Searched refs:bytesPerComponent (Results 1 - 3 of 3) sorted by relevance
/external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/ |
H A D | WebGLImageConversion.h | 114 static bool computeFormatAndTypeParameters(GLenum format, GLenum type, unsigned* componentsPerPixel, unsigned* bytesPerComponent);
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H A D | WebGLImageConversion.cpp | 1443 bool WebGLImageConversion::computeFormatAndTypeParameters(GLenum format, GLenum type, unsigned* componentsPerPixel, unsigned* bytesPerComponent) argument 1467 *bytesPerComponent = sizeof(GLubyte); 1470 *bytesPerComponent = sizeof(GLushort); 1476 *bytesPerComponent = sizeof(GLushort); 1480 *bytesPerComponent = sizeof(GLuint); 1483 *bytesPerComponent = sizeof(GLfloat); 1486 *bytesPerComponent = sizeof(GLushort); 1500 unsigned bytesPerComponent, componentsPerPixel; local 1501 if (!computeFormatAndTypeParameters(format, type, &bytesPerComponent, &componentsPerPixel)) 1509 CheckedInt<uint32_t> checkedValue(bytesPerComponent * componentsPerPixe 1722 unsigned int componentsPerPixel, bytesPerComponent; local [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/ |
H A D | Renderer11.cpp | 2245 const unsigned int bytesPerComponent = 4 * sizeof(float); local 2250 return D3D11_REQ_CONSTANT_BUFFER_ELEMENT_COUNT * bytesPerComponent; 2253 return D3D10_REQ_CONSTANT_BUFFER_ELEMENT_COUNT * bytesPerComponent;
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