/external/chromium_org/third_party/skia/src/core/ |
H A D | SkBitmapHeap.cpp | 9 #include "SkBitmapHeap.h" 47 bool SkBitmapHeap::LookupEntry::Less(const SkBitmapHeap::LookupEntry& a, 48 const SkBitmapHeap::LookupEntry& b) { 69 SkBitmapHeap::SkBitmapHeap(int32_t preferredSize, int32_t ownerCount) function in class:SkBitmapHeap 80 SkBitmapHeap::SkBitmapHeap(ExternalStorage* storage, int32_t preferredSize) function in class:SkBitmapHeap 92 SkBitmapHeap::~SkBitmapHeap() { [all...] |
H A D | SkBitmapHeap.h | 19 * SkBitmapHeapEntry provides users of SkBitmapHeap (using internal storage) with a means to... 49 friend class SkBitmapHeap; 69 class SkBitmapHeap : public SkBitmapHeapReader { class in inherits:SkBitmapHeapReader 97 SkBitmapHeap(int32_t preferredSize = UNLIMITED_SIZE, int32_t ownerCount = IGNORE_OWNERS); 112 SkBitmapHeap(ExternalStorage* externalStorage, int32_t heapSize = UNLIMITED_SIZE); 114 virtual ~SkBitmapHeap(); 205 * existing SkBitmap is inserted into the SkBitmapHeap, its corresponding SkBitmapHeapEntry will 207 * call to releaseRef. Only meaningful if this SkBitmapHeap was created with an owner count not
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H A D | SkPictureFlat.cpp | 76 void SkFlatController::setBitmapHeap(SkBitmapHeap* heap) {
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H A D | SkPictureFlat.h | 13 #include "SkBitmapHeap.h" 197 SkBitmapHeap* getBitmapHeap() { return fBitmapHeap; } 226 * Set an SkBitmapHeap to be used to store/read SkBitmaps. Ref counted. 228 void setBitmapHeap(SkBitmapHeap*); 251 SkBitmapHeap* fBitmapHeap; 291 SkBitmapHeap* bitmapHeap = NULL, 597 void setBitmapStorage(SkBitmapHeap* heap) {
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H A D | SkPicturePlayback.h | 190 if (SkBitmapHeap::INVALID_SLOT == index) { 305 // Only used by getBitmap() if the passed in index is SkBitmapHeap::INVALID_SLOT. This empty 309 SkAutoTUnref<SkBitmapHeap> fBitmapHeap;
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H A D | SkPicture.cpp | 201 * that is at this point we would need to pass the SkBitmapHeap so that we don't 206 /* Use an SkBitmapHeap to avoid flattening bitmaps in shaders. If there already is 212 SkBitmapHeap* heap = SkNEW(SkBitmapHeap);
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H A D | SkWriteBuffer.cpp | 161 // 1. If there is an SkBitmapHeap, store it in the heap. The client can avoid serializing the 170 // Write a bool: true if the SkBitmapHeap is to be used, in which case the reader must use an 244 void SkWriteBuffer::setBitmapHeap(SkBitmapHeap* bitmapHeap) {
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H A D | SkPictureRecord.h | 306 SkBitmapHeap* fBitmapHeap;
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H A D | SkPictureRecord.cpp | 52 fBitmapHeap = SkNEW(SkBitmapHeap); 1584 SkASSERT(index != SkBitmapHeap::INVALID_SLOT);
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/external/skia/src/core/ |
H A D | SkBitmapHeap.cpp | 9 #include "SkBitmapHeap.h" 47 bool SkBitmapHeap::LookupEntry::Less(const SkBitmapHeap::LookupEntry& a, 48 const SkBitmapHeap::LookupEntry& b) { 69 SkBitmapHeap::SkBitmapHeap(int32_t preferredSize, int32_t ownerCount) function in class:SkBitmapHeap 80 SkBitmapHeap::SkBitmapHeap(ExternalStorage* storage, int32_t preferredSize) function in class:SkBitmapHeap 92 SkBitmapHeap::~SkBitmapHeap() { [all...] |
H A D | SkBitmapHeap.h | 19 * SkBitmapHeapEntry provides users of SkBitmapHeap (using internal storage) with a means to... 49 friend class SkBitmapHeap; 69 class SkBitmapHeap : public SkBitmapHeapReader { class in inherits:SkBitmapHeapReader 97 SkBitmapHeap(int32_t preferredSize = UNLIMITED_SIZE, int32_t ownerCount = IGNORE_OWNERS); 112 SkBitmapHeap(ExternalStorage* externalStorage, int32_t heapSize = UNLIMITED_SIZE); 114 virtual ~SkBitmapHeap(); 205 * existing SkBitmap is inserted into the SkBitmapHeap, its corresponding SkBitmapHeapEntry will 207 * call to releaseRef. Only meaningful if this SkBitmapHeap was created with an owner count not
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H A D | SkPictureFlat.cpp | 76 void SkFlatController::setBitmapHeap(SkBitmapHeap* heap) {
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H A D | SkPictureFlat.h | 13 #include "SkBitmapHeap.h" 197 SkBitmapHeap* getBitmapHeap() { return fBitmapHeap; } 226 * Set an SkBitmapHeap to be used to store/read SkBitmaps. Ref counted. 228 void setBitmapHeap(SkBitmapHeap*); 251 SkBitmapHeap* fBitmapHeap; 291 SkBitmapHeap* bitmapHeap = NULL, 597 void setBitmapStorage(SkBitmapHeap* heap) {
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H A D | SkPicturePlayback.h | 190 if (SkBitmapHeap::INVALID_SLOT == index) { 305 // Only used by getBitmap() if the passed in index is SkBitmapHeap::INVALID_SLOT. This empty 309 SkAutoTUnref<SkBitmapHeap> fBitmapHeap;
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H A D | SkPicture.cpp | 201 * that is at this point we would need to pass the SkBitmapHeap so that we don't 206 /* Use an SkBitmapHeap to avoid flattening bitmaps in shaders. If there already is 212 SkBitmapHeap* heap = SkNEW(SkBitmapHeap);
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H A D | SkWriteBuffer.cpp | 161 // 1. If there is an SkBitmapHeap, store it in the heap. The client can avoid serializing the 170 // Write a bool: true if the SkBitmapHeap is to be used, in which case the reader must use an 244 void SkWriteBuffer::setBitmapHeap(SkBitmapHeap* bitmapHeap) {
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H A D | SkPictureRecord.h | 306 SkBitmapHeap* fBitmapHeap;
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/external/chromium_org/third_party/skia/include/core/ |
H A D | SkWriteBuffer.h | 12 #include "SkBitmapHeap.h" 88 * Set an SkBitmapHeap to store bitmaps rather than flattening. 91 * SkBitmapHeap will set the function to NULL in release mode and crash in debug. 93 void setBitmapHeap(SkBitmapHeap*); 101 * Incompatible with the SkBitmapHeap. If an encoder is set fBitmapHeap will be set to NULL in 114 SkBitmapHeap* fBitmapHeap;
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/external/skia/include/core/ |
H A D | SkWriteBuffer.h | 12 #include "SkBitmapHeap.h" 88 * Set an SkBitmapHeap to store bitmaps rather than flattening. 91 * SkBitmapHeap will set the function to NULL in release mode and crash in debug. 93 void setBitmapHeap(SkBitmapHeap*); 101 * Incompatible with the SkBitmapHeap. If an encoder is set fBitmapHeap will be set to NULL in 114 SkBitmapHeap* fBitmapHeap;
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/external/chromium_org/third_party/skia/tests/ |
H A D | BitmapHeapTest.cpp | 9 #include "SkBitmapHeap.h" 46 SkBitmapHeap heap(1, 1);
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/external/skia/tests/ |
H A D | BitmapHeapTest.cpp | 9 #include "SkBitmapHeap.h" 46 SkBitmapHeap heap(1, 1);
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/external/chromium_org/third_party/skia/src/pipe/ |
H A D | SkGPipeWrite.cpp | 11 #include "SkBitmapHeap.h" 90 void setBitmapStorage(SkBitmapHeap* heap) { 167 * provided to the SkBitmapHeap to tell the SkGPipeCanvas to do so. 169 class BitmapShuttle : public SkBitmapHeap::ExternalStorage { 303 SkBitmapHeap* fBitmapHeap; 347 // type of SkBitmapHeap being used, which is determined by the flags used. 453 fBitmapHeap = SkNEW_ARGS(SkBitmapHeap, (fBitmapShuttle.get(), BITMAPS_TO_KEEP)); 455 fBitmapHeap = SkNEW_ARGS(SkBitmapHeap, 778 if (SkBitmapHeap::INVALID_SLOT == bitmapIndex) {
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H A D | SkGPipeRead.cpp | 10 #include "SkBitmapHeap.h" 173 void setSharedHeap(SkBitmapHeap* heap) { 183 SkBitmapHeap* getSharedHeap() const { 227 SkBitmapHeap* fSharedHeap; 755 state->setSharedHeap(static_cast<SkBitmapHeap*>(reader->readPtr()));
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/external/skia/src/pipe/ |
H A D | SkGPipeWrite.cpp | 11 #include "SkBitmapHeap.h" 90 void setBitmapStorage(SkBitmapHeap* heap) { 167 * provided to the SkBitmapHeap to tell the SkGPipeCanvas to do so. 169 class BitmapShuttle : public SkBitmapHeap::ExternalStorage { 303 SkBitmapHeap* fBitmapHeap; 347 // type of SkBitmapHeap being used, which is determined by the flags used. 453 fBitmapHeap = SkNEW_ARGS(SkBitmapHeap, (fBitmapShuttle.get(), BITMAPS_TO_KEEP)); 455 fBitmapHeap = SkNEW_ARGS(SkBitmapHeap, 778 if (SkBitmapHeap::INVALID_SLOT == bitmapIndex) {
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H A D | SkGPipeRead.cpp | 10 #include "SkBitmapHeap.h" 173 void setSharedHeap(SkBitmapHeap* heap) { 183 SkBitmapHeap* getSharedHeap() const { 227 SkBitmapHeap* fSharedHeap; 755 state->setSharedHeap(static_cast<SkBitmapHeap*>(reader->readPtr()));
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