Searched refs:depth_ (Results 1 - 20 of 20) sorted by relevance

/external/chromium_org/third_party/libjingle/source/talk/xmpp/
H A Dxmppstanzaparser.cc45 depth_(0),
52 depth_ = 0;
59 if (depth_++ == 0) {
76 if (depth_ > 1) {
84 if (--depth_ == 0) {
91 if (depth_ == 1) {
H A Dxmppstanzaparser.h89 int depth_; member in class:buzz::XmppStanzaParser
/external/chromium_org/third_party/brotli/src/brotli/enc/
H A Dentropy_encode.h64 uint8_t depth_[kSize]; member in struct:brotli::EntropyCode
78 memset(code->depth_, 0, sizeof(code->depth_));
93 CreateHuffmanTree(counts, alphabet_size, tree_limit, &code->depth_[0]);
96 &code->depth_[0]);
98 ConvertBitDepthsToSymbols(&code->depth_[0], alphabet_size, &code->bits_[0]);
H A Dencode.cc220 WriteBits(entropy.depth_[ix], entropy.bits_[ix], storage_ix, storage);
237 const uint8_t *depth = &code.depth_[0];
275 const uint8_t *depth = &code.depth_[0];
293 &huffman_tree_entropy.depth_[0], storage_ix, storage);
305 memset(code->depth_, 0, sizeof(code->depth_));
335 CreateHuffmanTree(&counts[0], alphabet_size, tree_limit, code->depth_);
337 CreateHuffmanTree(histogram.data_, alphabet_size, tree_limit, code->depth_);
339 ConvertBitDepthsToSymbols(code->depth_, alphabet_size, code->bits_);
366 WriteBits(entropy.depth_[cod
[all...]
H A Dbit_cost.h42 return HuffmanTreeBitCost(&histogram.data_[0], &entropy.depth_[0]);
/external/chromium_org/ui/gfx/geometry/
H A Dbox_f.h20 depth_(0.f) {}
25 depth_(depth < 0 ? 0 : depth) {}
31 depth_(depth < 0 ? 0 : depth) {}
37 depth_(depth < 0 ? 0 : depth) {}
49 set_size(width_ * x_scale, height_ * y_scale, depth_ * z_scale);
81 float depth() const { return depth_; }
82 void set_depth(float depth) { depth_ = depth < 0 ? 0 : depth; }
91 depth_ = depth < 0 ? 0 : depth;
112 // height_, depth_), even if the box is empty. Emptiness checks are handled in
119 float depth_;
[all...]
H A Dbox_f.cc19 depth_);
24 (width_ == 0 && depth_ == 0) ||
25 (height_ == 0 && depth_ == 0);
43 depth_ = max_z - min_z;
/external/chromium_org/pdf/
H A Ddraw_utils.h69 uint32 GetValue(int32 x, int32 y) const { return matrix_[y * depth_ + x]; }
71 uint32 depth() const { return depth_; }
76 uint32 depth_; member in class:chrome_pdf::ShadowMatrix
H A Ddraw_utils.cc208 : depth_(depth), factor_(factor), background_(background) {
209 DCHECK(depth_ > 0);
210 matrix_.resize(depth_ * depth_);
216 std::vector<double> pow_pv(depth_, 0.0);
218 double r = static_cast<double>(depth_);
221 for (uint32 y = 0; y < depth_; y++) {
255 matrix_[y * depth_ + x] = pixel;
256 matrix_[x * depth_ + y] = pixel;
/external/chromium_org/ui/webui/resources/js/cr/ui/
H A Dtree.js294 depth_: 0,
296 return this.depth_;
305 if (depth != this.depth_) {
308 this.depth_ = depth;
/external/chromium_org/base/json/
H A Djson_parser.cc167 explicit StackMarker(int* depth) : depth_(depth) {
168 ++(*depth_);
169 DCHECK_LE(*depth_, kStackMaxDepth);
172 --(*depth_);
176 return *depth_ >= kStackMaxDepth;
180 int* const depth_; member in class:base::internal::__anon2273::StackMarker
/external/chromium_org/third_party/angle/src/libGLESv2/
H A Dangletypes.h88 Extents(int width_, int height_, int depth_) : width(width_), height(height_), depth(depth_) { } argument
/external/deqp/modules/gles2/functional/
H A Des2fStencilTests.cpp134 StencilOp (Type type_, GLenum stencilTest_ = GL_ALWAYS, int stencil_ = 0, GLenum depthTest_ = GL_ALWAYS, float depth_ = 1.0f, GLenum sFail_ = GL_KEEP, GLenum dFail_ = GL_KEEP, GLenum dPass_ = GL_KEEP)
140 , depth (depth_)
/external/deqp/modules/gles3/functional/
H A Des3fStencilTests.cpp137 StencilOp (Type type_, GLenum stencilTest_ = GL_ALWAYS, int stencil_ = 0, GLenum depthTest_ = GL_ALWAYS, float depth_ = 1.0f, GLenum sFail_ = GL_KEEP, GLenum dFail_ = GL_KEEP, GLenum dPass_ = GL_KEEP)
143 , depth (depth_)
H A Des3fShaderTextureFunctionTests.cpp201 int depth_,
208 , depth (depth_)
197 TextureSpec(TextureType type_, deUint32 format_, int width_, int height_, int depth_, int numLevels_, const tcu::Sampler& sampler_) argument
/external/chromium_org/v8/src/
H A Dast.h1405 ASSERT(depth_ >= 1);
1406 return depth_;
1416 depth_(0) {}
1426 depth_ = depth;
1444 int depth_; member in class:v8::internal::MaterializedLiteral
H A Dobjects-inl.h3476 frames_[depth_++ & kDepthMask] = string;
3482 frames_[(depth_-1) & kDepthMask] = string;
3487 if (depth_ > maximum_depth_) maximum_depth_ = depth_;
3492 ASSERT(depth_ > 0);
3493 ASSERT(depth_ <= maximum_depth_);
3494 depth_--;
H A Dhydrogen-instructions.h7309 : literal_index_(index), depth_(depth), allocation_site_mode_(mode) {
7314 : literal_index_(index), depth_(depth),
7320 int depth() const { return depth_; }
7329 int depth_; member in class:HMaterializedLiteral
H A Dobjects.h9725 depth_ = 0;
9733 if (depth_ == 0) return NULL;
9748 inline bool StackBlown() { return maximum_depth_ - depth_ == kStackSize; }
9758 int depth_;
H A Dobjects.cc8637 depth_ = 1;
8638 maximum_depth_ = kStackSize + depth_;
8644 ASSERT(depth_ != 0);
8664 depth_ = 1;
8725 if (depth_ == 0) {
8735 ConsString* cons_string = frames_[OffsetForDepth(depth_ - 1)];

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