/external/chromium_org/third_party/libjingle/source/talk/xmpp/ |
H A D | xmppstanzaparser.cc | 45 depth_(0), 52 depth_ = 0; 59 if (depth_++ == 0) { 76 if (depth_ > 1) { 84 if (--depth_ == 0) { 91 if (depth_ == 1) {
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H A D | xmppstanzaparser.h | 89 int depth_; member in class:buzz::XmppStanzaParser
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/external/chromium_org/third_party/brotli/src/brotli/enc/ |
H A D | entropy_encode.h | 64 uint8_t depth_[kSize]; member in struct:brotli::EntropyCode 78 memset(code->depth_, 0, sizeof(code->depth_)); 93 CreateHuffmanTree(counts, alphabet_size, tree_limit, &code->depth_[0]); 96 &code->depth_[0]); 98 ConvertBitDepthsToSymbols(&code->depth_[0], alphabet_size, &code->bits_[0]);
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H A D | encode.cc | 220 WriteBits(entropy.depth_[ix], entropy.bits_[ix], storage_ix, storage); 237 const uint8_t *depth = &code.depth_[0]; 275 const uint8_t *depth = &code.depth_[0]; 293 &huffman_tree_entropy.depth_[0], storage_ix, storage); 305 memset(code->depth_, 0, sizeof(code->depth_)); 335 CreateHuffmanTree(&counts[0], alphabet_size, tree_limit, code->depth_); 337 CreateHuffmanTree(histogram.data_, alphabet_size, tree_limit, code->depth_); 339 ConvertBitDepthsToSymbols(code->depth_, alphabet_size, code->bits_); 366 WriteBits(entropy.depth_[cod [all...] |
H A D | bit_cost.h | 42 return HuffmanTreeBitCost(&histogram.data_[0], &entropy.depth_[0]);
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/external/chromium_org/ui/gfx/geometry/ |
H A D | box_f.h | 20 depth_(0.f) {} 25 depth_(depth < 0 ? 0 : depth) {} 31 depth_(depth < 0 ? 0 : depth) {} 37 depth_(depth < 0 ? 0 : depth) {} 49 set_size(width_ * x_scale, height_ * y_scale, depth_ * z_scale); 81 float depth() const { return depth_; } 82 void set_depth(float depth) { depth_ = depth < 0 ? 0 : depth; } 91 depth_ = depth < 0 ? 0 : depth; 112 // height_, depth_), even if the box is empty. Emptiness checks are handled in 119 float depth_; [all...] |
H A D | box_f.cc | 19 depth_); 24 (width_ == 0 && depth_ == 0) || 25 (height_ == 0 && depth_ == 0); 43 depth_ = max_z - min_z;
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/external/chromium_org/pdf/ |
H A D | draw_utils.h | 69 uint32 GetValue(int32 x, int32 y) const { return matrix_[y * depth_ + x]; } 71 uint32 depth() const { return depth_; } 76 uint32 depth_; member in class:chrome_pdf::ShadowMatrix
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H A D | draw_utils.cc | 208 : depth_(depth), factor_(factor), background_(background) { 209 DCHECK(depth_ > 0); 210 matrix_.resize(depth_ * depth_); 216 std::vector<double> pow_pv(depth_, 0.0); 218 double r = static_cast<double>(depth_); 221 for (uint32 y = 0; y < depth_; y++) { 255 matrix_[y * depth_ + x] = pixel; 256 matrix_[x * depth_ + y] = pixel;
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/external/chromium_org/ui/webui/resources/js/cr/ui/ |
H A D | tree.js | 294 depth_: 0, 296 return this.depth_; 305 if (depth != this.depth_) { 308 this.depth_ = depth;
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/external/chromium_org/base/json/ |
H A D | json_parser.cc | 167 explicit StackMarker(int* depth) : depth_(depth) { 168 ++(*depth_); 169 DCHECK_LE(*depth_, kStackMaxDepth); 172 --(*depth_); 176 return *depth_ >= kStackMaxDepth; 180 int* const depth_; member in class:base::internal::__anon2273::StackMarker
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
H A D | angletypes.h | 88 Extents(int width_, int height_, int depth_) : width(width_), height(height_), depth(depth_) { } argument
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/external/deqp/modules/gles2/functional/ |
H A D | es2fStencilTests.cpp | 134 StencilOp (Type type_, GLenum stencilTest_ = GL_ALWAYS, int stencil_ = 0, GLenum depthTest_ = GL_ALWAYS, float depth_ = 1.0f, GLenum sFail_ = GL_KEEP, GLenum dFail_ = GL_KEEP, GLenum dPass_ = GL_KEEP) 140 , depth (depth_)
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/external/deqp/modules/gles3/functional/ |
H A D | es3fStencilTests.cpp | 137 StencilOp (Type type_, GLenum stencilTest_ = GL_ALWAYS, int stencil_ = 0, GLenum depthTest_ = GL_ALWAYS, float depth_ = 1.0f, GLenum sFail_ = GL_KEEP, GLenum dFail_ = GL_KEEP, GLenum dPass_ = GL_KEEP) 143 , depth (depth_)
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H A D | es3fShaderTextureFunctionTests.cpp | 201 int depth_, 208 , depth (depth_) 197 TextureSpec(TextureType type_, deUint32 format_, int width_, int height_, int depth_, int numLevels_, const tcu::Sampler& sampler_) argument
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/external/chromium_org/v8/src/ |
H A D | ast.h | 1405 ASSERT(depth_ >= 1); 1406 return depth_; 1416 depth_(0) {} 1426 depth_ = depth; 1444 int depth_; member in class:v8::internal::MaterializedLiteral
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H A D | objects-inl.h | 3476 frames_[depth_++ & kDepthMask] = string; 3482 frames_[(depth_-1) & kDepthMask] = string; 3487 if (depth_ > maximum_depth_) maximum_depth_ = depth_; 3492 ASSERT(depth_ > 0); 3493 ASSERT(depth_ <= maximum_depth_); 3494 depth_--;
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H A D | hydrogen-instructions.h | 7309 : literal_index_(index), depth_(depth), allocation_site_mode_(mode) { 7314 : literal_index_(index), depth_(depth), 7320 int depth() const { return depth_; } 7329 int depth_; member in class:HMaterializedLiteral
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H A D | objects.h | 9725 depth_ = 0; 9733 if (depth_ == 0) return NULL; 9748 inline bool StackBlown() { return maximum_depth_ - depth_ == kStackSize; } 9758 int depth_;
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H A D | objects.cc | 8637 depth_ = 1; 8638 maximum_depth_ = kStackSize + depth_; 8644 ASSERT(depth_ != 0); 8664 depth_ = 1; 8725 if (depth_ == 0) { 8735 ConsString* cons_string = frames_[OffsetForDepth(depth_ - 1)];
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