Searched refs:applyShaders (Results 1 - 7 of 7) sorted by relevance
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
H A D | Renderer.h | 120 virtual void applyShaders(gl::ProgramBinary *programBinary, bool rasterizerDiscard, bool transformFeedbackActive, const gl::VertexFormat inputLayout[]) = 0;
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
H A D | Context.h | 470 void applyShaders(ProgramBinary *programBinary, bool transformFeedbackActive);
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H A D | Context.cpp | 2441 void Context::applyShaders(ProgramBinary *programBinary, bool transformFeedbackActive) function in class:Context 2448 mRenderer->applyShaders(programBinary, mState.rasterizer.rasterizerDiscard, transformFeedbackActive, inputLayout); 2914 applyShaders(programBinary, transformFeedbackActive); 3003 applyShaders(programBinary, transformFeedbackActive);
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/ |
H A D | Renderer11.h | 80 virtual void applyShaders(gl::ProgramBinary *programBinary, bool rasterizerDiscard, bool transformFeedbackActive, const gl::VertexFormat inputLayout[]);
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H A D | Renderer11.cpp | 1501 void Renderer11::applyShaders(gl::ProgramBinary *programBinary, bool rasterizerDiscard, bool transformFeedbackActive, const gl::VertexFormat inputLayout[]) function in class:rx::Renderer11
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/ |
H A D | Renderer9.h | 79 virtual void applyShaders(gl::ProgramBinary *programBinary, bool rasterizerDiscard, bool transformFeedbackActive, const gl::VertexFormat inputLayout[]);
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H A D | Renderer9.cpp | 1731 void Renderer9::applyShaders(gl::ProgramBinary *programBinary, bool rasterizerDiscard, bool transformFeedbackActive, const gl::VertexFormat inputLayout[]) function in class:rx::Renderer9
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