, offset); 1733 case Sampler::NEAREST: return execCompare(sampleNearest1D(*this, sampler, u, offset), sampler.compare, sampler.compareChannel, ref, isFixedPointDepth); 1760 case Sampler::NEAREST: return execCompare(sampleNearest2D(*this, sampler, u, v, offset), sampler.compare, sampler.compareChannel, ref, isFixedPointDepth); 1784 case Sampler::NEAREST: return sampleNearest3D (*this, sampler, u, v, w); 1808 case Sampler::NEAREST: return sampleNearest3D (*this, sampler, u, v, w, offset); 1869 case Sampler::NEAREST: return levels[0].sample1D(sampler, filterMode, s, depth); 1877 Sampler::FilterMode levelFilter = (filterMode == Sampler::LINEAR_MIPMAP_NEAREST) ? Sampler::LINEAR : Sampler::NEAREST; [all...] |
H A D | tcuTestLog.cpp | 188 Sampler sampler (Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::LINEAR, Sampler::NEAREST); 226 Sampler sampler (Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::NEAREST, Sampler::NEAREST);
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H A D | tcuTexLookupVerifier.cpp | 2171 DE_ASSERT(sampler.minFilter == Sampler::NEAREST && sampler.magFilter == Sampler::NEAREST); 2184 DE_ASSERT(sampler.minFilter == Sampler::NEAREST && sampler.magFilter == Sampler::NEAREST); 2209 DE_ASSERT(sampler.minFilter == Sampler::NEAREST && sampler.magFilter == Sampler::NEAREST); 2222 DE_ASSERT(sampler.minFilter == Sampler::NEAREST && sampler.magFilter == Sampler::NEAREST); 2245 DE_ASSERT(sampler.minFilter == Sampler::NEAREST && sampler.magFilter == Sampler::NEAREST); [all...] |
H A D | tcuTexture.hpp | 141 NEAREST = 0, enumerator in enum:tcu::Sampler::FilterMode
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H A D | tcuTextureUtil.cpp | 822 DE_ASSERT(filter == Sampler::NEAREST || filter == Sampler::LINEAR);
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/external/deqp/modules/gles2/functional/ |
H A D | es2fTextureFormatTests.cpp | 154 renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::NEAREST, Sampler::NEAREST); 325 renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::NEAREST, Sampler::NEAREST); 480 refParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::NEAREST, Sampler::NEAREST); 564 Sampler sampler (Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::NEAREST, Sampler::NEAREST);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureFormatTests.cpp | 171 renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::NEAREST, Sampler::NEAREST); 356 renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::NEAREST, Sampler::NEAREST); 518 renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::NEAREST, Sampler::NEAREST); 671 renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::NEAREST, Sampler::NEAREST); 817 renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::NEAREST, Sampler::NEAREST); [all...] |
H A D | es3fTextureSwizzleTests.cpp | 157 renderParams.sampler = tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::NEAREST, tcu::Sampler::NEAREST);
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H A D | es3fShaderTextureFunctionTests.cpp | 1445 tcu::Sampler::NEAREST, tcu::Sampler::NEAREST, 1453 tcu::Sampler::NEAREST_MIPMAP_NEAREST, tcu::Sampler::NEAREST, 1462 tcu::Sampler::NEAREST, tcu::Sampler::NEAREST, 1466 tcu::Sampler::NEAREST_MIPMAP_NEAREST, tcu::Sampler::NEAREST, 1471 tcu::Sampler::NEAREST_MIPMAP_NEAREST, tcu::Sampler::NEAREST,
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H A D | es3fASTCDecompressionCases.cpp | 1716 renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::NEAREST, Sampler::NEAREST);
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/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureGatherTests.cpp | 918 case tcu::Sampler::NEAREST: 1053 (m_magFilter == tcu::Sampler::NEAREST && (m_minFilter == tcu::Sampler::NEAREST || m_minFilter == tcu::Sampler::NEAREST_MIPMAP_NEAREST))); 2155 MaybeTextureSwizzle::createNoneTextureSwizzle(), tcu::Sampler::NEAREST, tcu::Sampler::NEAREST, 0, textureSize)); 2181 swizzle, tcu::Sampler::NEAREST, tcu::Sampler::NEAREST, 0, IVec3(64, 64, 3))); 2196 { "nearest", tcu::Sampler::NEAREST } 2205 // \note Don't test NEAREST here, as it's covered by other cases. 2220 if ((isUnormFormatType(format.type) || isDepthFormat(format)) && magFilter == tcu::Sampler::NEAREST) [all...] |
H A D | es31fTextureFormatTests.cpp | 187 renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::NEAREST, Sampler::NEAREST);
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H A D | es31fOpaqueTypeIndexingTests.cpp | 534 tcu::Sampler::NEAREST, tcu::Sampler::NEAREST, 0.0f, false /* non-normalized */, 549 const float reference = refTexAccess.sample2DCompare(refSampler, tcu::Sampler::NEAREST, coord, (float)texNdx, 0.0f, tcu::IVec3(0));
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H A D | es31fStencilTexturingTests.cpp | 714 tcu::Sampler::NEAREST, 715 tcu::Sampler::NEAREST));
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.cpp | 116 return mode != tcu::Sampler::NEAREST && mode != tcu::Sampler::LINEAR; 391 m_emptyTex1D.getSampler().minFilter = tcu::Sampler::NEAREST; 392 m_emptyTex1D.getSampler().magFilter = tcu::Sampler::NEAREST; 399 m_emptyTex2D.getSampler().minFilter = tcu::Sampler::NEAREST; 400 m_emptyTex2D.getSampler().magFilter = tcu::Sampler::NEAREST; 407 m_emptyTexCube.getSampler().minFilter = tcu::Sampler::NEAREST; 408 m_emptyTexCube.getSampler().magFilter = tcu::Sampler::NEAREST; 418 m_emptyTex2DArray.getSampler().minFilter = tcu::Sampler::NEAREST; 419 m_emptyTex2DArray.getSampler().magFilter = tcu::Sampler::NEAREST; 427 m_emptyTex3D.getSampler().minFilter = tcu::Sampler::NEAREST; [all...] |
/external/deqp/framework/opengl/ |
H A D | gluTextureUtil.cpp | 511 case GL_NEAREST: return tcu::Sampler::NEAREST; 637 case tcu::Sampler::NEAREST: return GL_NEAREST;
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
H A D | WebGLRenderingContextBase.idl | 307 const GLenum NEAREST = 0x2600; 311 /* NEAREST */
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/external/robolectric/lib/main/ |
H A D | android.jar | META-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ... |