Searched refs:STATE_FINISHED (Results 1 - 17 of 17) sorted by relevance

/external/chromium_org/content/renderer/p2p/
H A Dhost_address_request.cc28 DCHECK(state_ == STATE_CREATED || state_ == STATE_FINISHED);
45 if (state_ != STATE_FINISHED) {
46 state_ = STATE_FINISHED;
88 state_ = STATE_FINISHED;
H A Dhost_address_request.h43 STATE_FINISHED, enumerator in enum:content::P2PAsyncAddressResolver::State
/external/deqp/modules/glshared/
H A DglsShaderPerformanceMeasurer.hpp85 bool isFinished (void) const { return m_state == STATE_FINISHED; }
86 Result getResult (void) const { DE_ASSERT(m_state == STATE_FINISHED); return m_result; }
97 int getFinalCallCount (void) const { DE_ASSERT(m_state == STATE_FINISHED); return m_calibrator.getCallCount(); }
104 STATE_FINISHED, enumerator in enum:deqp::gls::ShaderPerformanceMeasurer::State
H A DglsCalibration.hpp142 STATE_FINISHED, enumerator in enum:deqp::gls::TheilSenCalibrator::State
H A DglsShaderPerformanceMeasurer.cpp295 DE_ASSERT(calibratorState == TheilSenCalibrator::STATE_FINISHED);
311 m_state = STATE_FINISHED;
317 DE_ASSERT(m_state == STATE_FINISHED);
H A DglsCalibration.cpp245 return STATE_FINISHED;
/external/deqp/executor/
H A DxeBatchExecutor.hpp102 STATE_FINISHED, enumerator in enum:xe::BatchExecutor::State
H A DxeBatchExecutor.cpp211 m_state = STATE_FINISHED;
214 while (m_state != STATE_FINISHED)
261 m_state = STATE_FINISHED;
268 m_state = STATE_FINISHED;
273 m_state = STATE_FINISHED;
/external/deqp/execserver/
H A DxsWin32TestProcess.hpp163 STATE_FINISHED, enumerator in enum:xs::win32::Process::State
H A DxsWin32TestProcess.cpp504 else if (m_state == STATE_FINISHED)
584 m_state = STATE_FINISHED;
/external/chromium_org/chrome/browser/extensions/api/web_request/
H A Dform_data_parser.cc204 STATE_FINISHED, // Read the input until the end. enumerator in enum:extensions::FormDataParserMultipart::State
448 return state_ == STATE_FINISHED;
476 state_ = STATE_FINISHED;
/external/deqp/modules/gles2/performance/
H A Des2pTextureUploadTests.cpp363 DE_ASSERT(state == gls::TheilSenCalibrator::STATE_FINISHED);
463 DE_ASSERT(state == gls::TheilSenCalibrator::STATE_FINISHED);
H A Des2pShaderOptimizationTests.cpp197 STATE_FINISHED, enumerator in enum:deqp::gles2::Performance::__anon19157::ShaderOptimizationCase::State
272 m_state = optimized ? STATE_FINISHED : STATE_INIT_OPTIMIZED;
279 DE_ASSERT(m_state == STATE_FINISHED);
H A Des2pShaderOperatorTests.cpp269 STATE_FINISHED, //!< All done. enumerator in enum:deqp::gles2::Performance::__anon19156::OperatorPerformanceCase::State
691 if (m_state == STATE_CALIBRATING && m_calibrator.getState() == TheilSenCalibrator::STATE_FINISHED)
906 if (calibratorState != TheilSenCalibrator::STATE_FINISHED)
915 if (m_calibrator.getState() == TheilSenCalibrator::STATE_FINISHED)
1084 m_state = STATE_FINISHED;
/external/deqp/modules/gles3/performance/
H A Des3pShaderOptimizationTests.cpp200 STATE_FINISHED, enumerator in enum:deqp::gles3::Performance::__anon19441::ShaderOptimizationCase::State
275 m_state = optimized ? STATE_FINISHED : STATE_INIT_OPTIMIZED;
282 DE_ASSERT(m_state == STATE_FINISHED);
H A Des3pShaderOperatorTests.cpp269 STATE_FINISHED, //!< All done. enumerator in enum:deqp::gles3::Performance::__anon19440::OperatorPerformanceCase::State
691 if (m_state == STATE_CALIBRATING && m_calibrator.getState() == TheilSenCalibrator::STATE_FINISHED)
906 if (calibratorState != TheilSenCalibrator::STATE_FINISHED)
915 if (m_calibrator.getState() == TheilSenCalibrator::STATE_FINISHED)
1084 m_state = STATE_FINISHED;
H A Des3pDepthTests.cpp853 case TheilSenCalibrator::STATE_FINISHED:
932 case TheilSenCalibrator::STATE_FINISHED:

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