/external/chromium_org/content/renderer/p2p/ |
H A D | host_address_request.cc | 28 DCHECK(state_ == STATE_CREATED || state_ == STATE_FINISHED); 45 if (state_ != STATE_FINISHED) { 46 state_ = STATE_FINISHED; 88 state_ = STATE_FINISHED;
|
H A D | host_address_request.h | 43 STATE_FINISHED, enumerator in enum:content::P2PAsyncAddressResolver::State
|
/external/deqp/modules/glshared/ |
H A D | glsShaderPerformanceMeasurer.hpp | 85 bool isFinished (void) const { return m_state == STATE_FINISHED; } 86 Result getResult (void) const { DE_ASSERT(m_state == STATE_FINISHED); return m_result; } 97 int getFinalCallCount (void) const { DE_ASSERT(m_state == STATE_FINISHED); return m_calibrator.getCallCount(); } 104 STATE_FINISHED, enumerator in enum:deqp::gls::ShaderPerformanceMeasurer::State
|
H A D | glsCalibration.hpp | 142 STATE_FINISHED, enumerator in enum:deqp::gls::TheilSenCalibrator::State
|
H A D | glsShaderPerformanceMeasurer.cpp | 295 DE_ASSERT(calibratorState == TheilSenCalibrator::STATE_FINISHED); 311 m_state = STATE_FINISHED; 317 DE_ASSERT(m_state == STATE_FINISHED);
|
H A D | glsCalibration.cpp | 245 return STATE_FINISHED;
|
/external/deqp/executor/ |
H A D | xeBatchExecutor.hpp | 102 STATE_FINISHED, enumerator in enum:xe::BatchExecutor::State
|
H A D | xeBatchExecutor.cpp | 211 m_state = STATE_FINISHED; 214 while (m_state != STATE_FINISHED) 261 m_state = STATE_FINISHED; 268 m_state = STATE_FINISHED; 273 m_state = STATE_FINISHED;
|
/external/deqp/execserver/ |
H A D | xsWin32TestProcess.hpp | 163 STATE_FINISHED, enumerator in enum:xs::win32::Process::State
|
H A D | xsWin32TestProcess.cpp | 504 else if (m_state == STATE_FINISHED) 584 m_state = STATE_FINISHED;
|
/external/chromium_org/chrome/browser/extensions/api/web_request/ |
H A D | form_data_parser.cc | 204 STATE_FINISHED, // Read the input until the end. enumerator in enum:extensions::FormDataParserMultipart::State 448 return state_ == STATE_FINISHED; 476 state_ = STATE_FINISHED;
|
/external/deqp/modules/gles2/performance/ |
H A D | es2pTextureUploadTests.cpp | 363 DE_ASSERT(state == gls::TheilSenCalibrator::STATE_FINISHED); 463 DE_ASSERT(state == gls::TheilSenCalibrator::STATE_FINISHED);
|
H A D | es2pShaderOptimizationTests.cpp | 197 STATE_FINISHED, enumerator in enum:deqp::gles2::Performance::__anon19157::ShaderOptimizationCase::State 272 m_state = optimized ? STATE_FINISHED : STATE_INIT_OPTIMIZED; 279 DE_ASSERT(m_state == STATE_FINISHED);
|
H A D | es2pShaderOperatorTests.cpp | 269 STATE_FINISHED, //!< All done. enumerator in enum:deqp::gles2::Performance::__anon19156::OperatorPerformanceCase::State 691 if (m_state == STATE_CALIBRATING && m_calibrator.getState() == TheilSenCalibrator::STATE_FINISHED) 906 if (calibratorState != TheilSenCalibrator::STATE_FINISHED) 915 if (m_calibrator.getState() == TheilSenCalibrator::STATE_FINISHED) 1084 m_state = STATE_FINISHED;
|
/external/deqp/modules/gles3/performance/ |
H A D | es3pShaderOptimizationTests.cpp | 200 STATE_FINISHED, enumerator in enum:deqp::gles3::Performance::__anon19441::ShaderOptimizationCase::State 275 m_state = optimized ? STATE_FINISHED : STATE_INIT_OPTIMIZED; 282 DE_ASSERT(m_state == STATE_FINISHED);
|
H A D | es3pShaderOperatorTests.cpp | 269 STATE_FINISHED, //!< All done. enumerator in enum:deqp::gles3::Performance::__anon19440::OperatorPerformanceCase::State 691 if (m_state == STATE_CALIBRATING && m_calibrator.getState() == TheilSenCalibrator::STATE_FINISHED) 906 if (calibratorState != TheilSenCalibrator::STATE_FINISHED) 915 if (m_calibrator.getState() == TheilSenCalibrator::STATE_FINISHED) 1084 m_state = STATE_FINISHED;
|
H A D | es3pDepthTests.cpp | 853 case TheilSenCalibrator::STATE_FINISHED: 932 case TheilSenCalibrator::STATE_FINISHED:
|