Searched refs:P012 (Results 1 - 9 of 9) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/
H A Dshark.c113 static float P012[3] = {147.96, -170.89, 845.50}; variable
344 glVertex3fv(P012);
350 glVertex3fv(P012);
400 glVertex3fv(P012);
408 glVertex3fv(P012);
418 glVertex3fv(P012);
1032 glVertex3fv(P012);
1037 glVertex3fv(P012);
H A Ddolphin.c151 static float P012[3] = {156.48, -360.12, 2073.41}; variable
467 glVertex3fv(P012);
491 glVertex3fv(P012);
574 glVertex3fv(P012);
596 glVertex3fv(P012);
1830 P012[1] = iP012[1] + seg5;
H A Dwhale.c192 static float P012[3] = {156.48, -31.95, 924.54}; variable
505 glVertex3fv(P012);
529 glVertex3fv(P012);
612 glVertex3fv(P012);
634 glVertex3fv(P012);
1695 P012[1] = iP012[1] + seg5;
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/
H A Dshark.c113 static float P012[3] = {147.96, -170.89, 845.50}; variable
344 glVertex3fv(P012);
350 glVertex3fv(P012);
400 glVertex3fv(P012);
408 glVertex3fv(P012);
418 glVertex3fv(P012);
1032 glVertex3fv(P012);
1037 glVertex3fv(P012);
H A Ddolphin.c151 static float P012[3] = {156.48, -360.12, 2073.41}; variable
467 glVertex3fv(P012);
491 glVertex3fv(P012);
574 glVertex3fv(P012);
596 glVertex3fv(P012);
1830 P012[1] = iP012[1] + seg5;
H A Dwhale.c192 static float P012[3] = {156.48, -31.95, 924.54}; variable
505 glVertex3fv(P012);
529 glVertex3fv(P012);
612 glVertex3fv(P012);
634 glVertex3fv(P012);
1695 P012[1] = iP012[1] + seg5;
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/
H A Dshark.c113 static float P012[3] = {147.96, -170.89, 845.50}; variable
344 glVertex3fv(P012);
350 glVertex3fv(P012);
400 glVertex3fv(P012);
408 glVertex3fv(P012);
418 glVertex3fv(P012);
1032 glVertex3fv(P012);
1037 glVertex3fv(P012);
H A Ddolphin.c151 static float P012[3] = {156.48, -360.12, 2073.41}; variable
467 glVertex3fv(P012);
491 glVertex3fv(P012);
574 glVertex3fv(P012);
596 glVertex3fv(P012);
1830 P012[1] = iP012[1] + seg5;
H A Dwhale.c192 static float P012[3] = {156.48, -31.95, 924.54}; variable
505 glVertex3fv(P012);
529 glVertex3fv(P012);
612 glVertex3fv(P012);
634 glVertex3fv(P012);
1695 P012[1] = iP012[1] + seg5;

Completed in 76 milliseconds